Player Matchup

Jing Wei
Jing Wei
Art-D-Man
Jing Wei
Level 129
God Stats
4W - 6L
1,445 SR
Queue Stats
407W - 432L
1,490 Elo+
Solo
Achilles
Achilles
IlIRemIlI
Achilles
Level 81
God Stats
0W - 1L
1,752 SR
Queue Stats
12W - 21L
1,420 Elo+
Solo
Hera
Hera
Spartacus1827
Hera
Level 127
God Stats
1W - 1L
1,530 SR
Queue Stats
25W - 28L
1,435 Elo+
Solo
Thanatos
Thanatos
VB Purp
Thanatos
Level 75
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Zecolmeia224
Ah Puch
Level 142
God Stats
2W - 4L
1,566 SR
Queue Stats
32W - 43L
1,443 Elo+
Solo
Team Averages
Level 111
1,514 SR
1,454 Elo+

VS

Team Averages
Level 117
1,557 SR
1,452 Elo+
Ares
Ares
Anihrisite28
Ares
Level 109
God Stats
1W - 0L
1,538 SR
Queue Stats
7W - 15L
1,273 Elo+
Solo
Charybdis
Charybdis
Atteboi97
Charybdis
Level 159
God Stats
1W - 2L
1,248 SR
Queue Stats
101W - 69L
1,618 Elo+
Party 1
Achilles
Achilles
DanniBoy18
Achilles
Level 129
God Stats
7W - 3L
1,792 SR
Queue Stats
79W - 53L
1,590 Elo+
Party 1
Scylla
Scylla
JustKaldman
Scylla
Level 81
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Medusa
Medusa
andflo729
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Art-D-Man
Jing Wei
15
2 / 4 / 3
7,940
722
6,852
9,867
2,928
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
IlIRemIlI
Achilles
14
3 / 3 / 3
8,368
761
8,774
16,669
17,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 2 / 4
6,794
618
3,913
3,379
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VB Purp
Thanatos
13
1 / 10 / 7
8,218
747
7,090
13,921
4,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Zecolmeia224
Ah Puch
15
3 / 7 / 4
8,634
785
11,185
11,265
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 17
9,278
843
5,223
12,038
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Atteboi97
Charybdis
17
13 / 0 / 6
11,709
1,064
16,601
9,133
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
DanniBoy18
Achilles
16
5 / 4 / 17
10,210
928
15,148
16,301
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
3 / 3 / 12
9,449
859
6,080
9,691
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
andflo729
Medusa
14
5 / 2 / 10
9,424
857
5,111
6,552
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
9
Kills
26
26
Deaths
9
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
0
0
17
8.5
L
Jing Wei
Art-D-Man
Jing Wei
2
4
3
0.88
W
Charybdis
Atteboi97
Charybdis
13
0
6
16
W
Achilles
DanniBoy18
Achilles
5
4
17
3.38
L
Achilles
IlIRemIlI
Achilles
3
3
3
1.5
W
Scylla
3
3
12
3
L
0
2
4
1
L
Thanatos
VB Purp
Thanatos
1
10
7
0.45
L
Ah Puch
Zecolmeia224
Ah Puch
3
7
4
0.71
W
Medusa
andflo729
Medusa
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
48,163
55,101
Taken
53,715
29,774
Mitigated
35,457
10,308
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,223
292
351
4,378
12,038
11,365
441
4,648
7,194
12,381
0
L
Jing Wei
Art-D-Man
Jing Wei
6,852
4,700
212
1,532
9,867
2,928
252
3,178
6,561
0
23,422
W
Charybdis
Atteboi97
Charybdis
16,601
7,229
0
2,941
9,133
4,410
2,601
1,809
7,131
0
47,355
W
Achilles
DanniBoy18
Achilles
15,148
3,957
0
2,438
16,301
13,114
551
3,818
12,073
4,137
22,535
L
Achilles
IlIRemIlI
Achilles
8,774
1,216
0
2,331
16,669
17,906
0
4,054
12,236
0
21,815
W
Scylla
6,080
1,049
0
344
9,691
4,197
856
3,400
6,291
30,013
0
L
3,913
936
0
500
3,379
939
0
186
3,083
16,177
0
L
Thanatos
VB Purp
Thanatos
7,090
1,699
262
3,811
13,921
4,534
0
3,599
10,098
0
12,989
L
Ah Puch
Zecolmeia224
Ah Puch
11,185
233
0
1,660
11,265
3,467
2
2,838
8,166
36,506
0
W
Medusa
andflo729
Medusa
5,111
1,704
0
1,089
6,552
2,371
2,581
1,573
3,943
0
20,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
50,070
187
Minions Killed
244
4
Camps Cleared
9
883,409
Distance Traveled
1,071,449
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,278
843
12
1
0
228,175
0
L
Jing Wei
7,940
722
43
4
0
206,072
0
W
Charybdis
11,709
1,064
85
8
3
212,941
0
W
Achilles
10,210
928
33
3
3
233,232
2
L
Achilles
8,368
761
24
2
1
223,142
1
W
Scylla
9,449
859
61
6
3
201,017
1
L
Hera
6,794
618
33
3
0
126,824
2
L
Thanatos
8,218
747
15
1
2
156,411
1
L
Ah Puch
8,634
785
72
7
1
170,960
3
W
Medusa
9,424
857
53
5
0
196,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role