Player Matchup

Sylvanus
Sylvanus
IX King Sosa XI
Sylvanus
Level 44
God Stats
2W - 1L
1,332 SR
Queue Stats
106W - 51L
1,645 Elo+
Party 1
Erlang Shen
Erlang Shen
Illusoryman
Erlang Shen
Level 135
God Stats
4W - 1L
1,802 SR
Queue Stats
168W - 90L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
Kxng Wxlf7302
Baron Samedi
Level 156
God Stats
5W - 0L
1,919 SR
Queue Stats
241W - 185L
1,643 Elo+
Party 1
Loki
Loki
Who Crucify
Loki
Level 6
God Stats
4W - 1L
1,754 SR
Queue Stats
6W - 8L
1,290 Elo+
Party 2
Sol
Sol
sqkyi
Sol
Level 101
God Stats
2W - 1L
1,537 SR
Queue Stats
11W - 9L
1,439 Elo+
Party 2
Team Averages
Level 88
1,669 SR
1,544 Elo+

VS

Team Averages
Level 87
1,524 SR
1,482 Elo+
Poseidon
Poseidon
EmperorHncho
Poseidon
Level 38
God Stats
1W - 6L
1,470 SR
Queue Stats
112W - 111L
1,457 Elo+
Solo
Persephone
Persephone
LucianKind
Persephone
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,425 Elo+
Solo
Vamana
Vamana
Mortis Carnifex
Vamana
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,457 Elo+
Solo
Chang'e
Chang'e
Rising Bean
Chang'e
Level 122
God Stats
133W - 101L
1,616 SR
Queue Stats
424W - 417L
1,495 Elo+
Solo
Artemis
Artemis
Sirenai
Artemis
Level 123
God Stats
22W - 31L
1,536 SR
Queue Stats
1,001W - 896L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
4 / 0 / 34
11,949
996
10,370
19,789
29,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Illusoryman
Erlang Shen
20
8 / 0 / 33
12,292
1,024
20,686
17,112
19,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Kxng Wxlf7302
Baron Samedi
20
10 / 0 / 26
12,375
1,031
26,185
15,727
10,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 20
10,947
912
8,017
12,761
7,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
sqkyi
Sol
20
20 / 2 / 18
14,259
1,188
36,676
20,282
11,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EmperorHncho
Poseidon
16
0 / 14 / 3
9,984
832
14,542
20,584
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
LucianKind
Persephone
16
0 / 9 / 2
9,986
832
13,579
18,916
6,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 11 / 2
10,555
880
15,251
30,523
26,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Rising Bean
Chang'e
16
2 / 5 / 1
10,467
872
11,778
19,176
7,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sirenai
Artemis
16
1 / 6 / 3
10,665
889
19,848
16,876
7,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
15
46
Kills
4
4
Deaths
45
131
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
EmperorHncho
Poseidon
0
14
3
0.11
W
Sylvanus
4
0
34
21
W
Erlang Shen
Illusoryman
Erlang Shen
8
0
33
24.5
W
Baron Samedi
Kxng Wxlf7302
Baron Samedi
10
0
26
23
L
Persephone
LucianKind
Persephone
0
9
2
0.11
L
1
11
2
0.18
L
Chang'e
Rising Bean
Chang'e
2
5
1
0.5
L
Artemis
Sirenai
Artemis
1
6
3
0.42
W
4
2
20
7
W
Sol
sqkyi
Sol
20
2
18
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,934
Damage
74,998
85,671
Taken
106,075
78,839
Mitigated
54,583
50,090
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
EmperorHncho
Poseidon
14,542
1,938
0
0
20,584
7,416
0
13,645
6,939
27,536
0
W
Sylvanus
10,370
3,117
7,285
6,020
19,789
29,368
0
8,825
10,964
19,846
2,461
W
Erlang Shen
Illusoryman
Erlang Shen
20,686
8,655
1,956
4,720
17,112
19,791
0
8,063
9,049
8,140
24,834
W
Baron Samedi
Kxng Wxlf7302
Baron Samedi
26,185
2,886
10,274
8,167
15,727
10,443
0
6,162
9,565
51,147
0
L
Persephone
LucianKind
Persephone
13,579
1,237
57
1,152
18,916
6,601
0
13,422
5,485
34,814
0
L
15,251
6,556
1,459
6,883
30,523
26,095
0
22,006
8,517
0
23,468
L
Chang'e
Rising Bean
Chang'e
11,778
33
4,293
2,658
19,176
7,372
0
13,631
5,545
32,815
0
L
Artemis
Sirenai
Artemis
19,848
6,629
0
892
16,876
7,099
0
10,627
6,249
0
47,249
W
8,017
1,870
688
200
12,761
7,542
0
7,524
5,237
0
12,804
W
Sol
sqkyi
Sol
36,676
18,871
0
10,780
20,282
11,695
0
9,325
10,957
61,922
4,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,822
Gold Earned
51,657
199
Minions Killed
184
5
Camps Cleared
5
1,115,988
Distance Traveled
981,353
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,984
832
20
2
3
169,248
1
W
Sylvanus
11,949
996
19
2
1
204,367
0
W
Erlang Shen
12,292
1,024
30
3
0
272,547
1
W
Baron Samedi
12,375
1,031
58
5
0
219,625
0
L
Persephone
9,986
832
47
4
1
205,790
0
L
Vamana
10,555
880
22
2
1
199,210
0
L
Chang'e
10,467
872
39
3
0
223,855
0
L
Artemis
10,665
889
56
5
0
183,250
0
W
Loki
10,947
912
10
1
0
229,682
2
W
Sol
14,259
1,188
82
7
4
189,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role