Player Matchup

Thanatos
Thanatos
Amazil
Thanatos
Level 141
God Stats
2W - 2L
1,693 SR
Queue Stats
66W - 68L
1,530 Elo+
Party 1
Chaac
Chaac
Elektrosss
Chaac
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,565 Elo+
Party 1
Hachiman
Hachiman
Rizeddwil
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,545 Elo+
Party 1
Bacchus
Bacchus
baryl348
Bacchus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,538 Elo+
Party 1
Janus
Janus
gipper2
Janus
Level 83
God Stats
1W - 1L
1,708 SR
Queue Stats
48W - 53L
1,511 Elo+
Party 1
Team Averages
Level 78
1,580 SR
1,538 Elo+

VS

Team Averages
Level 63
1,526 SR
1,493 Elo+
Arachne
Arachne
Kits2ne
Arachne
Level 65
God Stats
14W - 14L
1,552 SR
Queue Stats
148W - 132L
1,531 Elo+
Party 3
Izanami
Izanami
SatanWithAGun
Izanami
Level 83
God Stats
25W - 18L
1,625 SR
Queue Stats
117W - 133L
1,498 Elo+
Party 2
Anubis
Anubis
Twistbeetle
Anubis
Level 35
God Stats
8W - 14L
1,431 SR
Queue Stats
83W - 105L
1,440 Elo+
Party 2
Eset
Eset
Vobatrone
Eset
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,523 Elo+
Party 3
Kumbhakarna
Kumbhakarna
jalapenorr
Kumbhakarna
Level 49
God Stats
25W - 24L
1,522 SR
Queue Stats
118W - 142L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amazil
Thanatos
20
7 / 4 / 2
12,215
531
10,334
21,210
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
17
1 / 6 / 1
10,530
458
5,530
17,689
19,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Rizeddwil
Hachiman
14
3 / 10 / 2
9,192
400
9,693
16,262
3,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
baryl348
Bacchus
13
1 / 6 / 7
8,806
383
12,058
21,928
21,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
gipper2
Janus
16
1 / 7 / 2
10,277
447
8,200
11,289
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kits2ne
Arachne
19
8 / 2 / 4
12,793
556
16,809
21,696
13,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
18
16 / 5 / 1
13,031
567
19,434
14,550
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
6 / 2 / 4
14,216
618
15,337
13,635
7,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
18
2 / 3 / 7
12,449
541
11,707
15,773
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
jalapenorr
Kumbhakarna
16
1 / 1 / 15
11,585
504
5,138
16,233
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
13
Kills
33
33
Deaths
13
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Amazil
Thanatos
7
4
2
2
L
Chaac
1
6
1
0.25
W
Arachne
Kits2ne
Arachne
8
2
4
5
L
Hachiman
Rizeddwil
Hachiman
3
10
2
0.4
W
Izanami
16
5
1
3.3
W
Anubis
6
2
4
4
W
Eset
2
3
7
1.83
L
Bacchus
baryl348
Bacchus
1
6
7
0.75
L
Janus
gipper2
Janus
1
7
2
0.29
W
Kumbhakarna
jalapenorr
Kumbhakarna
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,815
Damage
68,425
88,378
Taken
81,887
56,255
Mitigated
50,947
29,607
Healing
31,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Amazil
Thanatos
10,334
1,520
0
21,667
21,210
8,153
0
5,778
15,432
0
104,371
L
Chaac
5,530
988
0
3,402
17,689
19,748
578
11,463
6,226
487
61,626
W
Arachne
Kits2ne
Arachne
16,809
10,891
0
10,174
21,696
13,058
443
2,993
18,493
0
110,009
L
Hachiman
Rizeddwil
Hachiman
9,693
5,350
0
1,657
16,262
3,568
696
5,452
10,810
0
38,292
W
Izanami
19,434
11,244
0
4,489
14,550
5,505
4,831
6,720
7,668
0
92,546
W
Anubis
15,337
1,262
0
9,487
13,635
7,435
1,678
2,333
11,302
95,543
0
W
Eset
11,707
540
398
3,334
15,773
5,701
942
5,762
9,739
92,355
0
L
Bacchus
baryl348
Bacchus
12,058
1,259
285
2,120
21,928
21,924
0
5,611
16,317
33,692
0
L
Janus
gipper2
Janus
8,200
482
0
476
11,289
2,862
212
4,082
7,207
68,090
0
W
Kumbhakarna
jalapenorr
Kumbhakarna
5,138
1,105
0
3,344
16,233
19,248
497
5,129
11,002
22,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,020
Gold Earned
64,074
567
Minions Killed
625
0
Camps Cleared
0
2,060,704
Distance Traveled
2,207,237
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,215
531
157
7
0
492,712
0
L
Chaac
10,530
458
134
6
0
351,914
7
W
Arachne
12,793
556
142
6
0
548,118
0
L
Hachiman
9,192
400
78
3
0
358,232
1
W
Izanami
13,031
567
125
5
0
415,985
4
W
Anubis
14,216
618
182
8
0
324,728
7
W
Eset
12,449
541
146
6
0
432,265
7
L
Bacchus
8,806
383
40
2
0
430,011
5
L
Janus
10,277
447
158
7
0
427,835
3
W
Kumbhakarna
11,585
504
30
1
0
486,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role