Player Matchup

Athena
Athena
MajorZero0
Athena
Level 105
God Stats
2W - 1L
1,659 SR
Queue Stats
11W - 4L
1,701 Elo+
Party 2
Ymir
Ymir
Poppolo
Ymir
Level 154
God Stats
1W - 0L
1,514 SR
Queue Stats
24W - 10L
1,678 Elo+
Party 2
Camazotz
Camazotz
Reshizard
Camazotz
Level 51
God Stats
1W - 1L
1,274 SR
Queue Stats
9W - 4L
1,711 Elo+
Party 2
Thoth
Thoth
TheMindFlayer
Thoth
Level 149
God Stats
2W - 1L
1,623 SR
Queue Stats
45W - 34L
1,575 Elo+
Party 2
Charybdis
Charybdis
symon97full
Charybdis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,608 Elo+
Party 2
Team Averages
Level 123
1,514 SR
1,654 Elo+

VS

Team Averages
Level 108
1,525 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Axelnerchik
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,613 Elo+
Solo
Hera
Hera
twentyblood
Hera
Level 155
God Stats
7W - 7L
1,572 SR
Queue Stats
602W - 608L
1,521 Elo+
Party 1
Pele
Pele
かららreturn
Pele
Level 129
God Stats
28W - 20L
1,554 SR
Queue Stats
896W - 918L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MajorZero0
Athena
15
4 / 7 / 18
9,909
901
7,253
18,871
26,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Poppolo
Ymir
15
3 / 2 / 18
9,395
854
4,692
12,450
11,091
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Reshizard
Camazotz
16
6 / 4 / 14
9,976
907
16,167
19,732
11,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
12 / 2 / 10
11,008
1,001
16,513
6,863
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
symon97full
Charybdis
15
5 / 1 / 7
9,419
856
7,765
5,140
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 6 / 7
9,624
875
13,923
10,654
3,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
 
Ullr
13
0 / 7 / 10
7,446
677
6,909
12,324
6,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Axelnerchik
Bacchus
14
4 / 5 / 5
8,946
813
6,574
13,479
16,114
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 8
8,619
784
10,288
10,253
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 8
8,938
813
8,652
11,085
4,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
53
30
Kills
15
16
Deaths
31
67
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
6
7
1.42
L
Ullr
 
Ullr
0
7
10
0.71
L
Bacchus
Axelnerchik
Bacchus
4
5
5
1.3
W
Athena
MajorZero0
Athena
4
7
18
1.86
W
Ymir
Poppolo
Ymir
3
2
18
6
W
Camazotz
Reshizard
Camazotz
6
4
14
3.25
W
12
2
10
8.5
W
Charybdis
symon97full
Charybdis
5
1
7
8.5
L
2
7
8
0.86
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,390
Damage
46,346
63,056
Taken
57,795
54,350
Mitigated
34,163
27,133
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,923
6,228
719
1,342
10,654
3,381
1,107
5,969
4,429
0
27,250
L
Ullr
 
Ullr
6,909
1,318
504
878
12,324
6,648
0
6,389
5,407
0
10,013
L
Bacchus
Axelnerchik
Bacchus
6,574
735
409
1,788
13,479
16,114
240
5,889
7,090
11,078
0
W
Athena
MajorZero0
Athena
7,253
955
437
1,178
18,871
26,924
0
4,375
14,496
15,926
0
W
Ymir
Poppolo
Ymir
4,692
458
3,265
4,910
12,450
11,091
300
4,371
8,079
11,962
0
W
Camazotz
Reshizard
Camazotz
16,167
3,885
1,122
12,755
19,732
11,080
1,055
5,148
14,584
0
22,067
W
16,513
214
1,147
1,539
6,863
2,780
2,137
2,081
4,782
31,741
0
W
Charybdis
symon97full
Charybdis
7,765
3,237
0
780
5,140
2,475
2,563
887
4,253
0
27,510
L
10,288
2,644
1,625
1,621
10,253
3,506
405
4,245
5,646
19,806
0
L
8,652
1,413
1,098
2,077
11,085
4,514
0
4,838
5,820
0
16,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,707
Gold Earned
43,573
114
Minions Killed
78
0
Camps Cleared
0
1,077,017
Distance Traveled
1,021,273
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,624
875
37
3
0
190,555
0
L
Ullr
7,446
677
6
1
0
204,930
3
L
Bacchus
8,946
813
8
1
0
208,639
0
W
Athena
9,909
901
14
1
0
210,798
0
W
Ymir
9,395
854
11
1
0
237,948
0
W
Camazotz
9,976
907
6
1
0
221,438
1
W
Thoth
11,008
1,001
45
4
0
241,564
0
W
Charybdis
9,419
856
38
3
0
165,269
0
L
Hera
8,619
784
18
2
0
207,211
1
L
Pele
8,938
813
9
1
0
209,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role