Player Matchup

Chaac
Chaac
Adroit Hope
Chaac
Level 134
God Stats
1W - 1L
1,352 SR
Queue Stats
215W - 75L
1,703 Elo+
Party 1
Skadi
Skadi
BangStick 7
Skadi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,431 Elo+
Solo
Olorun
Olorun
DrakesRedHot
Olorun
Level 7
God Stats
2W - 0L
1,879 SR
Queue Stats
12W - 4L
1,656 Elo+
Party 1
Team Averages
Level 68
1,577 SR
1,597 Elo+

VS

Team Averages
Level 82
1,471 SR
1,488 Elo+
Tiamat
Tiamat
Gkub1ack
Tiamat
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
7W - 8L
1,417 Elo+
Party 2
Bellona
Bellona
IDGARBAGE
Bellona
Level 59
God Stats
6W - 7L
1,609 SR
Queue Stats
11W - 14L
1,390 Elo+
Party 2
Cabrakan
Cabrakan
RiskyPancake777
Cabrakan
Level 159
God Stats
0W - 3L
1,525 SR
Queue Stats
188W - 124L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
10,625
817
11,328
17,117
14,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 6 / 8
9,049
696
5,898
8,942
2,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
9 / 5 / 5
10,522
809
12,697
11,051
3,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gkub1ack
Tiamat
9
0 / 6 / 4
7,842
603
3,376
8,207
4,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
IDGARBAGE
Bellona
11
1 / 3 / 4
8,466
651
5,448
11,182
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
15
11 / 7 / 2
11,065
851
20,408
17,597
13,473
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
12
13
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
2
6
8
1
W
Olorun
9
5
5
2.3
L
Tiamat
Gkub1ack
Tiamat
0
6
4
0.33
L
Bellona
IDGARBAGE
Bellona
1
3
4
1
L
Cabrakan
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
29,232
37,110
Taken
36,986
20,292
Mitigated
28,332
13,930
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,328
3,337
683
8,596
17,117
14,538
370
9,342
7,443
0
27,514
W
5,898
1,025
0
316
8,942
2,080
54
6,844
1,961
0
24,279
W
Olorun
12,697
7,661
1,068
3,267
11,051
3,674
1,948
7,989
2,953
48,780
0
L
Tiamat
Gkub1ack
Tiamat
3,376
622
44
788
8,207
4,183
0
3,438
4,595
12,083
0
L
Bellona
IDGARBAGE
Bellona
5,448
2,836
423
4,034
11,182
10,676
704
3,956
6,930
0
19,829
L
Cabrakan
20,408
1,694
0
3,193
17,597
13,473
1,062
5,625
11,467
44,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
27,373
156
Minions Killed
118
9
Camps Cleared
3
715,681
Distance Traveled
523,621
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,625
817
42
3
2
257,419
1
W
Skadi
9,049
696
29
2
2
231,513
0
W
Olorun
10,522
809
85
7
5
226,749
2
L
Tiamat
7,842
603
20
2
0
124,497
0
L
Bellona
8,466
651
40
3
1
199,216
1
L
Cabrakan
11,065
851
58
4
2
199,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role