Player Matchup

Discordia
Discordia
Hannaaa_00
Discordia
Level 21
God Stats
5W - 7L
1,252 SR
Queue Stats
10W - 18L
1,202 Elo+
Party 2
Hachiman
Hachiman
Ltouns_
Hachiman
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 83L
1,289 Elo+
Party 3
Chang'e
Chang'e
MohamedB_Eu3
Chang'e
Level 40
God Stats
5W - 3L
1,696 SR
Queue Stats
72W - 75L
1,289 Elo+
Party 3
Kali
Kali
TYTXZED
Kali
Level 63
God Stats
29W - 39L
1,369 SR
Queue Stats
157W - 186L
1,361 Elo+
Party 2
Chaac
Chaac
XauenKiller8
Chaac
Level 85
God Stats
1W - 1L
1,340 SR
Queue Stats
41W - 39L
1,380 Elo+
Solo
Team Averages
Level 50
1,431 SR
1,304 Elo+

VS

Team Averages
Level 62
1,588 SR
1,330 Elo+
Neith
Neith
AndyLightWorker
Neith
Level 100
God Stats
91W - 97L
1,508 SR
Queue Stats
167W - 179L
1,398 Elo+
Solo
Izanami
Izanami
ErwinScott09
Izanami
Level 46
God Stats
13W - 15L
1,439 SR
Queue Stats
90W - 126L
1,331 Elo+
Party 1
Ganesha
Ganesha
MeisterTazu
Ganesha
Level 55
God Stats
2W - 2L
1,759 SR
Queue Stats
82W - 115L
1,320 Elo+
Party 1
Eset
Eset
TomBoel
Eset
Level 68
God Stats
1W - 1L
1,794 SR
Queue Stats
157W - 191L
1,311 Elo+
Party 4
Mercury
Mercury
space gerbils
Mercury
Level 42
God Stats
14W - 14L
1,440 SR
Queue Stats
72W - 97L
1,291 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hannaaa_00
Discordia
9
0 / 3 / 3
5,271
527
2,639
4,767
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Ltouns_
Hachiman
10
3 / 2 / 3
5,934
593
5,116
8,563
1,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
MohamedB_Eu3
Chang'e
9
2 / 2 / 3
5,551
555
2,508
5,788
1,279
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
TYTXZED
Kali
11
7 / 1 / 1
7,056
706
5,059
6,648
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,333
533
2,396
7,801
5,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,273
627
5,446
4,885
1,540
Izanami
ErwinScott09
Izanami
6
1 / 4 / 1
4,783
478
3,544
4,685
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
MeisterTazu
Ganesha
8
0 / 2 / 5
5,144
514
1,821
6,595
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
TomBoel
Eset
10
2 / 3 / 4
5,625
563
5,585
5,958
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
11
5 / 2 / 3
6,568
657
4,859
6,415
2,415
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
12
Kills
12
12
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
Izanami
ErwinScott09
Izanami
1
4
1
0.38
W
Discordia
Hannaaa_00
Discordia
0
3
3
0.5
W
Hachiman
Ltouns_
Hachiman
3
2
3
2.25
L
Ganesha
MeisterTazu
Ganesha
0
2
5
1.25
W
Chang'e
MohamedB_Eu3
Chang'e
2
2
3
1.75
W
Kali
TYTXZED
Kali
7
1
1
7.5
L
Eset
TomBoel
Eset
2
3
4
1.33
W
0
4
0
0
L
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
21,255
33,567
Taken
28,538
11,950
Mitigated
9,779
12,140
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,446
2,581
0
2,621
4,885
1,540
494
280
4,605
0
30,963
L
Izanami
ErwinScott09
Izanami
3,544
3,031
0
1,045
4,685
848
0
600
4,085
0
19,434
W
Discordia
Hannaaa_00
Discordia
2,639
219
46
756
4,767
1,412
418
2,989
1,584
18,573
0
W
Hachiman
Ltouns_
Hachiman
5,116
3,047
113
3,567
8,563
1,924
1,807
911
7,540
0
26,005
L
Ganesha
MeisterTazu
Ganesha
1,821
223
0
535
6,595
3,427
26
1,503
4,914
8,478
0
W
Chang'e
MohamedB_Eu3
Chang'e
2,508
545
1,652
2,527
5,788
1,279
1,037
1,131
4,589
13,136
0
W
Kali
TYTXZED
Kali
5,059
2,272
0
1,250
6,648
2,016
762
1,991
4,599
0
28,776
L
Eset
TomBoel
Eset
5,585
443
318
1,434
5,958
1,549
164
1,823
3,769
29,671
0
W
2,396
303
0
2,229
7,801
5,319
76
0
7,801
3,130
17,619
L
Mercury
4,859
2,310
0
1,716
6,415
2,415
0
717
5,654
0
34,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
28,393
214
Minions Killed
227
0
Camps Cleared
0
912,979
Distance Traveled
851,233
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,273
627
58
6
0
169,046
0
L
Izanami
4,783
478
31
3
0
116,077
0
W
Discordia
5,271
527
44
4
0
174,237
1
W
Hachiman
5,934
593
53
5
0
179,177
2
L
Ganesha
5,144
514
7
1
0
188,618
2
W
Chang'e
5,551
555
22
2
0
177,406
3
W
Kali
7,056
706
58
6
0
213,428
0
L
Eset
5,625
563
67
7
0
180,978
3
W
Chaac
5,333
533
37
4
0
168,731
0
L
Mercury
6,568
657
64
6
0
196,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role