Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DEVIL-HUNTERS77
Kukulkan
Level 146
God Stats
0W - 3L
1,414 SR
Queue Stats
30W - 24L
1,518 Elo+
Solo
Cliodhna
Cliodhna
Scharkjaccik
Cliodhna
Level 61
God Stats
0W - 4L
1,275 SR
Queue Stats
35W - 47L
1,390 Elo+
Solo
Neith
Neith
ge0rgie b0y24
Neith
Level 123
God Stats
7W - 16L
1,508 SR
Queue Stats
61W - 88L
1,396 Elo+
Solo
Hou Yi
Hou Yi
Алдор
Hou Yi
Level 87
God Stats
2W - 1L
1,384 SR
Queue Stats
29W - 36L
1,372 Elo+
Party 1
Team Averages
Level 103
1,416 SR
1,435 Elo+

VS

Team Averages
Level 89
1,464 SR
1,415 Elo+
Bastet
Bastet
AlexStormborn
Bastet
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,379 Elo+
Solo
Heimdallr
Heimdallr
KING_ENGEL19
Heimdallr
Level 140
God Stats
1W - 0L
1,296 SR
Queue Stats
7W - 5L
1,494 Elo+
Solo
Cliodhna
Cliodhna
Mastang
Cliodhna
Level 126
God Stats
6W - 5L
1,709 SR
Queue Stats
122W - 130L
1,400 Elo+
Solo
King Arthur
King Arthur
Mikeyounger
King Arthur
Level 47
God Stats
1W - 2L
1,280 SR
Queue Stats
16W - 20L
1,397 Elo+
Solo
Sol
Sol
tva463
Sol
Level 49
God Stats
1W - 0L
1,536 SR
Queue Stats
18W - 20L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 4 / 1
7,309
562
3,858
8,375
2,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
16
1 / 3 / 1
8,672
667
2,187
9,353
3,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Scharkjaccik
Cliodhna
16
3 / 4 / 2
10,119
778
9,658
14,611
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 3 / 2
7,692
592
6,825
9,154
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Алдор
Hou Yi
14
1 / 5 / 1
7,837
603
4,602
10,842
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
10,390
799
9,578
7,543
2,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
KING_ENGEL19
Heimdallr
17
8 / 1 / 6
10,667
821
8,864
7,391
2,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Mastang
Cliodhna
17
4 / 1 / 9
10,004
770
11,249
6,683
2,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Mikeyounger
King Arthur
16
1 / 2 / 12
9,107
701
7,384
10,984
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
tva463
Sol
17
1 / 0 / 15
9,711
747
8,747
4,506
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
5
Kills
19
19
Deaths
5
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
5
1
11
10.5
L
Kukulkan
1
3
1
0.5
W
Heimdallr
KING_ENGEL19
Heimdallr
8
1
6
11
W
Cliodhna
Mastang
Cliodhna
4
1
9
8.5
W
King Arthur
Mikeyounger
King Arthur
1
2
12
3.5
L
Cliodhna
Scharkjaccik
Cliodhna
3
4
2
1
L
0
3
2
0.33
W
Sol
tva463
Sol
1
0
15
8.5
L
Hou Yi
Алдор
Hou Yi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
45,822
52,335
Taken
37,107
18,511
Mitigated
17,374
6,071
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,858
159
1,243
774
8,375
2,686
0
1,187
7,068
21,342
0
W
9,578
2,159
0
1,232
7,543
2,678
620
851
6,581
0
24,818
L
Kukulkan
2,187
437
248
773
9,353
3,117
0
1,630
7,540
25,673
0
W
Heimdallr
KING_ENGEL19
Heimdallr
8,864
2,454
0
0
7,391
2,957
0
1,325
5,982
0
29,958
W
Cliodhna
Mastang
Cliodhna
11,249
460
0
588
6,683
2,836
960
1,463
5,062
0
36,558
W
King Arthur
Mikeyounger
King Arthur
7,384
944
0
1,046
10,984
7,200
1
2,467
8,355
2,777
27,102
L
Cliodhna
Scharkjaccik
Cliodhna
9,658
1,668
0
908
14,611
6,580
765
2,080
12,317
0
29,652
L
6,825
2,101
0
1,658
9,154
2,985
96
2,009
7,074
0
35,308
W
Sol
tva463
Sol
8,747
1,228
796
1,801
4,506
1,703
2,791
772
3,654
40,415
2,384
L
Hou Yi
Алдор
Hou Yi
4,602
2,572
0
467
10,842
3,143
153
2,320
8,417
0
18,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
49,879
300
Minions Killed
339
9
Camps Cleared
9
1,019,993
Distance Traveled
1,335,441
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,309
562
53
4
0
165,537
0
W
Bastet
10,390
799
47
4
0
298,282
3
L
Kukulkan
8,672
667
71
5
3
233,996
1
W
Heimdallr
10,667
821
70
5
0
252,702
0
W
Cliodhna
10,004
770
76
6
3
262,878
1
W
King Arthur
9,107
701
44
3
3
277,804
2
L
Cliodhna
10,119
778
65
5
3
218,307
2
L
Neith
7,692
592
75
6
2
171,008
4
W
Sol
9,711
747
102
8
3
243,775
0
L
Hou Yi
7,837
603
36
3
1
231,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role