Player Matchup

Cthulhu
Cthulhu
I am Mojo JojoX
Cthulhu
Level 47
God Stats
1W - 1L
1,184 SR
Queue Stats
17W - 38L
1,169 Elo+
Party 1
Olorun
Olorun
IllRawDawg
Olorun
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,213 Elo+
Party 1
Chiron
Chiron
ben666taco
Chiron
Level 148
God Stats
2W - 1L
1,682 SR
Queue Stats
41W - 55L
1,256 Elo+
Party 1
Team Averages
Level 70
1,455 SR
1,213 Elo+

VS

Team Averages
Level 109
1,513 SR
1,396 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Jxsalceda
Horus
Level 79
God Stats
1W - 5L
1,602 SR
Queue Stats
52W - 64L
1,341 Elo+
Solo
Janus
Janus
MRFICTITI0US
Janus
Level 109
God Stats
1W - 2L
1,438 SR
Queue Stats
75W - 114L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
8,163
742
9,443
12,782
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
IllRawDawg
Olorun
11
2 / 0 / 10
7,922
720
6,923
3,400
1,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
ben666taco
Chiron
14
9 / 0 / 6
9,251
841
15,167
6,709
2,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 5 / 1
6,205
564
3,755
15,737
10,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Jxsalceda
Horus
11
1 / 6 / 0
6,645
604
5,047
13,358
4,561
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
6,587
599
8,354
8,393
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
4
1
9
8.5
W
Olorun
IllRawDawg
Olorun
2
0
10
7
L
Horus
Jxsalceda
Horus
1
6
0
0.17
L
0
4
1
0.13
W
Chiron
ben666taco
Chiron
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
17,156
22,891
Taken
37,488
16,672
Mitigated
17,885
9,399
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,755
460
0
528
15,737
10,242
0
8,143
7,184
13,228
0
W
9,443
976
256
1,583
12,782
12,600
318
7,165
5,617
18,096
0
W
Olorun
IllRawDawg
Olorun
6,923
3,230
755
1,136
3,400
1,272
531
2,403
997
16,674
0
L
Horus
Jxsalceda
Horus
5,047
2,464
1,207
3,213
13,358
4,561
0
4,484
8,569
0
20,123
L
8,354
887
466
1,718
8,393
3,082
0
3,296
4,960
26,918
0
W
Chiron
ben666taco
Chiron
15,167
7,109
2,184
3,485
6,709
2,800
1,718
2,691
4,018
0
40,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
19,437
114
Minions Killed
105
3
Camps Cleared
4
547,994
Distance Traveled
552,518
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,205
564
20
2
0
199,033
1
W
Cthulhu
8,163
742
25
2
0
181,710
3
W
Olorun
7,922
720
26
2
0
182,231
0
L
Horus
6,645
604
30
3
2
183,049
2
L
Janus
6,587
599
55
5
2
170,436
3
W
Chiron
9,251
841
63
6
3
184,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role