Player Matchup

Loki
Loki
Bronze II
 
Loki
Bronze II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze I
IVIeticulous
Chiron
Bronze I
Level 124
God Stats
1W - 1L
1,441 SR
Queue Stats
77W - 103L
388 MMR
Solo
Hades
Hades
Bronze II
OBRUXA833
Hades
Bronze II
Level 160
God Stats
5W - 4L
1,587 SR
Queue Stats
124W - 156L
-69 MMR
Solo
Cupid
Cupid
Bronze III
PowerHouse946
Cupid
Bronze III
Level 81
God Stats
6W - 3L
1,585 SR
Queue Stats
64W - 98L
-2 MMR
Solo
Nu Wa
Nu Wa
Bronze II
jessy_geymer
Nu Wa
Bronze II
Level 109
God Stats
8W - 17L
1,415 SR
Queue Stats
172W - 209L
64 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,506 SR
376 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 114
1,467 SR
93 MMR
Bakasura
Bakasura
Bronze II
ALFARTANO21
Bakasura
Bronze II
Level 86
God Stats
0W - 2L
1,427 SR
Queue Stats
73W - 107L
123 MMR
Solo
Danzaburou
Danzaburou
Bronze I
IIII Zachy IIII
Danzaburou
Bronze I
Level 148
God Stats
18W - 19L
1,482 SR
Queue Stats
326W - 352L
499 MMR
Solo
Arachne
Arachne
Bronze III
SMITE SUCKZ LUL
Arachne
Bronze III
Level 108
God Stats
22W - 24L
1,459 SR
Queue Stats
412W - 511L
-398 MMR
Solo
Sol
Sol
Bronze I
Who Got Goat
Sol
Bronze I
Level 98
God Stats
4W - 5L
1,591 SR
Queue Stats
30W - 53L
495 MMR
Solo
Tyr
Tyr
Bronze II
kushmanjarrett94
Tyr
Bronze II
Level 129
God Stats
3W - 2L
1,377 SR
Queue Stats
119W - 155L
-255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
3 / 2 / 1
12,904
538
6,134
17,226
6,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
20
6 / 3 / 8
14,319
597
17,386
16,731
6,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
OBRUXA833
Hades
19
3 / 0 / 6
12,910
538
7,410
20,054
14,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 2 / 4
12,389
516
2,915
13,125
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 6 / 7
13,990
583
17,811
19,162
6,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MedusaBastetMorgan Le FayCthulhu

VS

Bans
CliodhnaKaliMulanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALFARTANO21
Bakasura
14
4 / 3 / 0
9,777
407
4,365
12,036
5,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
IIII Zachy IIII
Danzaburou
17
1 / 6 / 3
10,953
456
11,543
19,955
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 1
9,898
412
8,266
12,978
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 4
10,198
425
11,553
18,507
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 1 / 2
10,742
448
9,293
15,733
16,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
12
13
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
1
1.75
L
Bakasura
ALFARTANO21
Bakasura
4
3
0
1.33
L
Danzaburou
IIII Zachy IIII
Danzaburou
1
6
3
0.42
W
Chiron
6
3
8
3.33
W
Hades
OBRUXA833
Hades
3
0
6
6
W
1
2
4
1.5
L
4
1
1
4.5
L
2
6
4
0.67
W
4
6
7
1.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,656
Damage
45,020
86,298
Taken
79,209
39,765
Mitigated
37,791
38,168
Healing
25,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,134
973
0
3,827
17,226
6,547
2,070
4,029
13,090
0
91,588
L
Bakasura
ALFARTANO21
Bakasura
4,365
3,034
0
3,409
12,036
5,180
580
3,628
8,408
0
33,185
L
Danzaburou
IIII Zachy IIII
Danzaburou
11,543
2,530
0
5,785
19,955
6,209
954
4,659
15,296
0
88,958
W
Chiron
17,386
6,339
1,037
6,463
16,731
6,962
5,657
1,922
14,767
0
111,917
W
Hades
OBRUXA833
Hades
7,410
434
260
7,617
20,054
14,193
1,610
2,405
17,649
77,389
0
W
2,915
1,842
896
7,975
13,125
5,285
4,970
601
12,502
0
61,865
L
8,266
4,226
0
5,874
12,978
5,218
44
4,325
8,653
0
63,933
L
11,553
4,249
0
7,935
18,507
4,470
0
8,662
9,845
74,609
0
W
17,811
4,756
308
9,785
19,162
6,778
3,373
6,746
12,232
90,084
0
L
9,293
486
0
2,156
15,733
16,714
0
3,947
11,786
8,709
67,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,512
Gold Earned
51,568
685
Minions Killed
556
0
Camps Cleared
0
2,217,636
Distance Traveled
2,062,977
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,904
538
128
5
0
506,223
3
L
Bakasura
9,777
407
72
3
0
431,288
1
L
Danzaburou
10,953
456
130
5
0
403,916
3
W
Chiron
14,319
597
160
7
0
437,937
1
W
Hades
12,910
538
129
5
0
421,745
6
W
Cupid
12,389
516
104
4
0
418,507
1
L
Arachne
9,898
412
109
5
0
317,282
3
L
Sol
10,198
425
141
6
0
407,772
9
W
Nu Wa
13,990
583
164
7
0
433,224
4
L
Tyr
10,742
448
104
4
0
502,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role