Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AlejoSKN
Eset
Level 110
God Stats
3W - 1L
1,889 SR
Queue Stats
231W - 241L
1,460 Elo+
Solo
Jing Wei
Jing Wei
DaBoiDamon
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,557 Elo+
Party 2
Sobek
Sobek
TetraTex
Sobek
Level 106
God Stats
1W - 1L
1,747 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Odin
Odin
TotalWilmod
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 124
1,627 SR
1,504 Elo+

VS

Team Averages
Level 124
1,552 SR
1,589 Elo+
Tyr
Tyr
GhostOfTheGreat
Tyr
Level 152
God Stats
1W - 0L
1,398 SR
Queue Stats
18W - 11L
1,631 Elo+
Solo
Loki
Loki
Kojiró
Loki
Level 125
God Stats
157W - 96L
1,660 SR
Queue Stats
602W - 466L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
LetsMove
Kukulkan
Level 160
God Stats
249W - 228L
1,612 SR
Queue Stats
803W - 793L
1,599 Elo+
Solo
Charybdis
Charybdis
Phαntom
Charybdis
Level 160
God Stats
8W - 8L
1,562 SR
Queue Stats
454W - 472L
1,509 Elo+
Solo
Ra
Ra
evesning
Ra
Level 25
God Stats
47W - 45L
1,528 SR
Queue Stats
107W - 81L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
0 / 8 / 3
10,184
1,018
13,670
14,352
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
15
0 / 10 / 2
8,448
845
7,933
17,920
5,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DaBoiDamon
Jing Wei
15
2 / 0 / 1
9,419
942
4,875
5,617
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
TetraTex
Sobek
15
1 / 1 / 2
10,102
1,010
3,450
14,400
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 2
9,174
917
2,845
13,129
12,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

140

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 9
10,810
1,081
14,054
14,953
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Kojiró
Loki
17
9 / 1 / 8
10,917
1,092
16,374
6,258
2,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
LetsMove
Kukulkan
16
2 / 1 / 10
9,746
975
9,574
5,315
1,877
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Phαntom
Charybdis
17
4 / 0 / 11
10,920
1,092
14,186
7,883
2,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 9
9,564
956
5,352
2,896
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
4
Kills
25
25
Deaths
4
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
8
3
0.19
L
Eset
0
10
2
0.1
L
Jing Wei
DaBoiDamon
Jing Wei
2
0
1
2.5
W
10
1
9
14.5
W
Loki
Kojiró
Loki
9
1
8
13
W
Kukulkan
LetsMove
Kukulkan
2
1
10
7
W
Charybdis
Phαntom
Charybdis
4
0
11
9.5
L
Sobek
TetraTex
Sobek
1
1
2
2
L
1
6
2
0.33
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
59,540
65,418
Taken
37,305
42,774
Mitigated
19,358
5,808
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,670
821
148
1,499
14,352
4,623
0
1,871
12,181
49,834
0
L
Eset
7,933
615
313
859
17,920
5,843
0
2,313
15,333
27,215
0
L
Jing Wei
DaBoiDamon
Jing Wei
4,875
3,749
0
862
5,617
2,032
0
1,806
3,727
0
27,270
W
14,054
2,066
0
3,484
14,953
11,510
0
8,032
6,921
0
23,755
W
Loki
Kojiró
Loki
16,374
4,132
0
0
6,258
2,251
0
4,417
1,841
0
29,629
W
Kukulkan
LetsMove
Kukulkan
9,574
543
0
0
5,315
1,877
0
4,064
1,251
34,067
0
W
Charybdis
Phαntom
Charybdis
14,186
8,051
0
1,184
7,883
2,673
0
6,554
1,329
0
35,114
L
Sobek
TetraTex
Sobek
3,450
570
0
2,038
14,400
17,904
0
5,602
8,713
9,635
0
L
2,845
619
9
80
13,129
12,372
0
3,334
9,584
0
8,218
W
5,352
312
1,536
656
2,896
1,047
0
1,986
910
27,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
51,957
192
Minions Killed
218
6
Camps Cleared
12
927,462
Distance Traveled
1,057,922
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,184
1,018
90
9
2
186,785
3
L
Eset
8,448
845
37
4
1
173,755
0
L
Jing Wei
9,419
942
50
5
2
170,015
0
W
Tyr
10,810
1,081
13
1
4
242,942
1
W
Loki
10,917
1,092
24
2
2
218,176
0
W
Kukulkan
9,746
975
64
6
2
190,274
0
W
Charybdis
10,920
1,092
41
4
2
195,895
1
L
Sobek
10,102
1,010
5
1
0
201,594
0
L
Odin
9,174
917
10
1
1
195,313
0
W
Ra
9,564
956
76
8
2
210,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role