Player Matchup

King Arthur
King Arthur
Dioscoroui
King Arthur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 2
Medusa
Medusa
Snittyx
Medusa
Level 42
God Stats
42W - 44L
1,491 SR
Queue Stats
53W - 62L
1,353 Elo+
Party 2
Kuzenbo
Kuzenbo
Zeus2504
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,322 Elo+
Party 2
Bakasura
Bakasura
dijqk
Bakasura
Level 49
God Stats
2W - 2L
1,397 SR
Queue Stats
120W - 128L
1,422 Elo+
Solo
Merlin
Merlin
orbitalkartoffel
Merlin
Level 26
God Stats
0W - 7L
1,284 SR
Queue Stats
28W - 34L
1,373 Elo+
Party 2
Team Averages
Level 32
1,435 SR
1,396 Elo+

VS

Team Averages
Level 54
1,507 SR
1,395 Elo+
Mulan
Mulan
QUITUCHO
Mulan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 100L
1,332 Elo+
Solo
Kukulkan
Kukulkan
Theppz
Kukulkan
Level 26
God Stats
1W - 0L
1,493 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 3
Arachne
Arachne
Wagenius
Arachne
Level 84
God Stats
3W - 1L
1,598 SR
Queue Stats
96W - 132L
1,341 Elo+
Party 3
Baron Samedi
Baron Samedi
kennypowerr
Baron Samedi
Level 117
God Stats
3W - 2L
1,446 SR
Queue Stats
243W - 230L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
zesroox
Danzaburou
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 13L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dioscoroui
King Arthur
19
6 / 5 / 11
12,854
476
17,880
23,105
26,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Snittyx
Medusa
17
0 / 4 / 4
10,460
387
7,831
14,974
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Zeus2504
Kuzenbo
15
2 / 6 / 8
10,515
389
10,265
20,207
26,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
dijqk
Bakasura
20
9 / 8 / 6
14,093
522
17,494
25,448
14,841
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 4
11,797
437
11,444
13,586
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
QUITUCHO
Mulan
18
3 / 5 / 17
12,594
466
11,105
25,636
19,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Theppz
Kukulkan
20
17 / 3 / 7
15,555
576
35,487
14,325
6,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Wagenius
Arachne
18
2 / 8 / 12
12,928
479
6,484
24,712
10,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
kennypowerr
Baron Samedi
17
3 / 4 / 17
12,851
476
9,042
22,394
27,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
zesroox
Danzaburou
19
4 / 2 / 9
13,435
498
12,735
17,734
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
21
Kills
29
29
Deaths
22
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dioscoroui
King Arthur
6
5
11
2.3
W
Mulan
QUITUCHO
Mulan
3
5
17
2.3
L
Medusa
Snittyx
Medusa
0
4
4
0.5
W
Kukulkan
Theppz
Kukulkan
17
3
7
6.83
W
Arachne
Wagenius
Arachne
2
8
12
1
L
Kuzenbo
Zeus2504
Kuzenbo
2
6
8
1
L
Bakasura
dijqk
Bakasura
9
8
6
1.5
W
Baron Samedi
kennypowerr
Baron Samedi
3
4
17
2.88
L
4
6
4
1
W
Danzaburou
zesroox
Danzaburou
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,914
Damage
74,853
97,320
Taken
104,801
78,163
Mitigated
72,081
12,304
Healing
35,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dioscoroui
King Arthur
17,880
1,008
0
3,540
23,105
26,819
0
11,766
10,893
18,289
62,573
W
Mulan
QUITUCHO
Mulan
11,105
829
0
5,629
25,636
19,592
626
7,875
17,446
13,371
48,844
L
Medusa
Snittyx
Medusa
7,831
2,128
0
2,678
14,974
5,138
594
4,671
10,260
0
89,832
W
Kukulkan
Theppz
Kukulkan
35,487
3,647
1,722
4,942
14,325
6,512
634
5,211
8,589
116,460
0
W
Arachne
Wagenius
Arachne
6,484
3,901
0
8,863
24,712
10,466
1,853
6,646
17,643
0
69,135
L
Kuzenbo
Zeus2504
Kuzenbo
10,265
2,233
0
1,304
20,207
26,007
252
11,772
8,121
31,393
0
L
Bakasura
dijqk
Bakasura
17,494
12,877
0
3,082
25,448
14,841
197
10,909
14,254
0
120,670
W
Baron Samedi
kennypowerr
Baron Samedi
9,042
1,046
1,421
7,432
22,394
27,505
596
6,532
15,056
46,357
0
L
11,444
601
89
1,611
13,586
5,358
261
8,183
5,281
49,407
0
W
Danzaburou
zesroox
Danzaburou
12,735
4,575
0
5,891
17,734
8,006
6,383
2,937
14,797
0
101,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,719
Gold Earned
67,363
632
Minions Killed
557
0
Camps Cleared
0
2,470,815
Distance Traveled
2,444,643
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,854
476
147
5
0
527,791
7
W
Mulan
12,594
466
111
4
0
513,032
3
L
Medusa
10,460
387
149
6
0
463,722
6
W
Kukulkan
15,555
576
159
6
0
482,255
0
W
Arachne
12,928
479
114
4
0
516,290
9
L
Kuzenbo
10,515
389
42
2
0
518,058
4
L
Bakasura
14,093
522
201
7
0
491,328
0
W
Baron Samedi
12,851
476
44
2
0
467,155
4
L
Merlin
11,797
437
93
3
0
469,916
6
W
Danzaburou
13,435
498
129
5
0
465,911
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role