Player Matchup

Ra
Ra
Aladon96
Ra
Level 159
God Stats
2W - 3L
1,373 SR
Queue Stats
650W - 614L
1,549 Elo+
Party 1
Set
Set
DimanDread
Set
Level 124
God Stats
3W - 2L
1,536 SR
Queue Stats
345W - 275L
1,634 Elo+
Party 1
Atlas
Atlas
Rogor123
Atlas
Level 87
God Stats
8W - 4L
1,836 SR
Queue Stats
34W - 23L
1,398 Elo+
Party 1
Cerberus
Cerberus
Solt22
Cerberus
Level 113
God Stats
3W - 1L
1,805 SR
Queue Stats
89W - 59L
1,590 Elo+
Party 1
Geb
Geb
sashagasy
Geb
Level 25
God Stats
12W - 9L
1,724 SR
Queue Stats
36W - 22L
1,619 Elo+
Party 1
Team Averages
Level 102
1,655 SR
1,558 Elo+

VS

Team Averages
Level 48
1,406 SR
1,402 Elo+
Chronos
Chronos
CiganCrni
Chronos
Level 85
God Stats
2W - 4L
1,515 SR
Queue Stats
94W - 92L
1,548 Elo+
Party 3
Cernunnos
Cernunnos
Smogogole
Cernunnos
Level 15
God Stats
1W - 3L
1,261 SR
Queue Stats
2W - 6L
1,323 Elo+
Party 2
Ne Zha
Ne Zha
cowgom00
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,383 Elo+
Party 2
Merlin
Merlin
meikano
Merlin
Level 46
God Stats
0W - 3L
1,266 SR
Queue Stats
38W - 52L
1,373 Elo+
Solo
Geb
Geb
youngfervex1
Geb
Level 49
God Stats
13W - 11L
1,488 SR
Queue Stats
87W - 134L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 19
11,038
1,104
20,514
9,402
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
22 / 4 / 5
14,043
1,404
21,679
14,627
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
Rogor123
Atlas
18
4 / 2 / 19
11,673
1,167
11,608
11,633
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Solt22
Cerberus
17
3 / 6 / 20
10,807
1,081
13,146
19,609
7,355
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 3 / 25
10,973
1,097
11,776
20,415
24,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

210

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CiganCrni
Chronos
18
7 / 4 / 9
11,891
1,189
20,771
14,157
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Smogogole
Cernunnos
17
5 / 8 / 9
10,541
1,054
13,590
16,921
5,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

Ne Zha
cowgom00
Ne Zha
17
2 / 9 / 11
10,627
1,063
9,464
23,431
7,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
meikano
Merlin
18
2 / 7 / 15
11,047
1,105
15,829
15,183
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 5 / 12
10,428
1,043
10,227
14,302
16,876
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
75
33
Kills
19
19
Deaths
33
88
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
4
19
3.38
L
Chronos
CiganCrni
Chronos
7
4
9
2.88
W
22
4
5
6.13
W
Atlas
Rogor123
Atlas
4
2
19
6.75
L
Cernunnos
Smogogole
Cernunnos
5
8
9
1.19
W
Cerberus
Solt22
Cerberus
3
6
20
2.17
L
Ne Zha
cowgom00
Ne Zha
2
9
11
0.83
L
Merlin
meikano
Merlin
2
7
15
1.36
W
0
3
25
4.17
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,723
Damage
69,881
75,686
Taken
83,994
60,363
Mitigated
39,778
12,897
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,514
2,241
3,877
1,876
9,402
3,909
0
6,133
3,269
37,162
0
L
Chronos
CiganCrni
Chronos
20,771
6,583
0
1,368
14,157
4,534
0
10,385
3,498
30,617
0
W
21,679
8,900
0
2,268
14,627
8,531
0
9,363
5,264
0
28,767
W
Atlas
Rogor123
Atlas
11,608
3,868
0
1,616
11,633
15,800
0
6,737
4,896
22,094
0
L
Cernunnos
Smogogole
Cernunnos
13,590
7,421
0
1,600
16,921
5,022
0
11,582
5,300
0
20,829
W
Cerberus
Solt22
Cerberus
13,146
1,462
0
1,781
19,609
7,355
0
12,987
6,622
33,371
0
L
Ne Zha
cowgom00
Ne Zha
9,464
3,183
0
3,190
23,431
7,887
0
13,735
9,372
0
31,189
L
Merlin
meikano
Merlin
15,829
1,157
0
577
15,183
5,459
0
10,990
3,937
46,176
0
W
11,776
530
0
1,479
20,415
24,768
0
11,607
8,808
23,769
0
L
10,227
491
54
236
14,302
16,876
0
10,352
3,862
15,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,534
Gold Earned
54,534
171
Minions Killed
166
3
Camps Cleared
5
991,467
Distance Traveled
998,336
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,038
1,104
45
5
0
205,353
0
L
Chronos
11,891
1,189
28
3
1
213,445
0
W
Set
14,043
1,404
20
2
1
210,719
0
W
Atlas
11,673
1,167
18
2
0
185,062
0
L
Cernunnos
10,541
1,054
21
2
0
179,949
0
W
Cerberus
10,807
1,081
72
7
0
165,119
2
L
Ne Zha
10,627
1,063
46
5
1
206,539
0
L
Merlin
11,047
1,105
62
6
3
182,813
0
W
Geb
10,973
1,097
16
2
2
225,214
0
L
Geb
10,428
1,043
9
1
0
215,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role