Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold I
NewRetr0Wave
Artio
Gold I
Level 146
God Stats
6W - 3L
1,669 SR
Queue Stats
19W - 12L
1,917 MMR
Party 1
Neith
Neith
Platinum IV
WenzelRU
Neith
Platinum IV
Level 160
God Stats
1W - 0L
1,710 SR
Queue Stats
26W - 24L
1,841 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,626 SR
1,753 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,643 SR
1,574 MMR
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold I
iMasakra
Nike
Gold I
Level 157
God Stats
6W - 2L
1,929 SR
Queue Stats
56W - 47L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
10 / 5 / 9
11,766
735
17,499
24,718
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 14
10,389
649
12,242
20,290
23,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
WenzelRU
Neith
16
7 / 2 / 10
11,514
720
17,057
14,415
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
ThothBastetNoxGebFenrir

VS

Bans
GilgameshHerculesPersephoneOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 7 / 3
10,787
674
21,646
12,715
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
 
Chiron
12
0 / 5 / 5
8,782
549
10,173
16,888
4,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
3 / 7 / 5
10,264
642
13,169
20,854
18,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
8
8
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
5
9
2.9
L
Zeus
 
Zeus
5
7
3
0.93
L
Chiron
 
Chiron
0
5
5
0.5
W
2
1
14
9
W
Neith
WenzelRU
Neith
7
2
10
6
L
Nike
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,798
Damage
44,988
59,423
Taken
50,457
45,662
Mitigated
26,315
23,906
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,499
4,118
959
6,843
24,718
16,005
287
10,588
12,974
0
37,348
L
Zeus
 
Zeus
21,646
2,470
0
116
12,715
3,509
0
2,911
9,031
38,984
0
L
Chiron
 
Chiron
10,173
2,444
630
3,387
16,888
4,726
0
4,602
11,249
0
26,531
W
12,242
763
1,166
6,990
20,290
23,202
0
7,558
11,780
31,068
0
W
Neith
WenzelRU
Neith
17,057
6,749
0
7,948
14,415
6,455
2,630
4,521
9,167
0
65,657
L
Nike
13,169
2,384
0
1,715
20,854
18,080
0
3,307
15,665
1,962
25,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,669
Gold Earned
29,833
199
Minions Killed
135
11
Camps Cleared
3
914,448
Distance Traveled
785,171
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,766
735
34
2
2
311,169
2
L
Zeus
10,787
674
58
4
2
240,335
1
L
Chiron
8,782
549
38
2
1
284,688
3
W
Artio
10,389
649
33
2
5
332,197
2
W
Neith
11,514
720
132
8
4
271,082
4
L
Nike
10,264
642
39
2
0
260,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role