Player Matchup

Olorun
Olorun
Dov3y92
Olorun
Level 74
God Stats
2W - 6L
1,337 SR
Queue Stats
327W - 372L
1,461 Elo+
Party 2
Atlas
Atlas
McArska50
Atlas
Level 77
God Stats
1W - 3L
1,511 SR
Queue Stats
316W - 302L
1,429 Elo+
Solo
Zeus
Zeus
addi_dee
Zeus
Level 88
God Stats
38W - 47L
1,483 SR
Queue Stats
291W - 317L
1,474 Elo+
Party 1
Da Ji
Da Ji
oii JacobbxLaaa
Da Ji
Level 139
God Stats
7W - 10L
1,452 SR
Queue Stats
669W - 655L
1,561 Elo+
Party 2
Chaac
Chaac
stefengl
Chaac
Level 22
God Stats
2W - 5L
1,506 SR
Queue Stats
15W - 22L
1,377 Elo+
Party 1
Team Averages
Level 80
1,458 SR
1,460 Elo+

VS

Team Averages
Level 69
1,527 SR
1,456 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ChoCoSs
Camazotz
Level 29
God Stats
8W - 2L
1,643 SR
Queue Stats
23W - 24L
1,432 Elo+
Party 3
Aphrodite
Aphrodite
MaHaSyaH
Aphrodite
Level 37
God Stats
5W - 3L
1,416 SR
Queue Stats
31W - 35L
1,449 Elo+
Party 3
Sun Wukong
Sun Wukong
Spymix
Sun Wukong
Level 84
God Stats
21W - 14L
1,574 SR
Queue Stats
198W - 214L
1,480 Elo+
Solo
Hades
Hades
zidrix
Hades
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dov3y92
Olorun
12
3 / 2 / 4
7,512
578
7,546
7,335
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
McArska50
Atlas
10
2 / 2 / 3
6,776
521
3,815
9,517
6,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
13
3 / 5 / 2
7,664
590
10,717
11,029
3,647
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 3 / 1
7,437
572
9,759
9,419
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
stefengl
Chaac
12
1 / 2 / 0
6,740
518
4,718
11,426
6,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 2
6,826
525
3,036
9,685
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
ChoCoSs
Camazotz
13
8 / 1 / 3
8,424
648
9,422
12,090
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
MaHaSyaH
Aphrodite
10
0 / 3 / 9
6,286
484
3,422
9,824
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Spymix
Sun Wukong
12
2 / 1 / 1
7,301
562
9,825
8,378
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
zidrix
Hades
11
3 / 5 / 4
7,069
544
7,230
11,238
5,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
15
Kills
14
14
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
5
2
0.4
W
Camazotz
ChoCoSs
Camazotz
8
1
3
9.5
L
Olorun
Dov3y92
Olorun
3
2
4
2.5
W
Aphrodite
MaHaSyaH
Aphrodite
0
3
9
1.5
L
Atlas
McArska50
Atlas
2
2
3
1.75
W
Sun Wukong
Spymix
Sun Wukong
2
1
1
2.5
L
Zeus
3
5
2
0.8
L
6
3
1
2.17
L
Chaac
stefengl
Chaac
1
2
0
0.5
W
Hades
zidrix
Hades
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,555
Damage
32,935
48,726
Taken
51,215
21,800
Mitigated
22,361
16,079
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,036
714
0
1,429
9,685
3,141
594
4,629
5,056
0
42,889
W
Camazotz
ChoCoSs
Camazotz
9,422
3,037
0
6,312
12,090
3,574
0
3,683
8,407
0
40,968
L
Olorun
Dov3y92
Olorun
7,546
5,429
34
2,306
7,335
2,128
236
1,879
5,456
48,450
0
W
Aphrodite
MaHaSyaH
Aphrodite
3,422
1,165
2,060
3,298
9,824
5,504
0
7,008
2,816
16,643
0
L
Atlas
McArska50
Atlas
3,815
1,350
1,455
1,585
9,517
6,121
153
2,529
6,988
20,741
0
W
Sun Wukong
Spymix
Sun Wukong
9,825
2,662
0
3,152
8,378
4,811
0
950
7,428
0
37,017
L
Zeus
10,717
1,175
0
3,249
11,029
3,647
533
3,023
7,920
56,702
0
L
9,759
2,123
0
2,238
9,419
3,374
0
2,847
6,495
0
38,834
L
Chaac
stefengl
Chaac
4,718
1,274
0
5,212
11,426
6,530
234
374
10,243
0
34,535
W
Hades
zidrix
Hades
7,230
457
103
2,006
11,238
5,331
28
6,118
5,120
29,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
35,906
369
Minions Killed
294
0
Camps Cleared
0
1,234,771
Distance Traveled
1,287,084
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,826
525
81
6
0
246,881
1
W
Camazotz
8,424
648
70
5
0
279,262
3
L
Olorun
7,512
578
91
7
0
244,860
4
W
Aphrodite
6,286
484
24
2
0
254,454
3
L
Atlas
6,776
521
28
2
0
235,953
1
W
Sun Wukong
7,301
562
58
4
0
260,219
4
L
Zeus
7,664
590
108
8
0
223,062
0
L
Da Ji
7,437
572
67
5
0
269,113
2
L
Chaac
6,740
518
75
6
0
261,783
3
W
Hades
7,069
544
61
5
0
246,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role