Player Matchup

Aphrodite
Aphrodite
AdInvicta
Aphrodite
Level 149
God Stats
3W - 1L
1,697 SR
Queue Stats
50W - 46L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
FrostedFlames
Gilgamesh
Level 128
God Stats
6W - 1L
1,719 SR
Queue Stats
30W - 26L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
KortistoUK
Hou Yi
Level 160
God Stats
5W - 5L
1,496 SR
Queue Stats
46W - 43L
1,572 Elo+
Party 2
Team Averages
Level 146
1,638 SR
1,571 Elo+

VS

Team Averages
Level 101
1,632 SR
1,465 Elo+
Artio
Artio
GrandXMaster G
Artio
Level 62
God Stats
3W - 2L
1,741 SR
Queue Stats
26W - 36L
1,387 Elo+
Party 1
Olorun
Olorun
HsDx Magnum
Olorun
Level 119
God Stats
4W - 2L
1,808 SR
Queue Stats
54W - 40L
1,509 Elo+
Solo
Kali
Kali
ThEvilScotsman
Kali
Level 123
God Stats
1W - 1L
1,347 SR
Queue Stats
52W - 57L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdInvicta
Aphrodite
14
5 / 3 / 12
9,760
751
8,644
12,410
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FrostedFlames
Gilgamesh
14
5 / 0 / 14
10,348
796
17,619
17,799
14,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
KortistoUK
Hou Yi
15
9 / 0 / 10
10,147
781
14,117
6,561
2,566
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,127
548
3,447
15,691
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
0 / 7 / 3
8,128
625
8,546
13,943
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 0
9,129
702
6,935
14,912
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
19
Kills
3
3
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AdInvicta
Aphrodite
5
3
12
3.67
W
Gilgamesh
FrostedFlames
Gilgamesh
5
0
14
12
L
0
6
1
0.08
L
Olorun
0
7
3
0.21
W
Hou Yi
KortistoUK
Hou Yi
9
0
10
14
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
18,928
36,770
Taken
44,546
22,140
Mitigated
25,597
20,514
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AdInvicta
Aphrodite
8,644
800
7,639
7,947
12,410
4,782
864
3,357
8,882
34,168
0
W
Gilgamesh
FrostedFlames
Gilgamesh
17,619
4,606
931
3,467
17,799
14,792
241
5,968
11,000
388
31,553
L
3,447
100
1,020
2,064
15,691
14,648
0
4,135
11,556
5,068
0
L
Olorun
8,546
3,349
999
2,604
13,943
4,864
0
2,334
11,609
38,963
0
W
Hou Yi
KortistoUK
Hou Yi
14,117
6,195
0
530
6,561
2,566
1,246
2,287
4,237
0
38,032
L
6,935
2,361
0
3,501
14,912
6,085
0
2,965
11,947
0
19,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
24,384
150
Minions Killed
111
7
Camps Cleared
5
785,233
Distance Traveled
644,850
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,760
751
68
5
2
250,987
2
W
Gilgamesh
10,348
796
27
2
2
292,148
4
L
Artio
7,127
548
7
1
0
219,024
1
L
Olorun
8,128
625
73
6
4
192,614
5
W
Hou Yi
10,147
781
55
4
3
242,098
3
L
Kali
9,129
702
31
2
1
233,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role