Player Matchup

Fafnir
Fafnir
MONKEY-D-MATTHI
Fafnir
Level 58
God Stats
5W - 5L
1,305 SR
Queue Stats
206W - 232L
1,379 Elo+
Party 2
Awilix
Awilix
SenseOfJustice
Awilix
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 229L
1,362 Elo+
Party 2
Skadi
Skadi
SpellWeaverLII
Skadi
Level 86
God Stats
129W - 99L
1,499 SR
Queue Stats
412W - 479L
1,410 Elo+
Solo
Anubis
Anubis
bloodhunter743
Anubis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
dorixboy
Chiron
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 155L
1,433 Elo+
Solo
Team Averages
Level 74
1,461 SR
1,417 Elo+

VS

Team Averages
Level 54
1,318 SR
1,375 Elo+
Neith
Neith
FayeEsport
Neith
Level 8
God Stats
0W - 7L
1,122 SR
Queue Stats
0W - 8L
1,128 Elo+
Party 1
Guan Yu
Guan Yu
OrkaPo3s
Guan Yu
Level 45
God Stats
1W - 3L
1,445 SR
Queue Stats
60W - 67L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
Reverie14
Ne Zha
Level 26
God Stats
0W - 5L
1,289 SR
Queue Stats
26W - 39L
1,390 Elo+
Party 1
Mulan
Mulan
SilentStormXD
Mulan
Level 94
God Stats
3W - 7L
1,375 SR
Queue Stats
292W - 265L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
nagm
Nu Wa
Level 97
God Stats
1W - 1L
1,362 SR
Queue Stats
162W - 185L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 17
10,780
469
7,497
23,416
32,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 6 / 13
11,645
506
14,438
20,412
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 2 / 9
13,146
572
21,815
14,458
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 4 / 8
12,665
551
18,074
17,550
8,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
dorixboy
Chiron
18
9 / 2 / 11
12,198
530
18,745
16,695
6,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 9 / 4
9,727
423
7,017
13,636
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
OrkaPo3s
Guan Yu
15
6 / 7 / 6
10,171
442
9,883
22,020
27,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Reverie14
Ne Zha
17
5 / 7 / 4
10,728
466
6,487
17,894
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 8
11,110
483
16,963
32,945
26,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
nagm
Nu Wa
14
1 / 7 / 6
9,309
405
15,460
13,761
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
35
Kills
16
17
Deaths
35
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
2
9
4
0.44
W
1
3
17
3.17
L
Guan Yu
OrkaPo3s
Guan Yu
6
7
6
1.29
L
Ne Zha
Reverie14
Ne Zha
5
7
4
1
W
7
6
13
2.25
L
2
5
8
1.2
W
13
2
9
8.75
W
5
4
8
2.25
W
Chiron
dorixboy
Chiron
9
2
11
7.25
L
Nu Wa
nagm
Nu Wa
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,569
Damage
55,810
92,531
Taken
100,256
63,189
Mitigated
67,441
32,179
Healing
18,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,017
2,119
0
1,441
13,636
5,413
0
1,930
11,706
0
42,506
W
7,497
2,221
1,018
6,356
23,416
32,100
322
2,863
20,187
23,649
0
L
Guan Yu
OrkaPo3s
Guan Yu
9,883
1,512
715
1,488
22,020
27,433
0
3,420
18,600
0
39,638
L
Ne Zha
Reverie14
Ne Zha
6,487
1,644
0
4,330
17,894
5,411
0
4,802
13,092
0
49,786
W
14,438
5,017
0
4,396
20,412
7,487
483
2,847
17,201
0
73,907
L
16,963
3,028
0
8,528
32,945
26,007
749
10,692
22,253
0
51,596
W
21,815
9,668
0
2,315
14,458
7,918
2,354
2,354
11,840
0
91,789
W
18,074
1,161
594
9,882
17,550
8,770
1,870
2,086
15,158
106,127
0
W
Chiron
dorixboy
Chiron
18,745
7,673
2,118
5,500
16,695
6,914
2,667
3,799
12,611
0
100,140
L
Nu Wa
nagm
Nu Wa
15,460
1,189
0
1,690
13,761
3,177
0
5,049
8,712
56,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,434
Gold Earned
51,045
551
Minions Killed
373
0
Camps Cleared
0
2,122,711
Distance Traveled
2,020,873
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,727
423
81
4
0
351,572
5
W
Fafnir
10,780
469
25
1
0
427,033
1
L
Guan Yu
10,171
442
58
3
0
436,475
5
L
Ne Zha
10,728
466
100
4
0
427,536
0
W
Awilix
11,645
506
93
4
0
446,093
0
L
Mulan
11,110
483
51
2
0
426,184
5
W
Skadi
13,146
572
135
6
0
435,211
4
W
Anubis
12,665
551
168
7
0
368,183
4
W
Chiron
12,198
530
130
6
0
446,191
5
L
Nu Wa
9,309
405
83
4
0
379,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role