Player Matchup

Nox
Nox
Attef
Nox
Level 112
God Stats
3W - 4L
1,520 SR
Queue Stats
34W - 36L
1,460 Elo+
Party 2
Ullr
Ullr
DEVIL-HUNTERS77
Ullr
Level 146
God Stats
0W - 1L
1,395 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo
Tyr
Tyr
Joram9040
Tyr
Level 129
God Stats
1W - 3L
1,350 SR
Queue Stats
196W - 212L
1,412 Elo+
Solo
Bacchus
Bacchus
chrisGR17
Bacchus
Level 109
God Stats
0W - 2L
1,593 SR
Queue Stats
23W - 22L
1,445 Elo+
Solo
Janus
Janus
zolttank
Janus
Level 88
God Stats
2W - 3L
1,432 SR
Queue Stats
4W - 13L
1,188 Elo+
Party 2
Team Averages
Level 117
1,458 SR
1,401 Elo+

VS

Team Averages
Level 92
1,462 SR
1,424 Elo+
Ares
Ares
Captain_Domi2208
Ares
Level 115
God Stats
1W - 1L
1,605 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 1
Medusa
Medusa
Flashwe
Medusa
Level 128
God Stats
2W - 0L
1,485 SR
Queue Stats
10W - 10L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
Venndog
Heimdallr
Level 68
God Stats
8W - 8L
1,453 SR
Queue Stats
42W - 35L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
WhiteShadow_Lama
Zhong Kui
Level 85
God Stats
1W - 0L
1,358 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
agoodal97
Ao Kuang
Level 66
God Stats
1W - 1L
1,406 SR
Queue Stats
56W - 62L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Attef
Nox
17
6 / 4 / 2
10,863
836
9,503
9,928
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 3
7,551
581
2,578
7,273
3,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 5
9,805
754
12,148
14,273
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
chrisGR17
Bacchus
15
0 / 5 / 8
8,909
685
9,017
14,679
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
zolttank
Janus
16
3 / 6 / 4
9,678
744
10,339
8,803
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 20
11,456
881
9,204
10,470
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Flashwe
Medusa
17
6 / 6 / 8
10,516
809
9,624
11,694
5,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Venndog
Heimdallr
17
2 / 2 / 13
10,247
788
8,847
10,151
5,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
18
8 / 3 / 5
11,589
891
11,078
13,088
10,407
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
agoodal97
Ao Kuang
16
9 / 2 / 9
11,774
906
9,439
10,623
5,317
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
13
Kills
27
27
Deaths
13
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nox
Attef
Nox
6
4
2
1.75
W
2
0
20
12
L
0
5
3
0.3
W
Medusa
Flashwe
Medusa
6
6
8
1.67
L
4
7
5
0.93
W
Heimdallr
Venndog
Heimdallr
2
2
13
4.25
W
Zhong Kui
8
3
5
3.5
W
Ao Kuang
agoodal97
Ao Kuang
9
2
9
6.75
L
Bacchus
chrisGR17
Bacchus
0
5
8
0.8
L
Janus
zolttank
Janus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,585
Damage
48,192
54,956
Taken
56,026
44,203
Mitigated
37,678
4,105
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Attef
Nox
9,503
443
214
488
9,928
4,445
0
6,321
3,607
28,845
0
W
9,204
204
0
2,676
10,470
10,849
244
6,241
3,670
18,237
0
L
2,578
1,362
9
278
7,273
3,171
0
3,419
3,854
0
16,152
W
Medusa
Flashwe
Medusa
9,624
3,388
366
1,274
11,694
5,567
1,396
5,329
6,046
0
38,280
L
12,148
1,715
0
2,652
14,273
14,055
0
7,748
6,525
286
23,965
W
Heimdallr
Venndog
Heimdallr
8,847
3,797
0
1,084
10,151
5,538
718
5,546
4,401
0
43,554
W
Zhong Kui
11,078
214
22
4,931
13,088
10,407
168
5,985
6,553
39,832
0
W
Ao Kuang
agoodal97
Ao Kuang
9,439
2,383
0
3,085
10,623
5,317
112
4,807
5,416
15,975
0
L
Bacchus
chrisGR17
Bacchus
9,017
534
0
464
14,679
19,241
1
7,492
7,187
21,900
0
L
Janus
zolttank
Janus
10,339
338
0
0
8,803
3,291
1
4,741
4,062
40,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,806
Gold Earned
55,582
245
Minions Killed
285
6
Camps Cleared
5
1,087,143
Distance Traveled
1,231,319
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,863
836
60
5
2
252,762
2
W
Ares
11,456
881
19
1
0
257,364
1
L
Ullr
7,551
581
33
3
0
124,098
0
W
Medusa
10,516
809
69
5
1
221,695
0
L
Tyr
9,805
754
38
3
2
240,467
1
W
Heimdallr
10,247
788
97
7
2
233,934
0
W
Zhong Kui
11,589
891
82
6
1
256,407
0
W
Ao Kuang
11,774
906
18
1
1
261,919
0
L
Bacchus
8,909
685
21
2
1
231,898
0
L
Janus
9,678
744
93
7
1
237,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role