Player Matchup

Hades
Hades
M A j 8 N X
Hades
Level 87
God Stats
8W - 8L
1,569 SR
Queue Stats
414W - 408L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Neona Kyuubi
Nu Wa
Level 159
God Stats
24W - 19L
1,531 SR
Queue Stats
88W - 103L
1,438 Elo+
Solo
Chernobog
Chernobog
T-rav2771
Chernobog
Level 99
God Stats
18W - 13L
1,572 SR
Queue Stats
393W - 386L
1,472 Elo+
Solo
Sobek
Sobek
UrgedBigman96
Sobek
Level 66
God Stats
5W - 4L
1,546 SR
Queue Stats
28W - 17L
1,567 Elo+
Solo
Cliodhna
Cliodhna
vwur
Cliodhna
Level 67
God Stats
9W - 5L
1,629 SR
Queue Stats
262W - 267L
1,468 Elo+
Party 1
Team Averages
Level 96
1,569 SR
1,483 Elo+

VS

Team Averages
Level 97
1,537 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ARC_gustavo
Heimdallr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 308L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
S H A N E 4L
Sun Wukong
Level 93
God Stats
20W - 9L
1,648 SR
Queue Stats
86W - 88L
1,540 Elo+
Solo
Thanatos
Thanatos
TheVileCrazy21
Thanatos
Level 100
God Stats
29W - 22L
1,539 SR
Queue Stats
325W - 310L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
11,052
526
16,794
19,745
13,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 5
10,507
500
12,805
11,015
5,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
T-rav2771
Chernobog
16
2 / 6 / 4
10,267
489
13,051
18,033
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 4 / 4
8,758
417
7,009
21,080
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
vwur
Cliodhna
14
0 / 5 / 4
8,805
419
8,274
16,895
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 2 / 9
10,863
517
13,454
10,516
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
 
Kuzenbo
15
2 / 1 / 10
9,852
469
10,075
21,699
28,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
ARC_gustavo
Heimdallr
17
7 / 6 / 8
11,697
557
17,122
18,567
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
S H A N E 4L
Sun Wukong
17
4 / 1 / 6
11,213
534
10,548
18,040
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
18
6 / 3 / 6
11,054
526
12,385
17,952
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
13
Kills
21
21
Deaths
13
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
9
3.25
W
Kuzenbo
 
Kuzenbo
2
1
10
7
W
Heimdallr
ARC_gustavo
Heimdallr
7
6
8
1.83
L
5
5
3
1.3
L
4
1
5
6.5
W
Sun Wukong
S H A N E 4L
Sun Wukong
4
1
6
7
L
Chernobog
T-rav2771
Chernobog
2
6
4
0.67
W
Thanatos
6
3
6
3
L
2
4
4
1
L
Cliodhna
vwur
Cliodhna
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,933
Damage
63,584
86,768
Taken
86,774
49,844
Mitigated
60,241
25,141
Healing
45,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,454
532
3,536
5,640
10,516
3,732
388
6,844
3,672
89,200
0
W
Kuzenbo
 
Kuzenbo
10,075
2,282
905
6,936
21,699
28,498
141
7,135
14,564
37,986
0
W
Heimdallr
ARC_gustavo
Heimdallr
17,122
7,709
0
5,102
18,567
6,696
4,637
6,356
12,211
0
76,756
L
16,794
599
60
6,494
19,745
13,527
636
4,103
14,545
66,986
0
L
12,805
3,743
144
2,323
11,015
5,749
171
6,130
4,573
81,796
0
W
Sun Wukong
S H A N E 4L
Sun Wukong
10,548
2,089
0
5,870
18,040
14,442
66
9,493
8,547
0
56,481
L
Chernobog
T-rav2771
Chernobog
13,051
7,873
0
5,600
18,033
6,929
477
4,997
12,918
0
82,327
W
Thanatos
12,385
2,379
0
17,991
17,952
6,873
1,118
6,780
11,172
0
81,435
L
7,009
963
0
3,481
21,080
18,143
0
5,570
15,103
26,075
0
L
Cliodhna
vwur
Cliodhna
8,274
454
0
7,039
16,895
5,496
0
2,212
14,563
0
63,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,389
Gold Earned
54,679
517
Minions Killed
560
0
Camps Cleared
0
2,007,168
Distance Traveled
2,002,294
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,863
517
164
8
0
400,912
4
W
Kuzenbo
9,852
469
37
2
0
386,710
7
W
Heimdallr
11,697
557
136
6
0
350,948
0
L
Hades
11,052
526
131
6
0
343,772
2
L
Nu Wa
10,507
500
126
6
0
383,185
13
W
Sun Wukong
11,213
534
108
5
0
398,177
2
L
Chernobog
10,267
489
150
7
0
447,067
8
W
Thanatos
11,054
526
115
5
0
465,547
8
L
Sobek
8,758
417
20
1
0
400,783
8
L
Cliodhna
8,805
419
90
4
0
432,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role