Player Matchup

Zhong Kui
Zhong Kui
ElusiveSnaps
Zhong Kui
Level 87
God Stats
2W - 1L
1,650 SR
Queue Stats
116W - 97L
1,575 Elo+
Solo
Danzaburou
Danzaburou
FabledDodecapus
Danzaburou
Level 127
God Stats
2W - 1L
1,711 SR
Queue Stats
109W - 96L
1,612 Elo+
Solo
Fafnir
Fafnir
Frances_Finest
Fafnir
Level 129
God Stats
3W - 2L
1,471 SR
Queue Stats
222W - 174L
1,568 Elo+
Solo
Aphrodite
Aphrodite
RevanTheGod
Aphrodite
Level 159
God Stats
4W - 3L
1,521 SR
Queue Stats
183W - 173L
1,552 Elo+
Solo
Ullr
Ullr
cheesepotato
Ullr
Level 147
God Stats
4W - 4L
1,545 SR
Queue Stats
619W - 517L
1,634 Elo+
Solo
Team Averages
Level 130
1,580 SR
1,588 Elo+

VS

Team Averages
Level 123
1,414 SR
1,569 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BakaBillSan
Skadi
Level 152
God Stats
3W - 2L
1,511 SR
Queue Stats
462W - 407L
1,592 Elo+
Solo
Hel
Hel
DDragon21
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 167L
1,575 Elo+
Solo
Atlas
Atlas
Il Hel lI
Atlas
Level 141
God Stats
0W - 2L
1,229 SR
Queue Stats
226W - 216L
1,584 Elo+
Solo
Xbalanque
Xbalanque
JxMoe
Xbalanque
Level 92
God Stats
0W - 2L
1,329 SR
Queue Stats
230W - 180L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElusiveSnaps
Zhong Kui
17
10 / 1 / 10
10,112
1,011
18,421
14,464
13,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
FabledDodecapus
Danzaburou
14
1 / 3 / 13
8,805
881
9,690
11,820
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 21
10,129
1,013
5,369
15,854
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
RevanTheGod
Aphrodite
15
3 / 3 / 9
9,276
928
8,372
12,000
6,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 2 / 13
9,784
978
13,497
11,346
5,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 1
7,904
790
3,173
13,715
11,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 4
9,100
910
15,046
9,226
3,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 8
7,924
792
5,805
10,391
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Il Hel lI
Atlas
14
0 / 3 / 5
8,262
826
9,295
14,857
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
JxMoe
Xbalanque
15
3 / 5 / 5
8,853
885
13,711
11,748
3,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
22
Kills
8
10
Deaths
22
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
1
0.5
L
3
5
4
1
L
0
4
8
1
W
Zhong Kui
ElusiveSnaps
Zhong Kui
10
1
10
15
W
Danzaburou
FabledDodecapus
Danzaburou
1
3
13
2.5
W
1
1
21
11.5
L
Atlas
Il Hel lI
Atlas
0
3
5
0.83
L
Xbalanque
JxMoe
Xbalanque
3
5
5
1.1
W
Aphrodite
RevanTheGod
Aphrodite
3
3
9
2.5
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,349
Damage
47,030
65,484
Taken
59,937
51,917
Mitigated
38,346
30,210
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,173
897
748
877
13,715
11,516
336
7,126
6,589
0
6,092
L
15,046
4,236
993
319
9,226
3,107
1,087
4,989
4,237
0
31,694
L
5,805
539
9,411
4,464
10,391
3,835
497
6,062
4,329
14,358
0
W
Zhong Kui
ElusiveSnaps
Zhong Kui
18,421
1,346
1,420
3,270
14,464
13,848
970
3,067
11,397
25,845
0
W
Danzaburou
FabledDodecapus
Danzaburou
9,690
2,944
1,543
2,500
11,820
5,170
2,283
2,770
9,050
0
32,532
W
5,369
1,002
1,233
4,565
15,854
20,256
413
4,394
11,460
10,817
0
L
Atlas
Il Hel lI
Atlas
9,295
2,607
470
1,808
14,857
16,148
157
7,425
7,432
18,431
0
L
Xbalanque
JxMoe
Xbalanque
13,711
2,713
883
1,031
11,748
3,740
1,528
6,560
5,188
0
22,619
W
Aphrodite
RevanTheGod
Aphrodite
8,372
1,212
6,906
4,888
12,000
6,786
327
3,829
8,171
21,132
0
W
13,497
4,362
2,626
1,259
11,346
5,857
2,104
1,040
10,306
0
28,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
42,043
128
Minions Killed
99
0
Camps Cleared
0
1,020,111
Distance Traveled
875,983
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,904
790
5
1
0
165,423
5
L
Skadi
9,100
910
28
3
0
157,307
0
L
Hel
7,924
792
26
3
0
174,113
1
W
Zhong Kui
10,112
1,011
16
2
0
218,799
3
W
Danzaburou
8,805
881
39
4
0
189,852
0
W
Fafnir
10,129
1,013
4
0
0
209,353
0
L
Atlas
8,262
826
8
1
0
186,008
6
L
Xbalanque
8,853
885
32
3
0
193,132
0
W
Aphrodite
9,276
928
41
4
0
207,879
1
W
Ullr
9,784
978
28
3
0
194,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role