Player Matchup

Hachiman
Hachiman
CoQLORDE
Hachiman
Level 66
God Stats
1W - 2L
1,311 SR
Queue Stats
25W - 23L
1,512 Elo+
Party 1
Loki
Loki
DTerminator04
Loki
Level 49
God Stats
7W - 4L
1,594 SR
Queue Stats
112W - 110L
1,535 Elo+
Party 4
Hun Batz
Hun Batz
Dladarll
Hun Batz
Level 129
God Stats
0W - 3L
1,290 SR
Queue Stats
180W - 174L
1,512 Elo+
Party 4
Agni
Agni
EyeAnne
Agni
Level 48
God Stats
1W - 1L
1,869 SR
Queue Stats
69W - 62L
1,550 Elo+
Party 1
Achilles
Achilles
JaycupZD
Achilles
Level 127
God Stats
6W - 5L
1,511 SR
Queue Stats
141W - 151L
1,472 Elo+
Party 1
Team Averages
Level 84
1,515 SR
1,516 Elo+

VS

Team Averages
Level 67
1,490 SR
1,473 Elo+
Hachiman
Hachiman
Arichikun1946
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
MarioTwin210
Gilgamesh
Level 36
God Stats
19W - 11L
1,564 SR
Queue Stats
92W - 77L
1,565 Elo+
Party 3
Ne Zha
Ne Zha
R41N NINJA
Ne Zha
Level 120
God Stats
8W - 9L
1,525 SR
Queue Stats
491W - 453L
1,584 Elo+
Party 3
Janus
Janus
R41N Rex
Janus
Level 118
God Stats
6W - 14L
1,359 SR
Queue Stats
483W - 417L
1,589 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ocecnhues
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 128L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoQLORDE
Hachiman
10
1 / 5 / 4
6,048
432
6,999
9,085
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 3
6,135
438
3,543
9,281
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Dladarll
Hun Batz
12
3 / 2 / 2
7,560
540
7,198
10,052
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
EyeAnne
Agni
12
2 / 3 / 2
7,110
508
5,360
6,615
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
JaycupZD
Achilles
11
0 / 5 / 0
6,637
474
5,704
12,328
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arichikun1946
Hachiman
13
5 / 3 / 1
7,792
557
8,961
11,599
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MarioTwin210
Gilgamesh
13
5 / 0 / 0
8,379
599
9,142
11,205
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
R41N NINJA
Ne Zha
12
3 / 1 / 3
7,229
516
3,039
6,661
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
R41N Rex
Janus
13
6 / 1 / 0
8,175
584
5,711
7,430
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ocecnhues
Kumbhakarna
9
0 / 3 / 5
6,446
460
702
8,805
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
19
20
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arichikun1946
Hachiman
5
3
1
1.83
L
Hachiman
CoQLORDE
Hachiman
1
5
4
0.6
L
2
5
3
0.7
L
Hun Batz
Dladarll
Hun Batz
3
2
2
2
L
Agni
EyeAnne
Agni
2
3
2
1
L
Achilles
JaycupZD
Achilles
0
5
0
0
W
Gilgamesh
MarioTwin210
Gilgamesh
5
0
0
5
W
Ne Zha
R41N NINJA
Ne Zha
3
1
3
4.5
W
Janus
R41N Rex
Janus
6
1
0
6
W
Kumbhakarna
ocecnhues
Kumbhakarna
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
27,555
47,361
Taken
45,700
16,538
Mitigated
20,432
11,256
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arichikun1946
Hachiman
8,961
4,351
503
5,213
11,599
2,623
850
617
10,698
0
54,853
L
Hachiman
CoQLORDE
Hachiman
6,999
3,791
305
1,701
9,085
2,072
0
1,922
7,114
0
27,419
L
3,543
161
87
1,607
9,281
2,981
0
1,024
8,215
0
29,674
L
Hun Batz
Dladarll
Hun Batz
7,198
2,161
0
3,830
10,052
2,801
0
692
9,167
0
42,412
L
Agni
EyeAnne
Agni
5,360
316
0
1,579
6,615
2,012
231
2,370
4,053
38,427
0
L
Achilles
JaycupZD
Achilles
5,704
1,616
0
2,147
12,328
6,672
0
0
11,591
2,431
35,996
W
Gilgamesh
MarioTwin210
Gilgamesh
9,142
2,961
0
4,158
11,205
6,939
930
384
10,223
0
50,585
W
Ne Zha
R41N NINJA
Ne Zha
3,039
504
0
652
6,661
1,996
182
975
5,610
0
34,602
W
Janus
R41N Rex
Janus
5,711
199
73
1,614
7,430
2,114
0
2,881
4,091
46,213
0
W
Kumbhakarna
ocecnhues
Kumbhakarna
702
125
276
1,974
8,805
6,760
154
371
8,142
9,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
38,021
332
Minions Killed
365
0
Camps Cleared
0
1,273,000
Distance Traveled
1,284,438
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,792
557
83
6
0
232,918
4
L
Hachiman
6,048
432
49
4
0
240,401
1
L
Loki
6,135
438
51
4
0
252,860
0
L
Hun Batz
7,560
540
70
5
0
287,207
7
L
Agni
7,110
508
71
5
0
248,860
2
L
Achilles
6,637
474
91
7
0
243,672
0
W
Gilgamesh
8,379
599
102
7
0
295,742
3
W
Ne Zha
7,229
516
58
4
0
237,815
2
W
Janus
8,175
584
94
7
0
254,805
1
W
Kumbhakarna
6,446
460
28
2
0
263,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role