Player Matchup

Gilgamesh
Gilgamesh
Cloukto
Gilgamesh
Level 119
God Stats
0W - 2L
1,306 SR
Queue Stats
39W - 42L
1,508 Elo+
Solo
Neith
Neith
SNED654
Neith
Level 119
God Stats
48W - 48L
1,499 SR
Queue Stats
476W - 784L
1,376 Elo+
Party 1
Merlin
Merlin
TGS Damocles
Merlin
Level 94
God Stats
15W - 23L
1,480 SR
Queue Stats
206W - 342L
1,319 Elo+
Party 1
Team Averages
Level 111
1,428 SR
1,401 Elo+

VS

Team Averages
Level 45
1,264 SR
1,632 Elo+
Kali
Kali
Prraadaa
Kali
Level 18
God Stats
1W - 0L
1,271 SR
Queue Stats
5W - 1L
1,712 Elo+
Party 2
Ra
Ra
Rival Razer
Ra
Level 98
God Stats
3W - 3L
1,021 SR
Queue Stats
146W - 133L
1,608 Elo+
Party 2
Achilles
Achilles
Sniperpirat 2
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cloukto
Gilgamesh
12
2 / 1 / 1
7,590
633
3,846
8,572
3,796
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SNED654
Neith
9
0 / 5 / 3
6,848
571
6,741
9,316
2,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
11
1 / 3 / 2
7,455
621
6,145
6,903
1,837
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
5 / 2 / 3
8,383
699
9,996
11,258
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 6
8,375
698
7,844
5,542
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Sniperpirat 2
Achilles
12
1 / 1 / 7
7,495
625
3,081
8,063
10,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cloukto
Gilgamesh
2
1
1
2.5
W
Kali
5
2
3
3.25
W
3
0
6
6
L
Neith
SNED654
Neith
0
5
3
0.3
W
Achilles
Sniperpirat 2
Achilles
1
1
7
4.5
L
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,732
Damage
20,921
24,791
Taken
24,863
8,083
Mitigated
18,714
2,308
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cloukto
Gilgamesh
3,846
1,254
0
780
8,572
3,796
0
1,903
6,117
0
20,667
W
Kali
9,996
3,429
0
3,602
11,258
6,172
0
2,815
8,443
0
27,753
W
7,844
727
1,334
2,719
5,542
1,929
394
1,997
3,545
43,111
0
L
Neith
SNED654
Neith
6,741
1,190
0
985
9,316
2,450
0
3,253
5,487
0
17,133
W
Achilles
Sniperpirat 2
Achilles
3,081
910
339
1,532
8,063
10,613
35
2,097
5,966
0
7,737
L
Merlin
6,145
411
0
543
6,903
1,837
0
2,058
4,371
28,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
24,253
124
Minions Killed
143
3
Camps Cleared
8
652,063
Distance Traveled
702,672
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,590
633
44
4
3
230,174
4
W
Kali
8,383
699
40
3
2
232,957
5
W
Ra
8,375
698
86
7
5
248,658
4
L
Neith
6,848
571
25
2
0
209,129
2
W
Achilles
7,495
625
17
1
1
221,057
0
L
Merlin
7,455
621
55
5
0
212,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role