Player Matchup

Loki
Loki
Hajoco97
Loki
Level 152
God Stats
16W - 12L
1,734 SR
Queue Stats
136W - 92L
1,708 Elo+
Party 2
Zeus
Zeus
Spadge
Zeus
Level 160
God Stats
5W - 0L
1,778 SR
Queue Stats
126W - 42L
1,843 Elo+
Party 2
Bacchus
Bacchus
manb3arpig1
Bacchus
Level 29
God Stats
3W - 0L
1,653 SR
Queue Stats
9W - 4L
1,873 Elo+
Party 2
Team Averages
Level 114
1,722 SR
1,808 Elo+

VS

Team Averages
Level 126
1,568 SR
1,523 Elo+
Hou Yi
Hou Yi
SzandiMama
Hou Yi
Level 148
God Stats
7W - 3L
1,676 SR
Queue Stats
69W - 50L
1,575 Elo+
Solo
Ares
Ares
czarek198
Ares
Level 122
God Stats
22W - 18L
1,529 SR
Queue Stats
50W - 65L
1,498 Elo+
Party 1
Artio
Artio
igorpl
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 2 / 8
8,100
736
8,438
6,015
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Spadge
Zeus
15
9 / 0 / 5
9,228
839
18,688
3,217
1,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
manb3arpig1
Bacchus
10
1 / 4 / 12
7,648
695
2,937
8,932
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SzandiMama
Hou Yi
11
3 / 5 / 3
7,519
684
6,908
8,906
2,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
2 / 4 / 3
7,357
669
3,965
12,177
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
igorpl
Artio
10
1 / 5 / 3
7,037
640
3,715
14,925
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
8
4
W
Zeus
Spadge
Zeus
9
0
5
11.5
L
Hou Yi
SzandiMama
Hou Yi
3
5
3
0.9
L
Ares
2
4
3
0.88
L
Artio
igorpl
Artio
1
5
3
0.5
W
Bacchus
manb3arpig1
Bacchus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
14,588
18,164
Taken
36,008
13,436
Mitigated
25,040
4,442
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,438
2,188
0
1,570
6,015
2,644
811
2,700
3,315
0
23,688
W
Zeus
Spadge
Zeus
18,688
3,594
0
2,064
3,217
1,441
621
2,038
1,179
49,666
0
L
Hou Yi
SzandiMama
Hou Yi
6,908
2,771
0
1,124
8,906
2,744
0
4,837
3,645
0
29,724
L
Ares
3,965
171
0
892
12,177
10,524
0
6,608
4,720
10,072
0
L
Artio
igorpl
Artio
3,715
209
240
3,272
14,925
11,772
0
9,250
4,625
9,111
0
W
Bacchus
manb3arpig1
Bacchus
2,937
370
0
808
8,932
9,351
0
3,252
5,680
8,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
21,913
120
Minions Killed
85
6
Camps Cleared
4
602,768
Distance Traveled
555,179
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,100
736
30
3
1
216,926
3
W
Zeus
9,228
839
76
7
4
205,560
4
L
Hou Yi
7,519
684
54
5
3
164,383
6
L
Ares
7,357
669
21
2
0
182,127
5
L
Artio
7,037
640
10
1
1
208,669
1
W
Bacchus
7,648
695
14
1
1
180,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role