Player Matchup

Bacchus
Bacchus
AlbertoxAM5
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,578 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoanMarti50
Ah Muzen Cab
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Mr_Queroro_24
Cthulhu
Level 129
God Stats
5W - 4L
1,469 SR
Queue Stats
229W - 230L
1,595 Elo+
Party 2
Ne Zha
Ne Zha
SANTlREX14
Ne Zha
Level 125
God Stats
2W - 3L
1,419 SR
Queue Stats
25W - 25L
1,560 Elo+
Party 2
Janus
Janus
ZEYSskere
Janus
Level 123
God Stats
6W - 2L
1,680 SR
Queue Stats
277W - 273L
1,601 Elo+
Party 2
Team Averages
Level 108
1,514 SR
1,566 Elo+

VS

Team Averages
Level 79
1,526 SR
1,451 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
PawelThePlayer9
Zeus
Level 55
God Stats
5W - 6L
1,476 SR
Queue Stats
88W - 118L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
javiperaza96
Jing Wei
Level 46
God Stats
2W - 5L
1,279 SR
Queue Stats
5W - 9L
1,272 Elo+
Party 3
Bastet
Bastet
mikolaj562
Bastet
Level 129
God Stats
8W - 10L
1,429 SR
Queue Stats
675W - 701L
1,430 Elo+
Party 1
Ymir
Ymir
telon-mate4
Ymir
Level 24
God Stats
2W - 1L
1,946 SR
Queue Stats
30W - 15L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlbertoxAM5
Bacchus
9
0 / 0 / 9
5,707
519
4,592
5,104
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
JoanMarti50
Ah Muzen Cab
9
3 / 1 / 3
5,507
501
3,915
4,606
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
1 / 1 / 1
5,844
531
2,887
7,823
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
SANTlREX14
Ne Zha
11
8 / 0 / 3
6,824
620
5,937
6,579
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
ZEYSskere
Janus
11
5 / 3 / 3
6,586
599
6,275
5,480
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 3 / 1
6,450
586
3,586
7,700
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
2 / 8 / 0
5,639
513
3,818
7,368
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
javiperaza96
Jing Wei
8
0 / 4 / 1
4,927
448
1,801
5,951
1,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
mikolaj562
Bastet
11
0 / 1 / 0
6,082
553
5,076
5,412
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 1 / 2
5,706
519
3,661
8,850
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
1
0.83
W
Bacchus
AlbertoxAM5
Bacchus
0
0
9
4.5
W
Ah Muzen Cab
JoanMarti50
Ah Muzen Cab
3
1
3
4.5
W
Cthulhu
1
1
1
1.5
L
2
8
0
0.25
W
Ne Zha
SANTlREX14
Ne Zha
8
0
3
9.5
W
Janus
ZEYSskere
Janus
5
3
3
2.17
L
Jing Wei
javiperaza96
Jing Wei
0
4
1
0.13
L
Bastet
mikolaj562
Bastet
0
1
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
17,942
29,592
Taken
35,281
13,089
Mitigated
14,248
9,299
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,586
922
0
2,952
7,700
3,162
0
2,651
4,987
0
34,232
W
Bacchus
AlbertoxAM5
Bacchus
4,592
521
0
1,453
5,104
3,397
0
1,287
3,817
13,100
0
W
Ah Muzen Cab
JoanMarti50
Ah Muzen Cab
3,915
1,479
0
1,406
4,606
1,396
0
1,684
2,922
0
15,052
W
Cthulhu
2,887
340
0
2,542
7,823
4,685
0
1,544
5,798
31,152
0
L
3,818
691
26
960
7,368
1,839
508
3,039
4,133
21,361
0
W
Ne Zha
SANTlREX14
Ne Zha
5,937
2,353
0
2,968
6,579
2,031
0
1,170
5,409
0
29,709
W
Janus
ZEYSskere
Janus
6,275
425
0
930
5,480
1,580
832
1,794
3,686
38,318
0
L
Jing Wei
javiperaza96
Jing Wei
1,801
1,028
0
1,038
5,951
1,671
0
2,317
3,609
0
17,281
L
Bastet
mikolaj562
Bastet
5,076
1,083
0
2,861
5,412
2,075
884
1,438
3,613
0
30,435
L
3,661
1,031
67
2,175
8,850
5,501
0
3,529
5,185
23,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
28,804
222
Minions Killed
285
0
Camps Cleared
0
1,165,253
Distance Traveled
1,052,434
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,450
586
83
8
0
228,315
0
W
Bacchus
5,707
519
9
1
0
238,200
2
W
Ah Muzen Cab
5,507
501
25
2
0
235,521
0
W
Cthulhu
5,844
531
59
5
0
233,549
4
L
Zeus
5,639
513
45
4
0
184,515
0
W
Ne Zha
6,824
620
59
5
0
245,871
5
W
Janus
6,586
599
70
6
0
212,112
1
L
Jing Wei
4,927
448
42
4
0
214,986
0
L
Bastet
6,082
553
78
7
0
226,201
3
L
Ymir
5,706
519
37
3
0
198,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role