Player Matchup

Rama
Rama
Dragon115g
Rama
Level 97
God Stats
1W - 1L
1,313 SR
Queue Stats
84W - 70L
1,586 Elo+
Party 2
Ra
Ra
Instamadness
Ra
Level 152
God Stats
2W - 0L
1,503 SR
Queue Stats
146W - 164L
1,477 Elo+
Solo
Odin
Odin
Jeezren
Odin
Level 119
God Stats
1W - 0L
1,795 SR
Queue Stats
31W - 21L
1,613 Elo+
Solo
Xing Tian
Xing Tian
Shaquickzz
Xing Tian
Level 97
God Stats
2W - 0L
1,634 SR
Queue Stats
84W - 75L
1,587 Elo+
Party 2
Bastet
Bastet
doinxx
Bastet
Level 126
God Stats
27W - 15L
1,701 SR
Queue Stats
130W - 122L
1,537 Elo+
Party 2
Team Averages
Level 118
1,589 SR
1,560 Elo+

VS

Team Averages
Level 122
1,563 SR
1,600 Elo+
Gilgamesh
Gilgamesh
Fangviper
Gilgamesh
Level 122
God Stats
10W - 6L
1,692 SR
Queue Stats
129W - 83L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
JustDontLike_em
Cthulhu
Level 143
God Stats
4W - 5L
1,502 SR
Queue Stats
1,019W - 1,002L
1,532 Elo+
Solo
Zeus
Zeus
LazyAf
Zeus
Level 113
God Stats
0W - 1L
1,270 SR
Queue Stats
119W - 73L
1,631 Elo+
Party 1
Chronos
Chronos
TheBaddistBish
Chronos
Level 107
God Stats
2W - 5L
1,549 SR
Queue Stats
183W - 176L
1,568 Elo+
Solo
Charybdis
Charybdis
ZeFlame
Charybdis
Level 126
God Stats
7W - 3L
1,802 SR
Queue Stats
120W - 71L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,369
852
10,990
8,895
3,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 0 / 10
9,601
873
7,944
7,216
3,102
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Jeezren
Odin
16
10 / 2 / 12
10,438
949
12,947
13,717
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Shaquickzz
Xing Tian
13
0 / 2 / 14
8,382
762
5,287
12,577
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
doinxx
Bastet
15
8 / 0 / 15
10,396
945
20,212
9,640
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fangviper
Gilgamesh
13
2 / 5 / 3
7,888
717
8,156
16,796
8,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 4
6,954
632
8,181
14,682
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
LazyAf
Zeus
13
1 / 7 / 2
7,184
653
8,548
7,947
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 1
8,685
790
6,400
14,267
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ZeFlame
Charybdis
13
1 / 5 / 3
7,000
636
7,346
11,210
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
27
Kills
7
7
Deaths
27
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Gilgamesh
Fangviper
Gilgamesh
2
5
3
0.7
W
5
0
10
10
W
Odin
Jeezren
Odin
10
2
12
8
L
0
5
4
0.4
L
Zeus
LazyAf
Zeus
1
7
2
0.29
W
Xing Tian
Shaquickzz
Xing Tian
0
2
14
3.5
L
3
5
1
0.7
L
Charybdis
ZeFlame
Charybdis
1
5
3
0.5
W
Bastet
doinxx
Bastet
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,380
Damage
38,631
52,045
Taken
64,902
37,766
Mitigated
30,748
15,908
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,990
8,711
426
1,419
8,895
3,105
1,749
3,477
5,231
0
35,431
L
Gilgamesh
Fangviper
Gilgamesh
8,156
1,823
336
709
16,796
8,387
0
4,593
11,742
0
17,174
W
7,944
659
1,784
2,795
7,216
3,102
1,008
4,130
2,859
48,361
0
W
Odin
Jeezren
Odin
12,947
1,369
0
1,292
13,717
11,478
277
4,640
8,653
3,183
17,661
L
8,181
101
187
1,070
14,682
10,975
0
4,392
9,905
20,470
0
L
Zeus
LazyAf
Zeus
8,548
875
0
170
7,947
2,344
26
1,941
5,566
25,174
0
W
Xing Tian
Shaquickzz
Xing Tian
5,287
366
777
1,787
12,577
13,840
37
5,808
6,484
10,932
0
L
6,400
1,521
0
2,084
14,267
5,133
0
2,869
10,849
32,717
0
L
Charybdis
ZeFlame
Charybdis
7,346
2,735
0
1,939
11,210
3,909
126
1,408
9,534
0
22,491
W
Bastet
doinxx
Bastet
20,212
2,753
1,310
4,318
9,640
6,241
473
3,681
5,689
0
32,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,186
Gold Earned
37,711
255
Minions Killed
226
8
Camps Cleared
8
1,114,121
Distance Traveled
976,081
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,369
852
59
5
1
194,341
2
L
Gilgamesh
7,888
717
27
2
2
215,079
4
W
Ra
9,601
873
135
12
4
220,653
1
W
Odin
10,438
949
20
2
1
226,320
2
L
Cthulhu
6,954
632
27
2
0
217,782
1
L
Zeus
7,184
653
63
6
2
168,039
2
W
Xing Tian
8,382
762
11
1
0
220,856
1
L
Chronos
8,685
790
73
7
3
185,229
4
L
Charybdis
7,000
636
36
3
1
189,952
2
W
Bastet
10,396
945
30
3
2
251,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role