Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Alejonn
Bastet
Level 89
God Stats
31W - 39L
1,440 SR
Queue Stats
279W - 328L
1,405 Elo+
Solo
Neith
Neith
Exaudi88
Neith
Level 82
God Stats
21W - 24L
1,447 SR
Queue Stats
277W - 319L
1,367 Elo+
Solo
Bellona
Bellona
Kochaka
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
boss_1991_war
Ymir
Level 39
God Stats
9W - 16L
1,507 SR
Queue Stats
111W - 131L
1,332 Elo+
Party 2
Team Averages
Level 62
1,479 SR
1,421 Elo+

VS

Team Averages
Level 55
1,372 SR
1,342 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bodils0n
Guan Yu
Level 23
God Stats
2W - 5L
1,180 SR
Queue Stats
10W - 23L
1,266 Elo+
Party 1
Ah Puch
Ah Puch
IIWonderLandsII
Ah Puch
Level 42
God Stats
3W - 3L
1,452 SR
Queue Stats
60W - 94L
1,290 Elo+
Party 1
Poseidon
Poseidon
marquisio59
Poseidon
Level 29
God Stats
4W - 4L
1,431 SR
Queue Stats
17W - 25L
1,293 Elo+
Party 3
Hou Yi
Hou Yi
zyknok 60fps
Hou Yi
Level 96
God Stats
1W - 1L
1,298 SR
Queue Stats
25W - 32L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 1
5,668
436
2,739
8,560
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
Alejonn
Bastet
11
1 / 4 / 1
6,615
509
5,343
10,642
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Exaudi88
Neith
10
1 / 4 / 2
6,041
465
5,264
6,848
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Kochaka
Bellona
8
0 / 8 / 1
4,881
375
2,767
9,956
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 5 / 1
6,631
510
2,718
14,219
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
16 / 0 / 0
8,893
684
13,901
7,993
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Bodils0n
Guan Yu
11
0 / 0 / 3
6,606
508
4,138
9,028
5,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 5
7,945
611
6,116
6,595
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
marquisio59
Poseidon
11
2 / 3 / 1
6,508
501
6,475
5,852
1,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
10
2 / 0 / 5
6,475
498
5,616
6,381
1,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
23
23
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Loki
 
Loki
16
0
0
16
L
Bastet
Alejonn
Bastet
1
4
1
0.38
W
Guan Yu
Bodils0n
Guan Yu
0
0
3
1.5
L
Neith
Exaudi88
Neith
1
4
2
0.5
W
3
1
5
5.5
L
Bellona
Kochaka
Bellona
0
8
1
0.06
L
1
5
1
0.3
W
Poseidon
marquisio59
Poseidon
2
3
1
0.83
W
Hou Yi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
36,246
50,225
Taken
35,849
25,343
Mitigated
12,840
9,834
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,739
764
1,544
1,783
8,560
6,063
352
2,309
6,245
19,100
5,383
W
Loki
 
Loki
13,901
4,313
0
4,003
7,993
2,710
0
558
7,435
0
49,632
L
Bastet
Alejonn
Bastet
5,343
1,335
0
3,110
10,642
2,856
0
2,064
8,491
0
39,183
W
Guan Yu
Bodils0n
Guan Yu
4,138
291
220
3,602
9,028
5,248
1,237
1,954
7,074
0
27,997
L
Neith
Exaudi88
Neith
5,264
2,013
0
1,350
6,848
2,211
745
2,051
4,744
0
36,298
W
6,116
601
0
3,910
6,595
2,025
486
899
5,696
45,430
0
L
Bellona
Kochaka
Bellona
2,767
646
0
293
9,956
6,861
0
2,334
7,390
0
8,948
L
2,718
798
0
1,754
14,219
7,352
0
3,279
10,764
31,019
0
W
Poseidon
marquisio59
Poseidon
6,475
396
0
250
5,852
1,211
102
739
5,113
43,377
0
W
Hou Yi
5,616
2,687
686
1,656
6,381
1,646
0
993
5,388
0
24,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
36,427
273
Minions Killed
363
0
Camps Cleared
0
1,149,885
Distance Traveled
1,372,576
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,668
436
52
4
0
213,321
0
W
Loki
8,893
684
86
7
0
316,264
4
L
Bastet
6,615
509
79
6
0
285,472
1
W
Guan Yu
6,606
508
61
5
0
294,639
1
L
Neith
6,041
465
66
5
0
202,114
0
W
Ah Puch
7,945
611
92
7
0
251,461
5
L
Bellona
4,881
375
15
1
0
246,174
1
L
Ymir
6,631
510
61
5
0
202,804
0
W
Poseidon
6,508
501
83
6
0
251,641
0
W
Hou Yi
6,475
498
41
3
0
258,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role