Player Matchup

Danzaburou
Danzaburou
Captcuse67
Danzaburou
Level 55
God Stats
2W - 6L
1,488 SR
Queue Stats
84W - 87L
1,496 Elo+
Party 3
Arachne
Arachne
Droid7704
Arachne
Level 66
God Stats
8W - 5L
1,687 SR
Queue Stats
200W - 197L
1,430 Elo+
Party 4
Jormungandr
Jormungandr
Patricius379
Jormungandr
Level 36
God Stats
2W - 6L
1,368 SR
Queue Stats
37W - 39L
1,442 Elo+
Party 4
Baron Samedi
Baron Samedi
julicrak
Baron Samedi
Level 124
God Stats
24W - 14L
1,471 SR
Queue Stats
204W - 209L
1,409 Elo+
Solo
Ymir
Ymir
ncormier88
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 3
Team Averages
Level 56
1,503 SR
1,455 Elo+

VS

Team Averages
Level 55
1,542 SR
1,454 Elo+
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Cabezadevaca
Chernobog
Level 26
God Stats
3W - 7L
1,258 SR
Queue Stats
63W - 64L
1,504 Elo+
Party 1
Anubis
Anubis
LILDRUMM
Anubis
Level 26
God Stats
0W - 3L
1,722 SR
Queue Stats
39W - 57L
1,358 Elo+
Party 2
Hercules
Hercules
blaydo123
Hercules
Level 67
God Stats
0W - 2L
1,722 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
zombiePwnr
Bakasura
Level 69
God Stats
23W - 18L
1,507 SR
Queue Stats
114W - 143L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captcuse67
Danzaburou
16
6 / 0 / 1
9,877
617
10,128
9,955
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Droid7704
Arachne
14
9 / 1 / 6
9,345
584
10,686
9,980
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Patricius379
Jormungandr
15
6 / 3 / 5
9,140
571
6,974
9,866
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
julicrak
Baron Samedi
15
5 / 2 / 7
8,810
551
13,785
10,412
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 10
8,138
509
3,640
13,379
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 2
7,071
442
2,950
11,138
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Cabezadevaca
Chernobog
14
2 / 5 / 1
7,794
487
5,898
10,591
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
LILDRUMM
Anubis
12
1 / 6 / 3
7,103
444
6,214
11,447
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
blaydo123
Hercules
12
1 / 6 / 1
6,956
435
4,856
11,977
5,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
zombiePwnr
Bakasura
12
3 / 10 / 1
7,770
486
6,266
14,322
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
29
Kills
7
8
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
2
0.5
L
Chernobog
Cabezadevaca
Chernobog
2
5
1
0.5
W
Danzaburou
Captcuse67
Danzaburou
6
0
1
6.5
W
Arachne
Droid7704
Arachne
9
1
6
12
L
Anubis
LILDRUMM
Anubis
1
6
3
0.42
W
Jormungandr
Patricius379
Jormungandr
6
3
5
2.83
L
Hercules
blaydo123
Hercules
1
6
1
0.25
W
Baron Samedi
julicrak
Baron Samedi
5
2
7
4.25
W
3
2
10
4
L
Bakasura
zombiePwnr
Bakasura
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,213
Damage
26,184
53,592
Taken
59,475
33,218
Mitigated
25,217
20,930
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,950
385
151
2,297
11,138
9,218
69
2,982
8,156
18,722
0
L
Chernobog
Cabezadevaca
Chernobog
5,898
3,210
0
3,315
10,591
2,311
0
2,584
8,007
0
58,636
W
Danzaburou
Captcuse67
Danzaburou
10,128
2,507
0
5,320
9,955
3,454
1,221
1,349
8,606
0
74,748
W
Arachne
Droid7704
Arachne
10,686
7,005
0
6,156
9,980
4,249
52
2,390
7,450
0
63,534
L
Anubis
LILDRUMM
Anubis
6,214
558
0
3,620
11,447
3,952
406
5,356
6,048
35,876
0
W
Jormungandr
Patricius379
Jormungandr
6,974
847
51
3,067
9,866
5,852
306
875
8,871
48,242
0
L
Hercules
blaydo123
Hercules
4,856
224
103
3,167
11,977
5,328
0
6,772
4,801
0
23,691
W
Baron Samedi
julicrak
Baron Samedi
13,785
892
1,200
3,887
10,412
4,722
454
1,432
8,980
59,758
0
W
3,640
688
0
1,249
13,379
14,941
0
3,266
10,113
13,708
0
L
Bakasura
zombiePwnr
Bakasura
6,266
5,003
0
1,324
14,322
4,408
792
6,139
8,064
0
36,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
36,694
435
Minions Killed
348
0
Camps Cleared
0
1,476,160
Distance Traveled
1,503,772
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,071
442
14
1
0
330,092
3
L
Chernobog
7,794
487
144
9
0
287,901
2
W
Danzaburou
9,877
617
131
8
0
302,252
4
W
Arachne
9,345
584
91
6
0
336,426
2
L
Anubis
7,103
444
55
3
0
248,808
0
W
Jormungandr
9,140
571
103
6
0
291,785
3
L
Hercules
6,956
435
49
3
0
317,146
0
W
Baron Samedi
8,810
551
92
6
0
290,164
11
W
Ymir
8,138
509
18
1
0
255,533
0
L
Bakasura
7,770
486
86
5
0
319,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role