Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Corvette56
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
Finnanigans
Cabrakan
Level 148
God Stats
1W - 2L
1,461 SR
Queue Stats
70W - 66L
1,508 Elo+
Solo
Olorun
Olorun
IzzzyWow
Olorun
Level 89
God Stats
2W - 1L
1,850 SR
Queue Stats
516W - 532L
1,565 Elo+
Solo
Scylla
Scylla
TxG Lag
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 93
1,562 SR
1,520 Elo+

VS

Team Averages
Level 118
1,657 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Armored Rudolph
Ah Muzen Cab
Level 88
God Stats
6W - 4L
1,661 SR
Queue Stats
371W - 383L
1,599 Elo+
Solo
Geb
Geb
Rainstrom99
Geb
Level 88
God Stats
4W - 2L
1,775 SR
Queue Stats
266W - 237L
1,449 Elo+
Solo
Cupid
Cupid
Sadrith Snow
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,552 Elo+
Solo
Zeus
Zeus
Truth-Lies-Payne
Zeus
Level 136
God Stats
11W - 2L
1,848 SR
Queue Stats
645W - 655L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 3 / 3
7,968
724
8,646
14,178
14,972
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
Corvette56
Persephone
13
1 / 6 / 5
8,381
762
9,065
9,722
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Finnanigans
Cabrakan
13
3 / 7 / 2
7,989
726
6,664
17,483
19,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
IzzzyWow
Olorun
11
0 / 4 / 5
6,887
626
5,202
9,231
4,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
TxG Lag
Scylla
14
3 / 5 / 1
8,000
727
6,142
9,349
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 4 / 9
9,028
821
9,950
16,494
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Armored Rudolph
Ah Muzen Cab
17
3 / 2 / 11
9,859
896
13,653
10,620
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 13
9,438
858
9,881
18,637
13,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 8
9,349
850
9,274
7,751
3,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 2 / 12
9,418
856
12,523
6,440
2,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
9
Kills
25
25
Deaths
11
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
3
1.17
W
Tsukuyomi
 
Tsukuyomi
5
4
9
2.38
W
Ah Muzen Cab
Armored Rudolph
Ah Muzen Cab
3
2
11
4.25
L
Persephone
Corvette56
Persephone
1
6
5
0.58
L
Cabrakan
Finnanigans
Cabrakan
3
7
2
0.57
L
Olorun
IzzzyWow
Olorun
0
4
5
0.63
W
6
2
13
6.25
W
6
1
8
10
W
5
2
12
5.5
L
Scylla
TxG Lag
Scylla
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,719
Damage
55,281
59,963
Taken
59,942
44,397
Mitigated
38,404
19,098
Healing
27,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,646
922
649
4,646
14,178
14,972
0
5,338
7,930
122
20,264
W
Tsukuyomi
 
Tsukuyomi
9,950
1,831
0
4,787
16,494
10,924
643
5,498
10,996
0
14,758
W
Ah Muzen Cab
Armored Rudolph
Ah Muzen Cab
13,653
3,748
649
4,592
10,620
7,719
284
5,242
5,288
0
36,614
L
Persephone
Corvette56
Persephone
9,065
874
1,965
1,974
9,722
2,661
0
3,513
6,128
19,801
0
L
Cabrakan
Finnanigans
Cabrakan
6,664
920
2,407
2,033
17,483
19,760
0
5,735
11,050
9,391
0
L
Olorun
IzzzyWow
Olorun
5,202
2,471
1,908
2,797
9,231
4,260
0
3,465
5,514
9,295
0
W
9,881
803
3,412
8,452
18,637
13,905
27
6,443
11,938
15,540
0
W
9,274
5,658
2,063
2,288
7,751
3,228
2,817
5,414
2,131
0
18,049
W
12,523
1,357
277
1,276
6,440
2,628
1,835
4,028
2,394
29,539
0
L
Scylla
TxG Lag
Scylla
6,142
850
0
719
9,349
2,744
0
3,261
5,732
15,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
47,092
112
Minions Killed
129
0
Camps Cleared
0
842,249
Distance Traveled
1,054,373
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,968
724
38
3
0
177,602
3
W
Tsukuyomi
9,028
821
9
1
0
220,253
1
W
Ah Muzen Cab
9,859
896
42
4
0
202,518
0
L
Persephone
8,381
762
26
2
0
177,732
2
L
Cabrakan
7,989
726
7
1
0
164,854
0
L
Olorun
6,887
626
16
1
0
157,437
3
W
Geb
9,438
858
15
1
0
215,835
0
W
Cupid
9,349
850
16
1
0
215,016
0
W
Zeus
9,418
856
47
4
0
200,751
1
L
Scylla
8,000
727
25
2
0
164,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role