Player Matchup

Da Ji
Da Ji
AADoza
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,502 Elo+
Solo
Vamana
Vamana
CRD Knight
Vamana
Level 122
God Stats
3W - 1L
1,627 SR
Queue Stats
32W - 39L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dubsteps Ghost
Kumbhakarna
Level 125
God Stats
6W - 3L
1,705 SR
Queue Stats
153W - 161L
1,544 Elo+
Solo
Izanami
Izanami
OGxWOODYxOG
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,554 Elo+
Solo
Ra
Ra
scarz_4_life
Ra
Level 155
God Stats
0W - 2L
1,437 SR
Queue Stats
311W - 294L
1,534 Elo+
Solo
Team Averages
Level 127
1,554 SR
1,520 Elo+

VS

Team Averages
Level 130
1,458 SR
1,560 Elo+
Ganesha
Ganesha
DIN0321
Ganesha
Level 142
God Stats
6W - 10L
1,402 SR
Queue Stats
838W - 841L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Hopefullschwonk
Gilgamesh
Level 157
God Stats
5W - 6L
1,367 SR
Queue Stats
477W - 481L
1,563 Elo+
Solo
Eset
Eset
OGBOBBYJOHNSON02
Eset
Level 157
God Stats
8W - 9L
1,509 SR
Queue Stats
518W - 535L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Steelan
Sylvanus
Level 88
God Stats
1W - 0L
1,514 SR
Queue Stats
11W - 6L
1,572 Elo+
Solo
Serqet
Serqet
Yokkis
Serqet
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 119L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AADoza
Da Ji
17
4 / 13 / 9
11,781
693
18,685
20,014
6,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
CRD Knight
Vamana
20
4 / 6 / 12
14,421
848
20,897
31,839
36,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Dubsteps Ghost
Kumbhakarna
19
2 / 9 / 12
11,627
684
10,194
24,209
24,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
OGxWOODYxOG
Izanami
20
9 / 11 / 10
14,131
831
26,055
21,024
8,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 8 / 14
13,228
778
27,943
17,607
6,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DIN0321
Ganesha
19
0 / 3 / 42
11,742
691
17,950
34,236
36,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Hopefullschwonk
Gilgamesh
20
12 / 3 / 28
14,224
837
29,546
38,211
35,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 5 / 24
14,547
856
24,713
22,709
14,564
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Steelan
Sylvanus
20
9 / 5 / 28
13,740
808
23,516
28,243
32,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Yokkis
Serqet
18
9 / 8 / 23
12,418
730
10,159
18,660
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
192
24
Kills
47
47
Deaths
24
57
Assists
145
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AADoza
Da Ji
4
13
9
0.65
L
Vamana
CRD Knight
Vamana
4
6
12
1.67
W
Ganesha
DIN0321
Ganesha
0
3
42
7
L
Kumbhakarna
Dubsteps Ghost
Kumbhakarna
2
9
12
0.89
W
Gilgamesh
Hopefullschwonk
Gilgamesh
12
3
28
8.67
W
17
5
24
5.8
L
Izanami
OGxWOODYxOG
Izanami
9
11
10
1.27
W
Sylvanus
Steelan
Sylvanus
9
5
28
4.6
W
Serqet
Yokkis
Serqet
9
8
23
2.56
L
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,774
Damage
105,884
114,693
Taken
142,059
81,630
Mitigated
131,681
30,262
Healing
70,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AADoza
Da Ji
18,685
4,482
363
893
20,014
6,721
1,987
14,222
5,563
0
21,987
L
Vamana
CRD Knight
Vamana
20,897
11,637
1,829
11,141
31,839
36,488
217
15,987
14,513
215
41,980
W
Ganesha
DIN0321
Ganesha
17,950
1,432
1,731
11,267
34,236
36,685
1,333
7,886
26,350
35,640
0
L
Kumbhakarna
Dubsteps Ghost
Kumbhakarna
10,194
1,360
2,107
2,668
24,209
24,022
675
14,738
7,536
18,891
0
W
Gilgamesh
Hopefullschwonk
Gilgamesh
29,546
4,399
3,951
16,981
38,211
35,278
1,104
12,020
26,191
9,656
41,025
W
24,713
1,600
6,224
4,750
22,709
14,564
1,427
4,810
17,899
46,953
0
L
Izanami
OGxWOODYxOG
Izanami
26,055
15,377
517
508
21,024
8,040
2,171
13,323
6,933
0
43,813
W
Sylvanus
Steelan
Sylvanus
23,516
8,391
11,930
9,452
28,243
32,857
1,546
9,042
19,201
41,896
4,800
W
Serqet
Yokkis
Serqet
10,159
2,838
1,407
3,184
18,660
12,297
1,376
4,594
14,066
0
13,365
L
27,943
1,328
6,197
4,039
17,607
6,359
581
10,515
5,901
48,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,188
Gold Earned
66,671
164
Minions Killed
172
0
Camps Cleared
0
1,355,329
Distance Traveled
1,440,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,781
693
10
1
0
220,320
0
L
Vamana
14,421
848
50
3
0
301,156
0
W
Ganesha
11,742
691
4
0
0
304,876
0
L
Kumbhakarna
11,627
684
18
1
0
321,781
3
W
Gilgamesh
14,224
837
57
3
0
320,622
0
W
Eset
14,547
856
54
3
0
273,077
0
L
Izanami
14,131
831
40
2
0
219,278
0
W
Sylvanus
13,740
808
41
2
0
245,448
0
W
Serqet
12,418
730
16
1
0
296,186
2
L
Ra
13,228
778
46
3
0
292,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role