Player Matchup

Fenrir
Fenrir
Barst
Fenrir
Level 48
God Stats
12W - 10L
1,542 SR
Queue Stats
43W - 64L
1,423 Elo+
Party 2
Janus
Janus
Maddox424
Janus
Level 59
God Stats
2W - 3L
1,339 SR
Queue Stats
251W - 279L
1,528 Elo+
Party 2
Bacchus
Bacchus
pinkponzer
Bacchus
Level 79
God Stats
9W - 6L
1,464 SR
Queue Stats
94W - 89L
1,589 Elo+
Solo
Team Averages
Level 62
1,448 SR
1,513 Elo+

VS

Team Averages
Level 72
1,653 SR
1,548 Elo+
Zeus
Zeus
Dinkleburg778
Zeus
Level 64
God Stats
5W - 8L
1,392 SR
Queue Stats
122W - 123L
1,538 Elo+
Party 1
Charybdis
Charybdis
TheGaminJunky
Charybdis
Level 45
God Stats
1W - 2L
1,869 SR
Queue Stats
37W - 35L
1,527 Elo+
Solo
Chaac
Chaac
V1VO
Chaac
Level 107
God Stats
5W - 3L
1,698 SR
Queue Stats
229W - 208L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barst
Fenrir
11
2 / 2 / 5
7,026
703
2,344
10,097
7,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Maddox424
Janus
11
3 / 3 / 4
7,273
727
8,145
5,776
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
pinkponzer
Bacchus
11
4 / 1 / 4
7,409
741
7,771
9,420
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
7,190
719
7,331
6,101
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TheGaminJunky
Charybdis
9
1 / 4 / 2
6,338
634
5,536
8,090
2,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
V1VO
Chaac
11
2 / 2 / 4
7,072
707
7,883
10,018
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
6
6
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Barst
Fenrir
2
2
5
2.25
L
3
3
3
1.5
W
Janus
Maddox424
Janus
3
3
4
1.67
L
Charybdis
TheGaminJunky
Charybdis
1
4
2
0.5
L
Chaac
V1VO
Chaac
2
2
4
2
W
Bacchus
pinkponzer
Bacchus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
20,750
25,293
Taken
24,209
15,992
Mitigated
9,260
6,656
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Barst
Fenrir
2,344
263
234
2,366
10,097
7,392
592
2,826
6,706
0
9,340
L
7,331
540
128
1,568
6,101
1,776
0
3,822
1,966
17,716
0
W
Janus
Maddox424
Janus
8,145
433
0
812
5,776
1,566
0
1,195
4,336
31,056
0
L
Charybdis
TheGaminJunky
Charybdis
5,536
3,046
0
770
8,090
2,415
236
5,412
2,103
0
14,097
L
Chaac
V1VO
Chaac
7,883
311
0
2,991
10,018
5,069
30
5,401
4,044
0
22,879
W
Bacchus
pinkponzer
Bacchus
7,771
1,060
911
2,333
9,420
7,034
180
3,000
5,975
18,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
20,600
112
Minions Killed
99
4
Camps Cleared
4
587,380
Distance Traveled
513,032
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,026
703
15
2
0
199,806
0
L
Zeus
7,190
719
25
3
3
166,571
1
W
Janus
7,273
727
73
7
3
179,107
3
L
Charybdis
6,338
634
40
4
0
159,457
3
L
Chaac
7,072
707
34
3
1
187,004
1
W
Bacchus
7,409
741
24
2
1
208,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role