Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
HEROJO_86
Chiron
Silver I
Level 152
God Stats
7W - 3L
1,757 SR
Queue Stats
625W - 652L
1,142 MMR
Solo
Nike
Nike
Gold IV
Nekros_Q8
Nike
Gold IV
Level 126
God Stats
14W - 9L
1,531 SR
Queue Stats
135W - 141L
1,297 MMR
Solo
Zeus
Zeus
Gold V
ThreeHeadedDoggo
Zeus
Gold V
Level 93
God Stats
1W - 1L
2,004 SR
Queue Stats
292W - 298L
1,342 MMR
Solo
Sylvanus
Sylvanus
Silver I
Zza_M_P-oO
Sylvanus
Silver I
Level 126
God Stats
7W - 9L
1,458 SR
Queue Stats
211W - 230L
1,216 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,650 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,528 SR
1,266 MMR
Bellona
Bellona
Bronze III
Dylan_moorcroft
Bellona
Bronze III
Level 65
God Stats
4W - 5L
1,430 SR
Queue Stats
14W - 30L
1,500 MMR
Party 1
Ullr
Ullr
Silver II
Enigma_HHI
Ullr
Silver II
Level 87
God Stats
7W - 10L
1,413 SR
Queue Stats
107W - 122L
1,083 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
KoKoDaCoconut_
Tsukuyomi
Gold V
Level 98
God Stats
6W - 4L
1,678 SR
Queue Stats
129W - 138L
1,228 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Og-halfcast
Baron Samedi
Gold IV
Level 127
God Stats
9W - 4L
1,578 SR
Queue Stats
301W - 321L
1,370 MMR
Solo
Khepri
Khepri
Silver I
Termit1488
Khepri
Silver I
Level 157
God Stats
19W - 20L
1,542 SR
Queue Stats
598W - 611L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 1 / 14
8,448
563
6,025
8,151
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
HEROJO_86
Chiron
14
3 / 1 / 2
8,404
560
7,071
8,573
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
15
4 / 2 / 7
8,964
598
8,994
13,197
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
9 / 0 / 4
9,281
619
10,273
2,788
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zza_M_P-oO
Sylvanus
13
3 / 0 / 10
7,553
504
7,890
8,768
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
CliodhnaAthenaKaliGilgamesh

VS

Bans
MulanBastetAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,034
469
7,772
14,129
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 1
6,783
452
3,078
9,105
2,555
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
11
2 / 8 / 1
7,060
471
6,139
11,603
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Og-halfcast
Baron Samedi
13
0 / 3 / 1
7,359
491
2,390
7,243
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
Termit1488
Khepri
10
1 / 4 / 0
6,267
418
3,755
12,363
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
23
Kills
4
4
Deaths
23
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
14
11
L
1
6
0
0.17
L
0
2
1
0.25
W
Chiron
HEROJO_86
Chiron
3
1
2
4
L
Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
2
8
1
0.31
W
Nike
4
2
7
3.75
L
Baron Samedi
Og-halfcast
Baron Samedi
0
3
1
0.17
L
Khepri
Termit1488
Khepri
1
4
0
0.25
W
9
0
4
11
W
Sylvanus
Zza_M_P-oO
Sylvanus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,253
Damage
23,134
41,477
Taken
54,443
18,087
Mitigated
24,407
11,494
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,025
1,610
5
1,238
8,151
2,000
196
157
7,952
58,551
0
L
7,772
2,433
0
3,724
14,129
8,802
0
3,998
9,169
0
37,963
L
3,078
1,167
0
726
9,105
2,555
0
2,490
6,568
0
44,639
W
Chiron
HEROJO_86
Chiron
7,071
2,295
597
3,144
8,573
2,803
184
1,742
6,831
0
56,528
L
Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
6,139
875
0
2,474
11,603
2,845
0
6,341
4,969
0
35,921
W
Nike
8,994
1,180
0
1,880
13,197
7,992
0
237
12,297
5,096
52,113
L
Baron Samedi
Og-halfcast
Baron Samedi
2,390
245
292
2,089
7,243
2,713
0
4,608
2,488
49,111
0
L
Khepri
Termit1488
Khepri
3,755
376
0
2,510
12,363
7,492
0
5,925
6,225
22,805
0
W
10,273
1,471
0
1,060
2,788
940
34
953
1,835
66,142
0
W
Sylvanus
Zza_M_P-oO
Sylvanus
7,890
2,964
861
2,709
8,768
4,352
0
3,056
5,673
26,066
7,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
34,503
487
Minions Killed
377
0
Camps Cleared
0
1,518,534
Distance Traveled
1,442,563
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,448
563
92
6
0
294,167
3
L
Bellona
7,034
469
87
6
0
288,892
3
L
Ullr
6,783
452
82
5
0
295,756
5
W
Chiron
8,404
560
92
6
0
280,529
4
L
Tsukuyomi
7,060
471
61
4
0
273,712
4
W
Nike
8,964
598
112
7
0
324,442
4
L
Baron Samedi
7,359
491
99
7
0
286,930
4
L
Khepri
6,267
418
48
3
0
297,273
8
W
Zeus
9,281
619
135
9
0
326,342
12
W
Sylvanus
7,553
504
56
4
0
293,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role