Player Matchup

Morgan Le Fay
Morgan Le Fay
J4CK1219
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,629 SR
Queue Stats
73W - 56L
1,582 Elo+
Solo
Sobek
Sobek
TactlessTrack1
Sobek
Level 156
God Stats
3W - 2L
1,491 SR
Queue Stats
353W - 263L
1,705 Elo+
Solo
Awilix
Awilix
zakelijk_geit
Awilix
Level 74
God Stats
2W - 1L
1,471 SR
Queue Stats
57W - 40L
1,645 Elo+
Solo
Team Averages
Level 113
1,530 SR
1,644 Elo+

VS

Team Averages
Level 116
1,520 SR
1,641 Elo+
Odin
Odin
Winf258
Odin
Level 103
God Stats
1W - 1L
1,440 SR
Queue Stats
54W - 41L
1,632 Elo+
Party 1
Charybdis
Charybdis
shakeintheground
Charybdis
Level 126
God Stats
1W - 3L
1,442 SR
Queue Stats
190W - 132L
1,636 Elo+
Party 1
Scylla
Scylla
stokie-nath
Scylla
Level 120
God Stats
15W - 9L
1,678 SR
Queue Stats
120W - 84L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
J4CK1219
Morgan Le Fay
13
11 / 0 / 6
8,747
875
15,293
7,491
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 10
8,123
812
4,760
9,080
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 12
8,375
838
7,726
7,999
4,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Winf258
Odin
7
0 / 8 / 1
5,518
552
3,118
12,444
5,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
9
0 / 7 / 1
5,907
591
5,273
9,992
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
9
1 / 5 / 0
6,060
606
5,903
8,069
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
20
Kills
1
1
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
J4CK1219
Morgan Le Fay
11
0
6
14
W
3
1
10
8
L
Odin
Winf258
Odin
0
8
1
0.06
L
Charybdis
0
7
1
0.07
L
Scylla
1
5
0
0.2
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,779
Damage
14,294
24,570
Taken
30,505
16,586
Mitigated
10,833
7,124
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
J4CK1219
Morgan Le Fay
15,293
1,490
0
1,421
7,491
3,354
829
2,188
5,143
50,436
0
W
4,760
602
0
3,445
9,080
9,014
410
2,137
6,779
12,786
0
L
Odin
Winf258
Odin
3,118
488
0
250
12,444
5,544
0
8,424
4,020
1,604
5,186
L
Charybdis
5,273
3,449
212
849
9,992
3,060
0
6,657
3,335
0
19,425
L
Scylla
5,903
912
0
0
8,069
2,229
0
5,024
3,045
18,463
0
W
7,726
3,256
0
2,258
7,999
4,218
1,235
2,332
5,485
0
18,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
17,485
126
Minions Killed
85
6
Camps Cleared
2
576,082
Distance Traveled
490,561
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,747
875
91
9
2
183,648
2
W
Sobek
8,123
812
20
2
1
187,740
5
L
Odin
5,518
552
6
1
0
167,104
0
L
Charybdis
5,907
591
44
4
1
151,052
4
L
Scylla
6,060
606
35
4
1
172,405
3
W
Awilix
8,375
838
15
2
3
204,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role