Player Matchup

Odin
Odin
JinxTheDemon
Odin
Level 89
God Stats
1W - 0L
1,419 SR
Queue Stats
15W - 35L
1,277 Elo+
Party 1
Cerberus
Cerberus
Kaiore
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,408 Elo+
Solo
Hun Batz
Hun Batz
KingTheNative
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,197 Elo+
Party 1
Skadi
Skadi
KrokusTheGod
Skadi
Level 144
God Stats
1W - 0L
1,903 SR
Queue Stats
21W - 30L
1,364 Elo+
Party 1
Agni
Agni
Violent Action
Agni
Level 148
God Stats
2W - 3L
1,351 SR
Queue Stats
533W - 611L
1,320 Elo+
Solo
Team Averages
Level 110
1,535 SR
1,313 Elo+

VS

Team Averages
Level 73
1,621 SR
1,366 Elo+
Atlas
Atlas
Buzzed3unny
Atlas
Level 120
God Stats
3W - 2L
1,677 SR
Queue Stats
331W - 356L
1,396 Elo+
Party 2
Tyr
Tyr
Redsigma06
Tyr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 23L
1,137 Elo+
Party 2
Geb
Geb
Thinker91
Geb
Level 64
God Stats
1W - 2L
1,715 SR
Queue Stats
80W - 101L
1,340 Elo+
Party 2
Cabrakan
Cabrakan
Xelvengador
Cabrakan
Level 99
God Stats
1W - 1L
1,711 SR
Queue Stats
225W - 223L
1,494 Elo+
Party 3
Khepri
Khepri
sweetkingx3
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 24
10,066
774
12,315
24,799
17,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Kaiore
Cerberus
17
6 / 2 / 24
11,103
854
10,911
22,319
27,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
KingTheNative
Hun Batz
17
3 / 2 / 25
10,224
786
9,567
19,982
10,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 4 / 15
10,863
836
29,211
13,116
6,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 1 / 20
12,069
928
24,355
9,901
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 5
11,576
890
21,602
21,799
27,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 8 / 5
7,858
604
6,822
14,457
7,610
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 8
9,227
710
15,207
16,837
13,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
Xelvengador
Cabrakan
13
0 / 8 / 7
7,684
591
8,660
19,989
22,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
16
4 / 6 / 7
9,613
739
10,157
21,330
20,774
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
46
34
Kills
14
14
Deaths
35
108
Assists
32
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
W
4
5
24
3.2
W
Cerberus
Kaiore
Cerberus
6
2
24
9
W
Hun Batz
KingTheNative
Hun Batz
3
2
25
7.75
W
9
4
15
4.13
L
0
8
5
0.31
L
2
8
8
0.75
W
12
1
20
22
L
Cabrakan
Xelvengador
Cabrakan
0
8
7
0.44
L
Khepri
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,359
Damage
62,448
90,117
Taken
94,412
67,189
Mitigated
92,037
42,616
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,602
9,074
3,319
3,799
21,799
27,964
0
7,813
13,986
44,133
0
W
12,315
2,816
745
6,875
24,799
17,283
812
12,968
11,831
0
18,660
W
Cerberus
Kaiore
Cerberus
10,911
1,648
2,546
7,575
22,319
27,711
680
14,097
8,222
16,607
0
W
Hun Batz
KingTheNative
Hun Batz
9,567
3,374
2,099
8,393
19,982
10,926
897
13,157
6,825
0
21,515
W
29,211
14,491
3,263
2,351
13,116
6,247
3,137
8,681
4,435
0
51,032
L
6,822
3,074
235
307
14,457
7,610
0
4,908
9,549
0
11,563
L
15,207
2,045
998
397
16,837
13,202
0
7,437
9,400
26,854
0
W
24,355
3,071
4,317
4,452
9,901
5,022
1,367
6,723
3,178
52,869
0
L
Cabrakan
Xelvengador
Cabrakan
8,660
832
846
1,880
19,989
22,487
0
5,589
14,400
14,262
0
L
Khepri
10,157
1,229
2,875
2,211
21,330
20,774
0
9,519
11,811
17,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,325
Gold Earned
45,958
158
Minions Killed
114
0
Camps Cleared
0
1,213,022
Distance Traveled
934,444
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,576
890
36
3
0
199,337
0
W
Odin
10,066
774
15
1
0
243,339
0
W
Cerberus
11,103
854
19
1
0
236,193
0
W
Hun Batz
10,224
786
27
2
0
263,455
1
W
Skadi
10,863
836
41
3
0
224,935
2
L
Tyr
7,858
604
17
1
0
166,918
1
L
Geb
9,227
710
32
2
0
197,844
0
W
Agni
12,069
928
56
4
0
245,100
1
L
Cabrakan
7,684
591
15
1
0
156,849
0
L
Khepri
9,613
739
14
1
0
213,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role