Player Matchup

Awilix
Awilix
Barmaley1990
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,422 Elo+
Solo
Hou Yi
Hou Yi
HOTCONE
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Missmichmilka
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,378 Elo+
Solo
Sol
Sol
Saiñt
Sol
Level 87
God Stats
0W - 4L
1,175 SR
Queue Stats
50W - 59L
1,521 Elo+
Solo
Da Ji
Da Ji
Аликорноподобный
Da Ji
Level 109
God Stats
0W - 1L
1,682 SR
Queue Stats
29W - 31L
1,510 Elo+
Solo
Team Averages
Level 51
1,472 SR
1,457 Elo+

VS

Team Averages
Level 82
1,508 SR
1,565 Elo+
Osiris
Osiris
Blaximum
Osiris
Level 139
God Stats
5W - 4L
1,421 SR
Queue Stats
179W - 168L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
Fachura
Baba Yaga
Level 93
God Stats
1W - 0L
1,516 SR
Queue Stats
47W - 44L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Ivanchek
Ah Puch
Level 140
God Stats
2W - 0L
1,600 SR
Queue Stats
33W - 25L
1,561 Elo+
Solo
Mercury
Mercury
ODESS1T
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Solo
Vamana
Vamana
refbes
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 8 / 2
6,979
634
1,741
10,880
4,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
HOTCONE
Hou Yi
15
0 / 3 / 6
7,847
713
6,603
8,323
3,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Missmichmilka
Sun Wukong
10
1 / 7 / 2
7,064
642
3,646
15,723
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Sol
Saiñt
Sol
16
2 / 4 / 2
8,733
794
10,101
10,192
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 9 / 4
7,433
676
8,899
11,834
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blaximum
Osiris
15
4 / 1 / 20
9,162
833
6,535
10,331
13,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Fachura
Baba Yaga
16
2 / 2 / 18
9,387
853
10,827
7,441
3,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Ivanchek
Ah Puch
17
9 / 1 / 17
10,329
939
13,576
9,816
4,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ODESS1T
Mercury
15
3 / 1 / 12
8,828
803
6,123
6,141
2,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
refbes
Vamana
18
13 / 2 / 12
10,614
965
15,456
14,019
17,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
110
6
Kills
31
31
Deaths
7
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
8
2
0.25
W
Osiris
Blaximum
Osiris
4
1
20
14
W
Baba Yaga
Fachura
Baba Yaga
2
2
18
5.5
L
Hou Yi
HOTCONE
Hou Yi
0
3
6
1
W
Ah Puch
Ivanchek
Ah Puch
9
1
17
17.5
L
Sun Wukong
Missmichmilka
Sun Wukong
1
7
2
0.29
W
Mercury
ODESS1T
Mercury
3
1
12
9
L
Sol
Saiñt
Sol
2
4
2
0.75
W
Vamana
refbes
Vamana
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
52,517
56,952
Taken
47,748
29,171
Mitigated
41,158
12,886
Healing
29,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
1,741
939
69
311
10,880
4,176
0
4,759
5,807
0
6,692
W
Osiris
Blaximum
Osiris
6,535
825
3,489
3,770
10,331
13,722
1,079
2,272
7,804
0
8,796
W
Baba Yaga
Fachura
Baba Yaga
10,827
118
526
2,529
7,441
3,181
1,090
1,493
5,731
25,674
0
L
Hou Yi
HOTCONE
Hou Yi
6,603
1,969
917
2,120
8,323
3,517
0
3,018
5,025
0
17,370
W
Ah Puch
Ivanchek
Ah Puch
13,576
1,062
1,951
5,381
9,816
4,046
1,455
1,267
8,168
32,865
0
L
Sun Wukong
Missmichmilka
Sun Wukong
3,646
391
94
2,991
15,723
11,328
0
9,329
5,868
0
8,259
W
Mercury
ODESS1T
Mercury
6,123
1,985
1,665
1,611
6,141
2,438
0
1,363
4,666
0
20,647
L
Sol
Saiñt
Sol
10,101
1,955
1,248
3,813
10,192
4,543
53
3,983
5,974
25,474
1,148
W
Vamana
refbes
Vamana
15,456
5,883
1,193
6,979
14,019
17,771
1,020
3,223
10,295
3,581
18,197
L
8,899
1,109
361
962
11,834
5,607
0
4,665
6,624
0
12,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
48,320
110
Minions Killed
127
0
Camps Cleared
0
922,630
Distance Traveled
1,225,556
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,979
634
10
1
0
176,862
0
W
Osiris
9,162
833
7
1
0
250,278
3
W
Baba Yaga
9,387
853
32
3
0
239,605
1
L
Hou Yi
7,847
713
40
4
0
164,593
0
W
Ah Puch
10,329
939
48
4
0
233,527
4
L
Sun Wukong
7,064
642
16
1
0
207,135
0
W
Mercury
8,828
803
27
2
0
267,266
1
L
Sol
8,733
794
34
3
0
206,198
0
W
Vamana
10,614
965
13
1
0
234,880
0
L
Da Ji
7,433
676
10
1
0
167,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role