Player Matchup

Gilgamesh
Gilgamesh
Diamond V
CubeDaFace
Gilgamesh
Diamond V
Level 160
God Stats
6W - 6L
1,689 SR
Queue Stats
399W - 381L
2,021 MMR
Solo
Neith
Neith
Masters
ImInMyBag
Neith
Masters
Level 160
God Stats
1W - 2L
1,338 SR
Queue Stats
1,284W - 1,274L
2,184 MMR
Solo
Fafnir
Fafnir
Diamond V
JesusOfficial
Fafnir
Diamond V
Level 160
God Stats
2W - 4L
1,382 SR
Queue Stats
536W - 532L
1,967 MMR
Solo
Guan Yu
Guan Yu
Diamond III
OGSurg
Guan Yu
Diamond III
Level 154
God Stats
34W - 26L
1,713 SR
Queue Stats
647W - 637L
2,212 MMR
Solo
Olorun
Olorun
Platinum III
scarabax
Olorun
Platinum III
Level 158
God Stats
4W - 1L
1,557 SR
Queue Stats
158W - 148L
1,952 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,536 SR
2,067 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,643 SR
2,066 MMR
Medusa
Medusa
Masters
ImStakking
Medusa
Masters
Level 127
God Stats
32W - 19L
1,648 SR
Queue Stats
352W - 340L
1,784 MMR
Solo
Kali
Kali
Diamond V
Rossconator
Kali
Diamond V
Level 141
God Stats
183W - 175L
1,589 SR
Queue Stats
841W - 852L
2,097 MMR
Solo
Chaac
Chaac
Gold II
ThePugMS
Chaac
Gold II
Level 158
God Stats
0W - 1L
1,841 SR
Queue Stats
38W - 27L
1,916 MMR
Solo
Yemoja
Yemoja
Platinum II
TotalKraken
Yemoja
Platinum II
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 78L
1,916 MMR
Solo
The Morrigan
The Morrigan
Masters
benyilol
The Morrigan
Masters
Level 160
God Stats
7W - 12L
1,635 SR
Queue Stats
257W - 235L
2,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CubeDaFace
Gilgamesh
20
12 / 1 / 12
13,722
597
23,743
24,566
19,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ImInMyBag
Neith
19
7 / 1 / 12
13,499
587
23,497
18,942
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 2 / 19
11,079
482
7,041
24,185
31,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
OGSurg
Guan Yu
18
6 / 2 / 13
12,464
542
13,046
27,490
30,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
scarabax
Olorun
20
5 / 3 / 4
12,911
561
12,424
20,937
9,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BastetArtioOdin

VS

Bans
AwilixCliodhnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImStakking
Medusa
18
2 / 6 / 3
11,396
495
17,400
21,419
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 5 / 1
10,869
473
13,044
22,140
13,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ThePugMS
Chaac
15
3 / 9 / 1
10,175
442
16,192
24,001
25,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
13
1 / 6 / 3
9,560
416
9,474
20,864
25,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
benyilol
The Morrigan
16
1 / 4 / 3
10,803
470
16,933
14,930
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
30
Kills
9
9
Deaths
30
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CubeDaFace
Gilgamesh
12
1
12
18
W
Neith
ImInMyBag
Neith
7
1
12
13
L
Medusa
ImStakking
Medusa
2
6
3
0.58
W
0
2
19
4.75
W
Guan Yu
OGSurg
Guan Yu
6
2
13
6.25
L
2
5
1
0.5
L
Chaac
ThePugMS
Chaac
3
9
1
0.39
L
Yemoja
1
6
3
0.42
L
The Morrigan
benyilol
The Morrigan
1
4
3
0.63
W
Olorun
scarabax
Olorun
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,751
Damage
73,043
116,120
Taken
103,354
98,951
Mitigated
78,251
48,786
Healing
26,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CubeDaFace
Gilgamesh
23,743
8,157
0
1,280
24,566
19,202
2,902
6,296
17,605
0
104,766
W
Neith
ImInMyBag
Neith
23,497
11,417
0
7,090
18,942
9,187
5,555
6,234
12,227
0
113,902
L
Medusa
ImStakking
Medusa
17,400
8,784
0
7,414
21,419
8,033
0
7,061
14,267
0
96,716
W
7,041
1,794
2,341
5,383
24,185
31,075
379
6,871
16,882
29,240
0
W
Guan Yu
OGSurg
Guan Yu
13,046
1,218
8,130
13,021
27,490
30,103
826
7,359
19,324
0
66,577
L
13,044
5,331
0
7,287
22,140
13,660
0
2,447
19,473
0
99,612
L
Chaac
ThePugMS
Chaac
16,192
2,284
0
5,801
24,001
25,488
0
5,446
17,785
10,496
47,115
L
Yemoja
9,474
1,622
1,450
3,203
20,864
25,497
0
3,178
17,378
27,913
0
L
The Morrigan
benyilol
The Morrigan
16,933
3,353
145
1,280
14,930
5,573
0
1,347
13,476
72,981
5,028
W
Olorun
scarabax
Olorun
12,424
7,012
1,177
10,364
20,937
9,384
5,884
3,700
17,114
105,108
9,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,675
Gold Earned
52,803
608
Minions Killed
600
0
Camps Cleared
0
2,279,938
Distance Traveled
2,019,978
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,722
597
131
6
0
480,851
2
W
Neith
13,499
587
166
7
0
440,600
3
L
Medusa
11,396
495
160
7
0
375,817
2
W
Fafnir
11,079
482
26
1
0
462,222
0
W
Guan Yu
12,464
542
108
5
0
502,568
6
L
Kali
10,869
473
146
6
0
435,929
5
L
Chaac
10,175
442
98
4
0
367,706
1
L
Yemoja
9,560
416
49
2
0
418,314
3
L
The Morrigan
10,803
470
147
6
0
422,212
7
W
Olorun
12,911
561
177
8
0
393,697
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role