Player Matchup

Neith
Neith
Le Pickler
Neith
Level 108
God Stats
11W - 13L
1,615 SR
Queue Stats
40W - 40L
1,434 Elo+
Party 1
Hercules
Hercules
MercyGod54
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 111L
1,340 Elo+
Solo
Mercury
Mercury
MomsSpagootter
Mercury
Level 128
God Stats
6W - 5L
1,774 SR
Queue Stats
194W - 169L
1,483 Elo+
Party 1
Hades
Hades
TheBadGuy615
Hades
Level 102
God Stats
7W - 4L
1,650 SR
Queue Stats
174W - 170L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 108
God Stats
198W - 218L
1,464 SR
Queue Stats
307W - 345L
1,389 Elo+
Solo
Team Averages
Level 106
1,601 SR
1,406 Elo+

VS

Team Averages
Level 130
1,531 SR
1,431 Elo+
Thor
Thor
JuJu1639
Thor
Level 124
God Stats
1W - 0L
1,239 SR
Queue Stats
14W - 14L
1,475 Elo+
Solo
Ares
Ares
ONI Demonic
Ares
Level 124
God Stats
45W - 27L
1,613 SR
Queue Stats
653W - 761L
1,373 Elo+
Solo
Mulan
Mulan
TWyma
Mulan
Level 125
God Stats
6W - 3L
1,746 SR
Queue Stats
43W - 36L
1,567 Elo+
Solo
The Morrigan
The Morrigan
Tsuuky
The Morrigan
Level 158
God Stats
10W - 8L
1,503 SR
Queue Stats
359W - 396L
1,357 Elo+
Solo
Sol
Sol
kwispy_Chicken
Sol
Level 119
God Stats
16W - 20L
1,556 SR
Queue Stats
117W - 124L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 3 / 3
9,552
597
12,296
10,911
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
MercyGod54
Hercules
10
2 / 5 / 0
7,000
438
2,794
10,012
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 3
8,630
539
6,799
14,357
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 3
7,333
458
4,046
8,945
4,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
13
1 / 4 / 0
8,221
514
6,142
9,057
3,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
8 / 2 / 6
9,776
611
10,073
8,822
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 6
7,863
491
5,582
11,492
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
TWyma
Mulan
17
5 / 1 / 2
10,079
630
7,481
11,784
8,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Tsuuky
The Morrigan
14
2 / 2 / 6
8,594
537
3,930
5,759
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 6
8,904
557
9,113
12,644
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
12
Kills
21
21
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
8
2
6
5.5
L
Neith
5
3
3
2.17
L
Hercules
MercyGod54
Hercules
2
5
0
0.4
L
4
4
3
1.38
W
3
3
6
2
W
Mulan
TWyma
Mulan
5
1
2
6
L
0
5
3
0.3
W
The Morrigan
Tsuuky
The Morrigan
2
2
6
2.5
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
1
4
0
0.25
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,077
Damage
36,179
53,282
Taken
50,501
20,995
Mitigated
26,771
16,211
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,073
1,536
0
3,484
8,822
3,010
0
955
7,867
0
61,159
L
Neith
12,296
6,587
0
5,061
10,911
3,516
0
5,862
5,049
0
62,511
L
Hercules
MercyGod54
Hercules
2,794
1,000
384
2,255
10,012
4,193
0
4,534
5,340
0
21,086
L
6,799
3,753
0
5,356
14,357
4,895
0
3,302
10,968
0
54,046
W
5,582
297
0
2,248
11,492
10,069
0
416
11,076
24,606
0
W
Mulan
TWyma
Mulan
7,481
867
0
6,224
11,784
8,335
61
5,511
6,273
0
63,397
L
4,046
135
31
2,505
8,945
4,991
0
3,836
4,822
36,714
0
W
The Morrigan
Tsuuky
The Morrigan
3,930
870
0
712
5,759
1,964
0
3,306
2,453
39,825
576
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
6,142
710
0
619
9,057
3,400
0
0
8,693
47,985
0
W
9,113
2,589
0
5,572
12,644
3,393
448
244
12,400
56,516
8,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
45,216
401
Minions Killed
459
0
Camps Cleared
0
1,416,598
Distance Traveled
1,461,174
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,776
611
106
7
0
330,425
1
L
Neith
9,552
597
108
7
0
313,895
2
L
Hercules
7,000
438
33
2
0
210,134
2
L
Mercury
8,630
539
87
5
0
338,780
3
W
Ares
7,863
491
28
2
0
268,392
0
W
Mulan
10,079
630
142
9
0
285,888
1
L
Hades
7,333
458
73
5
0
266,151
6
W
The Morrigan
8,594
537
85
5
0
298,300
3
L
Morgan Le Fay
8,221
514
100
6
0
287,638
2
W
Sol
8,904
557
98
6
0
278,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role