Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
KiwiXKiri
Vamana
Level 40
God Stats
3W - 2L
1,561 SR
Queue Stats
31W - 20L
1,537 Elo+
Party 2
Chang'e
Chang'e
QueenPinee
Chang'e
Level 87
God Stats
2W - 1L
1,459 SR
Queue Stats
62W - 51L
1,514 Elo+
Party 2
Susano
Susano
ThirdBanHirezPlz
Susano
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 9L
1,742 Elo+
Party 1
Xbalanque
Xbalanque
villachichis
Xbalanque
Level 158
God Stats
5W - 3L
1,705 SR
Queue Stats
191W - 194L
1,490 Elo+
Solo
Team Averages
Level 90
1,545 SR
1,556 Elo+

VS

Team Averages
Level 71
1,653 SR
1,698 Elo+
Hel
Hel
Madarcher24
Hel
Level 66
God Stats
8W - 7L
1,439 SR
Queue Stats
395W - 236L
1,777 Elo+
Party 3
Geb
Geb
MrPandaPie
Geb
Level 43
God Stats
18W - 8L
1,716 SR
Queue Stats
214W - 105L
1,746 Elo+
Party 3
Mulan
Mulan
ShadowAckerman
Mulan
Level 22
God Stats
10W - 2L
1,889 SR
Queue Stats
79W - 36L
1,711 Elo+
Party 3
Hou Yi
Hou Yi
VanessaVex
Hou Yi
Level 121
God Stats
3W - 3L
1,720 SR
Queue Stats
252W - 130L
1,739 Elo+
Party 3
Baron Samedi
Baron Samedi
uniqvlad
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 0 / 15
11,890
1,189
18,244
8,846
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
KiwiXKiri
Vamana
17
4 / 2 / 16
11,108
1,111
10,215
17,340
9,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
QueenPinee
Chang'e
18
4 / 0 / 19
10,541
1,054
13,490
9,163
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 19
10,918
1,092
15,010
9,369
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
villachichis
Xbalanque
17
5 / 3 / 19
11,179
1,118
21,297
12,904
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

261

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
9,585
959
11,506
19,410
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 5
10,387
1,039
9,006
18,297
21,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 8 / 1
9,984
998
13,412
21,890
17,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
VanessaVex
Hou Yi
16
2 / 1 / 4
9,944
994
13,152
12,022
4,204
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
uniqvlad
Baron Samedi
15
0 / 5 / 2
8,921
892
6,834
12,486
6,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
26
Kills
6
6
Deaths
26
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
15
15.5
W
Vamana
KiwiXKiri
Vamana
4
2
16
6
L
1
8
5
0.44
L
0
4
5
0.63
W
Chang'e
QueenPinee
Chang'e
4
0
19
13.5
L
3
8
1
0.44
W
5
1
19
14.5
L
Hou Yi
VanessaVex
Hou Yi
2
1
4
4
L
Baron Samedi
uniqvlad
Baron Samedi
0
5
2
0.2
W
Xbalanque
villachichis
Xbalanque
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,256
Damage
53,910
57,622
Taken
84,105
31,332
Mitigated
56,509
20,775
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,244
6,880
0
1,937
8,846
4,121
0
4,155
4,521
37,965
2,814
W
Vamana
KiwiXKiri
Vamana
10,215
5,073
2,090
3,397
17,340
9,347
0
9,061
8,037
0
19,260
L
11,506
390
5,084
4,851
19,410
7,118
0
4,083
14,992
38,684
0
L
9,006
823
0
2,054
18,297
21,474
0
7,534
10,271
24,864
0
W
Chang'e
QueenPinee
Chang'e
13,490
890
5,067
4,105
9,163
5,741
0
4,509
4,488
30,561
0
L
13,412
1,686
0
1,801
21,890
17,357
0
10,459
10,738
4,131
24,555
W
15,010
1,478
0
1,221
9,369
7,410
0
4,005
5,154
0
31,864
L
Hou Yi
VanessaVex
Hou Yi
13,152
5,580
0
1,056
12,022
4,204
0
3,485
8,394
0
32,440
L
Baron Samedi
uniqvlad
Baron Samedi
6,834
0
1,548
989
12,486
6,356
0
4,136
8,192
20,208
0
W
Xbalanque
villachichis
Xbalanque
21,297
8,496
0
2,958
12,904
4,713
0
7,462
5,370
0
42,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
48,821
193
Minions Killed
195
11
Camps Cleared
6
1,038,499
Distance Traveled
946,594
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,890
1,189
61
6
4
209,747
0
W
Vamana
11,108
1,111
18
2
1
211,155
0
L
Hel
9,585
959
76
8
1
196,058
0
L
Geb
10,387
1,039
10
1
0
215,718
1
W
Chang'e
10,541
1,054
33
3
2
218,605
0
L
Mulan
9,984
998
37
4
2
182,674
0
W
Susano
10,918
1,092
31
3
3
221,568
3
L
Hou Yi
9,944
994
34
3
2
212,402
0
L
Baron Samedi
8,921
892
38
4
1
139,742
0
W
Xbalanque
11,179
1,118
50
5
1
177,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role