Player Matchup

Cerberus
Cerberus
Denimur
Cerberus
Level 85
God Stats
4W - 5L
1,386 SR
Queue Stats
274W - 300L
1,327 Elo+
Solo
Cliodhna
Cliodhna
Droelf_Minze51
Cliodhna
Level 42
God Stats
4W - 8L
1,397 SR
Queue Stats
70W - 54L
1,471 Elo+
Solo
He Bo
He Bo
Iskariox
He Bo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 165L
1,298 Elo+
Solo
Camazotz
Camazotz
Quickflow97
Camazotz
Level 91
God Stats
6W - 8L
1,535 SR
Queue Stats
138W - 162L
1,435 Elo+
Solo
Neith
Neith
ThatBoiSepia
Neith
Level 51
God Stats
4W - 3L
1,434 SR
Queue Stats
116W - 156L
1,365 Elo+
Solo
Team Averages
Level 63
1,451 SR
1,379 Elo+

VS

Team Averages
Level 88
1,510 SR
1,418 Elo+
Arachne
Arachne
Boorzik_71
Arachne
Level 63
God Stats
72W - 76L
1,475 SR
Queue Stats
189W - 215L
1,416 Elo+
Solo
Artemis
Artemis
Domel25a
Artemis
Level 83
God Stats
24W - 16L
1,521 SR
Queue Stats
26W - 21L
1,494 Elo+
Solo
Olorun
Olorun
TraumatiC119
Olorun
Level 63
God Stats
22W - 22L
1,415 SR
Queue Stats
184W - 206L
1,378 Elo+
Solo
Cabrakan
Cabrakan
Yuns22D
Cabrakan
Level 142
God Stats
5W - 4L
1,652 SR
Queue Stats
854W - 835L
1,423 Elo+
Solo
Sylvanus
Sylvanus
sankeey
Sylvanus
Level 89
God Stats
22W - 24L
1,490 SR
Queue Stats
237W - 254L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Denimur
Cerberus
14
0 / 2 / 1
8,375
441
1,848
15,784
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
17
12 / 2 / 6
10,754
566
18,029
17,160
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Iskariox
He Bo
16
7 / 7 / 3
9,908
521
11,041
11,848
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Quickflow97
Camazotz
18
3 / 1 / 8
10,256
540
6,087
14,001
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 5
9,593
505
8,605
8,814
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boorzik_71
Arachne
13
6 / 7 / 0
8,849
466
7,156
17,759
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Domel25a
Artemis
13
3 / 6 / 0
8,232
433
12,228
12,917
3,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Olorun
13
2 / 8 / 3
8,701
458
6,953
16,762
10,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Yuns22D
Cabrakan
15
2 / 4 / 0
9,533
502
15,180
13,894
16,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
sankeey
Sylvanus
1
0 / 0 / 0
3,513
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
13
13
Deaths
25
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Boorzik_71
Arachne
6
7
0
0.86
W
Cerberus
Denimur
Cerberus
0
2
1
0.25
L
Artemis
Domel25a
Artemis
3
6
0
0.5
W
Cliodhna
12
2
6
7.5
W
He Bo
Iskariox
He Bo
7
7
3
1.21
W
Camazotz
Quickflow97
Camazotz
3
1
8
7
W
3
1
5
5.5
L
Olorun
2
8
3
0.44
L
Cabrakan
Yuns22D
Cabrakan
2
4
0
0.5
L
Sylvanus
sankeey
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
41,517
67,607
Taken
61,332
31,660
Mitigated
36,231
22,028
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Boorzik_71
Arachne
7,156
5,997
0
6,579
17,759
5,421
12
2,606
14,825
0
37,662
W
Cerberus
Denimur
Cerberus
1,848
250
0
1,596
15,784
10,660
509
1,117
14,619
50,795
0
L
Artemis
Domel25a
Artemis
12,228
6,279
0
2,832
12,917
3,734
114
1,630
11,220
0
52,516
W
Cliodhna
18,029
3,768
0
6,380
17,160
6,099
0
6,486
10,368
0
80,438
W
He Bo
Iskariox
He Bo
11,041
502
137
1,501
11,848
4,110
323
4,411
7,392
54,178
0
W
Camazotz
Quickflow97
Camazotz
6,087
1,973
361
9,047
14,001
6,761
516
6,808
6,611
0
65,509
W
8,605
2,244
0
3,006
8,814
4,030
1,297
2,234
6,484
0
58,003
L
Olorun
6,953
3,396
0
4,072
16,762
10,189
58
6,761
9,516
45,619
0
L
Cabrakan
Yuns22D
Cabrakan
15,180
1,474
0
4,042
13,894
16,887
114
1,221
12,260
60,915
0
L
Sylvanus
sankeey
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
38,828
547
Minions Killed
344
0
Camps Cleared
0
1,692,341
Distance Traveled
1,106,359
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,849
466
53
3
0
322,166
4
W
Cerberus
8,375
441
95
5
0
273,811
2
L
Artemis
8,232
433
76
4
0
276,629
0
W
Cliodhna
10,754
566
117
6
0
425,665
0
W
He Bo
9,908
521
101
5
0
309,273
0
W
Camazotz
10,256
540
129
7
0
369,203
2
W
Neith
9,593
505
105
6
0
314,389
1
L
Olorun
8,701
458
96
5
0
258,471
1
L
Cabrakan
9,533
502
119
6
0
249,093
0
L
Sylvanus
3,513
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role