Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Magroni
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,521 Elo+
Solo
Ne Zha
Ne Zha
MoreToast
Ne Zha
Level 129
God Stats
0W - 1L
1,603 SR
Queue Stats
45W - 26L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
scottisbad444
Gilgamesh
Level 126
God Stats
0W - 1L
1,559 SR
Queue Stats
63W - 49L
1,538 Elo+
Party 2
Team Averages
Level 131
1,532 SR
1,525 Elo+

VS

Team Averages
Level 117
1,456 SR
1,498 Elo+
Charybdis
Charybdis
Beatons
Charybdis
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 106L
1,484 Elo+
Solo
Nike
Nike
Cybvel
Nike
Level 116
God Stats
3W - 3L
1,414 SR
Queue Stats
134W - 138L
1,532 Elo+
Solo
Anhur
Anhur
Iak008
Anhur
Level 95
God Stats
4W - 4L
1,483 SR
Queue Stats
352W - 301L
1,514 Elo+
Solo
Ah Puch
Ah Puch
JahzzIndo
Ah Puch
Level 158
God Stats
17W - 13L
1,546 SR
Queue Stats
1,053W - 1,051L
1,508 Elo+
Solo
King Arthur
King Arthur
grin1
King Arthur
Level 86
God Stats
2W - 0L
1,336 SR
Queue Stats
33W - 37L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 7 / 8
11,415
815
15,300
14,748
5,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
18
3 / 5 / 7
10,929
781
17,881
13,471
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Magroni
Raijin
16
2 / 8 / 6
10,369
741
7,777
11,924
4,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
MoreToast
Ne Zha
19
5 / 6 / 11
11,338
810
16,832
21,820
15,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
scottisbad444
Gilgamesh
16
4 / 8 / 5
10,191
728
12,273
23,438
17,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beatons
Charybdis
17
4 / 5 / 15
10,630
759
8,904
15,173
5,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Cybvel
Nike
18
10 / 5 / 17
11,909
851
23,260
23,473
23,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Iak008
Anhur
19
5 / 4 / 17
11,868
848
10,032
14,089
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
JahzzIndo
Ah Puch
20
7 / 2 / 20
12,456
890
23,043
12,378
5,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
grin1
King Arthur
19
8 / 4 / 21
11,681
834
12,329
26,390
27,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
124
20
Kills
34
34
Deaths
20
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
7
8
1.43
L
Agni
 
Agni
3
5
7
1.3
W
Charybdis
Beatons
Charybdis
4
5
15
2.3
W
Nike
Cybvel
Nike
10
5
17
3.7
W
Anhur
Iak008
Anhur
5
4
17
3.38
W
Ah Puch
JahzzIndo
Ah Puch
7
2
20
8.5
L
Raijin
Magroni
Raijin
2
8
6
0.63
L
Ne Zha
MoreToast
Ne Zha
5
6
11
1.75
W
King Arthur
grin1
King Arthur
8
4
21
4.63
L
Gilgamesh
scottisbad444
Gilgamesh
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,063
Damage
77,568
85,401
Taken
91,503
48,131
Mitigated
69,258
26,345
Healing
29,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
15,300
2,280
1,106
2,756
14,748
5,135
724
5,554
8,958
0
24,438
L
Agni
 
Agni
17,881
171
2,171
4,159
13,471
4,823
255
3,205
9,914
37,626
0
W
Charybdis
Beatons
Charybdis
8,904
4,947
1,174
2,931
15,173
5,924
2,361
4,375
10,761
0
17,915
W
Nike
Cybvel
Nike
23,260
1,856
2,305
3,923
23,473
23,228
657
6,292
16,737
8,652
28,099
W
Anhur
Iak008
Anhur
10,032
4,219
2,778
2,772
14,089
7,048
1,265
2,638
11,203
0
25,582
W
Ah Puch
JahzzIndo
Ah Puch
23,043
1,395
548
3,768
12,378
5,830
1,447
2,732
9,579
47,748
0
L
Raijin
Magroni
Raijin
7,777
1,325
1,797
1,448
11,924
4,351
772
2,876
8,591
22,031
0
L
Ne Zha
MoreToast
Ne Zha
16,832
4,376
494
8,438
21,820
15,918
1,711
7,263
14,298
0
31,784
W
King Arthur
grin1
King Arthur
12,329
1,202
3,029
6,265
26,390
27,228
278
9,621
16,478
0
20,391
L
Gilgamesh
scottisbad444
Gilgamesh
12,273
3,086
472
3,504
23,438
17,904
0
8,107
14,975
0
20,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,242
Gold Earned
58,544
147
Minions Killed
152
0
Camps Cleared
0
1,176,010
Distance Traveled
1,316,362
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,415
815
17
1
0
253,294
0
L
Agni
10,929
781
53
4
0
265,376
0
W
Charybdis
10,630
759
14
1
0
238,823
0
W
Nike
11,909
851
27
2
0
275,021
1
W
Anhur
11,868
848
41
3
0
266,611
0
W
Ah Puch
12,456
890
58
4
0
271,796
1
L
Raijin
10,369
741
41
3
0
147,542
1
L
Ne Zha
11,338
810
22
2
0
250,987
0
W
King Arthur
11,681
834
12
1
0
264,111
2
L
Gilgamesh
10,191
728
14
1
0
258,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role