Player Matchup

Sylvanus
Sylvanus
BakaGrustle
Sylvanus
Level 129
God Stats
1W - 3L
1,305 SR
Queue Stats
316W - 289L
1,554 Elo+
Party 2
Ganesha
Ganesha
CholitoALaCarne
Ganesha
Level 109
God Stats
0W - 1L
1,263 SR
Queue Stats
205W - 169L
1,529 Elo+
Party 2
Rama
Rama
Congolopo
Rama
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 32L
1,498 Elo+
Party 1
Ratatoskr
Ratatoskr
DanzaBigFatBalls
Ratatoskr
Level 152
God Stats
1W - 2L
1,451 SR
Queue Stats
215W - 185L
1,569 Elo+
Party 2
Medusa
Medusa
Pleorb
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,621 Elo+
Party 1
Team Averages
Level 125
1,447 SR
1,554 Elo+

VS

Team Averages
Level 142
1,554 SR
1,536 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ExcellLance
Ymir
Level 138
God Stats
7W - 4L
1,622 SR
Queue Stats
550W - 544L
1,502 Elo+
Solo
Janus
Janus
Hi iiM AmPeD
Janus
Level 126
God Stats
4W - 1L
1,718 SR
Queue Stats
256W - 272L
1,554 Elo+
Solo
Baba Yaga
Baba Yaga
RagetheImmortal
Baba Yaga
Level 142
God Stats
2W - 0L
1,485 SR
Queue Stats
52W - 41L
1,602 Elo+
Solo
Bakasura
Bakasura
beast4827
Bakasura
Level 144
God Stats
1W - 3L
1,444 SR
Queue Stats
496W - 524L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BakaGrustle
Sylvanus
18
3 / 4 / 10
11,187
699
14,249
19,163
22,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 6 / 13
10,092
631
16,289
16,363
8,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
18
3 / 3 / 9
10,940
684
22,691
10,576
4,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
19
7 / 3 / 9
11,820
739
15,170
16,849
14,155
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Pleorb
Medusa
18
3 / 7 / 11
11,819
739
27,678
15,604
6,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
5 / 2 / 15
12,052
753
14,001
30,700
48,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 2 / 14
11,832
740
11,089
29,161
40,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
5 / 3 / 12
12,144
759
19,273
14,043
7,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
RagetheImmortal
Baba Yaga
19
0 / 3 / 21
11,103
694
11,981
16,979
18,989
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
beast4827
Bakasura
18
8 / 6 / 11
11,823
739
15,053
22,076
12,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
96
16
Kills
23
23
Deaths
16
52
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
15
6.25
L
Sylvanus
BakaGrustle
Sylvanus
3
4
10
2
L
0
6
13
1.08
L
Rama
3
3
9
2.5
L
Ratatoskr
7
3
9
3.83
W
5
2
14
6
W
5
3
12
3.67
L
Medusa
Pleorb
Medusa
3
7
11
1.21
W
Baba Yaga
RagetheImmortal
Baba Yaga
0
3
21
3.5
W
Bakasura
beast4827
Bakasura
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,077
Damage
71,397
78,555
Taken
112,959
54,849
Mitigated
127,946
32,330
Healing
48,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,001
2,470
19,713
10,361
30,700
48,362
927
7,292
23,115
21,477
0
L
Sylvanus
BakaGrustle
Sylvanus
14,249
3,332
9,612
7,376
19,163
22,063
459
13,933
4,463
20,449
0
L
16,289
780
1,916
1,941
16,363
8,208
820
12,427
3,796
27,903
0
L
Rama
22,691
11,800
0
1,530
10,576
4,286
2,125
8,298
2,098
0
43,562
L
Ratatoskr
15,170
1,200
1,562
4,841
16,849
14,155
652
11,344
4,875
0
27,506
W
11,089
1,957
1,854
2,789
29,161
40,663
217
10,094
18,711
19,466
0
W
19,273
1,330
2,051
917
14,043
7,432
877
3,873
10,033
50,513
0
L
Medusa
Pleorb
Medusa
27,678
9,280
1,672
1,880
15,604
6,137
2,421
10,342
4,182
0
49,509
W
Baba Yaga
RagetheImmortal
Baba Yaga
11,981
1,637
1,588
2,286
16,979
18,989
1,061
3,906
12,856
45,896
0
W
Bakasura
beast4827
Bakasura
15,053
10,507
3,203
4,191
22,076
12,500
2,593
5,373
16,432
0
18,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
58,954
187
Minions Killed
202
0
Camps Cleared
0
1,374,653
Distance Traveled
1,430,707
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,052
753
29
2
0
267,905
0
L
Sylvanus
11,187
699
31
2
0
244,222
0
L
Ganesha
10,092
631
0
0
0
274,217
0
L
Rama
10,940
684
69
4
0
264,353
2
L
Ratatoskr
11,820
739
39
2
0
314,968
1
W
Ymir
11,832
740
16
1
0
282,831
0
W
Janus
12,144
759
56
4
0
304,566
3
L
Medusa
11,819
739
48
3
0
276,893
0
W
Baba Yaga
11,103
694
67
4
0
278,397
1
W
Bakasura
11,823
739
34
2
0
297,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role