Player Matchup

Sol
Sol
BlueBerrySs
Sol
Level 122
God Stats
0W - 2L
1,367 SR
Queue Stats
11W - 29L
1,354 Elo+
Party 2
Loki
Loki
MlcenlivyBob
Loki
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,408 Elo+
Party 2
Ares
Ares
WercaFountain
Ares
Level 13
God Stats
0W - 4L
1,115 SR
Queue Stats
0W - 6L
1,283 Elo+
Party 2
Team Averages
Level 61
1,327 SR
1,348 Elo+

VS

Team Averages
Level 53
1,542 SR
1,360 Elo+
Kali
Kali
Freakkky
Kali
Level 93
God Stats
1W - 0L
1,718 SR
Queue Stats
28W - 44L
1,297 Elo+
Party 1
Anubis
Anubis
GoDDay
Anubis
Level 61
God Stats
2W - 0L
1,194 SR
Queue Stats
25W - 42L
1,283 Elo+
Party 1
Ymir
Ymir
ReZn1k321
Ymir
Level 6
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,581
737
12,810
9,587
2,133
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 2
7,870
605
5,746
11,552
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 9 / 3
7,857
604
1,550
16,515
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
6 / 4 / 13
10,270
790
12,087
14,521
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
GoDDay
Anubis
15
11 / 2 / 7
10,445
803
18,221
9,706
5,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 0 / 12
9,059
697
2,906
5,835
5,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
20
20
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Kali
6
4
13
3.13
W
Anubis
GoDDay
Anubis
11
2
7
7.25
L
2
7
2
0.43
W
Ymir
3
0
12
9
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,106
Damage
33,214
37,654
Taken
30,062
15,993
Mitigated
19,654
2,780
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,810
2,355
0
280
9,587
2,133
0
4,091
5,496
46,748
0
W
Kali
12,087
5,588
0
6,742
14,521
8,250
742
5,674
8,460
0
38,560
W
Anubis
GoDDay
Anubis
18,221
587
0
4,711
9,706
5,737
538
5,882
3,617
51,314
0
L
5,746
1,739
0
1,752
11,552
4,183
0
4,302
7,250
0
8,072
W
Ymir
2,906
455
0
1,387
5,835
5,667
174
3,464
2,371
8,792
0
L
1,550
56
0
748
16,515
9,677
0
13,091
3,424
7,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
29,774
98
Minions Killed
137
3
Camps Cleared
7
532,993
Distance Traveled
655,091
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,581
737
78
6
2
202,651
0
W
Kali
10,270
790
49
4
5
230,916
3
W
Anubis
10,445
803
73
6
2
206,752
4
L
Loki
7,870
605
6
0
1
183,205
0
W
Ymir
9,059
697
15
1
0
217,423
0
L
Ares
7,857
604
14
1
0
147,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role