Player Matchup

Hun Batz
Hun Batz
Birnuud
Hun Batz
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 121L
1,532 Elo+
Solo
Vulcan
Vulcan
Simple Rickie
Vulcan
Level 34
God Stats
1W - 1L
1,637 SR
Queue Stats
25W - 21L
1,521 Elo+
Solo
Cerberus
Cerberus
THExWOLFxOFx0DlN
Cerberus
Level 17
God Stats
2W - 3L
1,417 SR
Queue Stats
21W - 35L
1,373 Elo+
Party 2
Horus
Horus
THExWOLFxOFxODIN
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,447 Elo+
Party 2
Chang'e
Chang'e
TheeWhisper
Chang'e
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,125 Elo+
Solo
Team Averages
Level 40
1,511 SR
1,400 Elo+

VS

Team Averages
Level 91
1,722 SR
1,592 Elo+
Sylvanus
Sylvanus
Compy Kibble
Sylvanus
Level 120
God Stats
11W - 7L
1,602 SR
Queue Stats
111W - 71L
1,583 Elo+
Party 1
Neith
Neith
Deathblo0ms
Neith
Level 44
God Stats
55W - 44L
1,637 SR
Queue Stats
99W - 69L
1,610 Elo+
Party 1
Cerberus
Cerberus
EmeraldRapier22
Cerberus
Level 60
God Stats
4W - 3L
1,447 SR
Queue Stats
48W - 49L
1,460 Elo+
Solo
Anubis
Anubis
Gjallarhorn8699
Anubis
Level 108
God Stats
1W - 0L
1,859 SR
Queue Stats
24W - 18L
1,650 Elo+
Party 1
Nemesis
Nemesis
Sqittlz
Nemesis
Level 125
God Stats
2W - 0L
2,065 SR
Queue Stats
21W - 12L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Birnuud
Hun Batz
14
1 / 17 / 2
8,507
945
14,518
23,666
8,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 9 / 0
9,038
1,004
10,924
13,584
2,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 10 / 2
7,991
888
4,712
28,867
24,276
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 8 / 1
7,797
866
6,832
20,799
14,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
TheeWhisper
Chang'e
14
0 / 10 / 2
8,438
938
7,819
21,989
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Compy Kibble
Sylvanus
19
15 / 1 / 27
12,171
1,352
19,316
9,565
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 28
10,404
1,156
18,197
4,929
1,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
17
7 / 0 / 25
10,206
1,134
14,156
12,296
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

18
16 / 1 / 22
10,977
1,220
27,068
10,581
4,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Sqittlz
Nemesis
18
13 / 1 / 22
12,236
1,360
19,635
12,676
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
178
3
Kills
54
54
Deaths
3
7
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Birnuud
Hun Batz
1
17
2
0.12
W
Sylvanus
Compy Kibble
Sylvanus
15
1
27
28.5
W
3
0
28
17
W
Cerberus
7
0
25
19.5
W
16
1
22
27
L
2
9
0
0.22
W
Nemesis
Sqittlz
Nemesis
13
1
22
24
L
0
10
2
0.1
L
0
8
1
0.06
L
Chang'e
TheeWhisper
Chang'e
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,805
Damage
98,372
108,905
Taken
50,047
54,842
Mitigated
26,536
20,918
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Birnuud
Hun Batz
14,518
4,064
139
1,210
23,666
8,278
0
12,134
11,254
0
32,267
W
Sylvanus
Compy Kibble
Sylvanus
19,316
2,287
2,997
5,404
9,565
4,323
0
5,054
4,353
30,114
0
W
18,197
12,221
455
1,139
4,929
1,717
0
2,139
2,584
0
28,871
W
Cerberus
14,156
975
95
5,310
12,296
10,977
0
5,816
6,157
28,172
0
W
27,068
1,812
0
6,458
10,581
4,426
0
5,280
5,264
39,875
0
L
10,924
3,126
0
27
13,584
2,814
0
8,348
5,205
20,340
0
W
Nemesis
Sqittlz
Nemesis
19,635
11,213
0
2,695
12,676
5,093
0
5,166
7,434
0
37,908
L
4,712
341
0
7,662
28,867
24,276
0
17,735
10,431
10,188
0
L
6,832
4,129
2,179
2,902
20,799
14,515
0
11,941
8,476
0
9,936
L
Chang'e
TheeWhisper
Chang'e
7,819
0
3,154
3,645
21,989
4,959
0
8,872
12,999
37,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
55,994
150
Minions Killed
162
4
Camps Cleared
10
777,155
Distance Traveled
928,839
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,507
945
37
4
1
163,858
0
W
Sylvanus
12,171
1,352
27
3
2
174,979
1
W
Neith
10,404
1,156
25
3
1
189,063
0
W
Cerberus
10,206
1,134
42
5
0
196,140
0
W
Anubis
10,977
1,220
30
3
0
151,801
2
L
Vulcan
9,038
1,004
28
3
3
149,305
0
W
Nemesis
12,236
1,360
38
4
7
216,856
0
L
Cerberus
7,991
888
18
2
0
146,611
1
L
Horus
7,797
866
7
1
0
145,749
0
L
Chang'e
8,438
938
60
7
0
171,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role