Player Matchup

Thanatos
Thanatos
Frecкles
Thanatos
Level 145
God Stats
3W - 2L
1,614 SR
Queue Stats
107W - 65L
1,688 Elo+
Party 1
Achilles
Achilles
LouSanis
Achilles
Level 76
God Stats
6W - 10L
1,486 SR
Queue Stats
63W - 67L
1,506 Elo+
Party 1
Sol
Sol
WillyTheKid
Sol
Level 145
God Stats
1W - 0L
1,337 SR
Queue Stats
46W - 61L
1,462 Elo+
Party 1
Medusa
Medusa
madbutnotmad
Medusa
Level 112
God Stats
1W - 1L
1,581 SR
Queue Stats
127W - 91L
1,643 Elo+
Party 1
Sun Wukong
Sun Wukong
scorpio2121
Sun Wukong
Level 95
God Stats
1W - 0L
1,858 SR
Queue Stats
4W - 1L
1,732 Elo+
Party 1
Team Averages
Level 115
1,575 SR
1,606 Elo+

VS

Team Averages
Level 150
1,553 SR
1,572 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Waffles4monkeys
Atlas
Level 160
God Stats
2W - 3L
1,565 SR
Queue Stats
60W - 52L
1,653 Elo+
Party 2
Hera
Hera
bigbananaOP
Hera
Level 108
God Stats
106W - 81L
1,597 SR
Queue Stats
719W - 659L
1,631 Elo+
Solo
Apollo
Apollo
hersh85
Apollo
Level 160
God Stats
3W - 5L
1,603 SR
Queue Stats
53W - 59L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Frecкles
Thanatos
8
1 / 1 / 1
5,013
627
1,904
5,563
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
LouSanis
Achilles
7
1 / 2 / 2
4,782
598
997
5,565
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 3
4,643
580
3,133
5,432
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
10
3 / 3 / 1
5,846
731
4,487
4,526
1,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
scorpio2121
Sun Wukong
9
2 / 2 / 0
5,083
635
5,612
5,042
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 2 / 0
5,885
736
2,255
4,690
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
9
1 / 2 / 1
4,980
623
2,849
8,131
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
3 / 2 / 2
5,110
639
2,039
5,189
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,808
226
0
0
0
Apollo
hersh85
Apollo
10
3 / 1 / 3
5,886
736
3,089
5,156
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
10
10
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
0
1.5
L
Mulan
 
Mulan
1
2
1
0.75
W
Thanatos
Frecкles
Thanatos
1
1
1
1.5
W
Achilles
LouSanis
Achilles
1
2
2
1
L
3
2
2
2
W
0
2
3
0.75
L
0
0
0
0
L
Apollo
hersh85
Apollo
3
1
3
4.5
W
Medusa
3
3
1
1.17
W
Sun Wukong
scorpio2121
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,133
Damage
10,232
26,128
Taken
23,166
8,807
Mitigated
8,707
10,375
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,255
322
0
2,416
4,690
1,177
0
0
4,690
0
33,816
L
Mulan
 
Mulan
2,849
289
0
4,629
8,131
3,225
0
0
8,131
0
19,456
W
Thanatos
Frecкles
Thanatos
1,904
484
0
5,244
5,563
1,469
0
146
5,384
0
22,127
W
Achilles
LouSanis
Achilles
997
151
0
1,431
5,565
2,686
0
744
4,821
0
10,084
L
2,039
679
0
498
5,189
2,863
0
1,352
3,837
7,627
0
W
3,133
1,347
0
2,463
5,432
1,120
1,022
688
4,744
30,525
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
hersh85
Apollo
3,089
1,744
0
1,421
5,156
1,442
378
1,781
3,375
0
28,017
W
Medusa
4,487
1,956
0
730
4,526
1,255
0
461
4,036
0
29,711
W
Sun Wukong
scorpio2121
Sun Wukong
5,612
1,707
0
507
5,042
2,277
0
0
4,715
0
25,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
23,669
221
Minions Killed
199
0
Camps Cleared
0
836,316
Distance Traveled
670,877
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,885
736
81
10
0
189,177
3
L
Mulan
4,980
623
45
6
0
166,188
1
W
Thanatos
5,013
627
51
6
0
178,604
0
W
Achilles
4,782
598
17
2
0
158,582
0
L
Atlas
5,110
639
10
1
0
155,810
0
W
Sol
4,643
580
53
7
0
154,108
0
L
Hera
1,808
226
0
0
0
0
0
L
Apollo
5,886
736
63
8
0
159,702
2
W
Medusa
5,846
731
61
8
0
170,987
0
W
Sun Wukong
5,083
635
39
5
0
174,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role