Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Colombiahitman8
Kukulkan
Level 79
God Stats
0W - 2L
1,345 SR
Queue Stats
57W - 79L
1,331 Elo+
Solo
Hachiman
Hachiman
GOAT_Merk
Hachiman
Level 35
God Stats
1W - 3L
1,544 SR
Queue Stats
66W - 84L
1,250 Elo+
Party 1
Horus
Horus
MoonDust1492
Horus
Level 101
God Stats
2W - 4L
1,313 SR
Queue Stats
238W - 289L
1,320 Elo+
Solo
Danzaburou
Danzaburou
OGF_Jefe
Danzaburou
Level 46
God Stats
16W - 26L
1,329 SR
Queue Stats
44W - 89L
1,247 Elo+
Solo
Team Averages
Level 77
1,406 SR
1,330 Elo+

VS

Team Averages
Level 57
1,495 SR
1,364 Elo+
Cupid
Cupid
Carl Szn
Cupid
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 123L
1,370 Elo+
Party 2
Vamana
Vamana
Celub
Vamana
Level 57
God Stats
26W - 38L
1,325 SR
Queue Stats
77W - 113L
1,261 Elo+
Solo
Mulan
Mulan
Sidious_ObV
Mulan
Level 64
God Stats
7W - 2L
1,695 SR
Queue Stats
44W - 60L
1,300 Elo+
Solo
Thanatos
Thanatos
taegets_fried
Thanatos
Level 47
God Stats
8W - 10L
1,384 SR
Queue Stats
147W - 172L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
yerrrMike-
Zhong Kui
Level 48
God Stats
2W - 1L
1,570 SR
Queue Stats
189W - 165L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 6 / 1
7,124
475
4,063
13,019
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
12
1 / 6 / 0
7,377
492
2,639
9,528
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
GOAT_Merk
Hachiman
10
2 / 7 / 2
7,234
482
4,994
10,007
2,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,301
420
4,775
13,054
7,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
OGF_Jefe
Danzaburou
13
4 / 9 / 3
8,332
555
8,897
13,272
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Carl Szn
Cupid
15
6 / 3 / 8
9,210
614
6,803
9,954
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Celub
Vamana
13
3 / 2 / 7
7,837
522
3,809
5,562
5,572
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 1
9,081
605
10,481
10,753
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
taegets_fried
Thanatos
14
11 / 2 / 6
9,097
606
10,342
9,247
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
yerrrMike-
Zhong Kui
17
8 / 0 / 7
10,538
703
12,088
8,245
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
31
31
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
1
0.25
W
Cupid
Carl Szn
Cupid
6
3
8
3.33
W
Vamana
Celub
Vamana
3
2
7
3.25
L
Kukulkan
1
6
0
0.17
L
Hachiman
GOAT_Merk
Hachiman
2
7
2
0.43
L
0
3
1
0.17
L
Danzaburou
OGF_Jefe
Danzaburou
4
9
3
0.61
W
3
1
1
3.5
W
Thanatos
taegets_fried
Thanatos
11
2
6
7
W
Zhong Kui
yerrrMike-
Zhong Kui
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
43,523
58,880
Taken
43,761
20,946
Mitigated
25,158
9,853
Healing
25,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,063
957
0
2,946
13,019
4,784
0
2,506
10,009
37,992
0
W
Cupid
Carl Szn
Cupid
6,803
3,577
0
4,668
9,954
3,069
564
212
9,742
0
56,760
W
Vamana
Celub
Vamana
3,809
2,716
0
2,145
5,562
5,572
131
0
5,562
0
17,927
L
Kukulkan
2,639
574
0
1,892
9,528
2,787
924
6,084
3,032
34,397
0
L
Hachiman
GOAT_Merk
Hachiman
4,994
2,729
819
776
10,007
2,349
409
1,956
7,954
0
24,977
L
4,775
2,214
104
2,006
13,054
7,646
0
0
12,096
906
23,739
L
Danzaburou
OGF_Jefe
Danzaburou
8,897
4,499
0
1,310
13,272
3,380
541
1,139
11,993
0
47,432
W
10,481
1,768
0
4,241
10,753
6,218
757
1,733
9,020
0
55,009
W
Thanatos
taegets_fried
Thanatos
10,342
2,314
0
8,342
9,247
4,299
85
2,616
6,631
0
39,481
W
Zhong Kui
yerrrMike-
Zhong Kui
12,088
3,168
0
6,389
8,245
6,000
2,092
2,310
5,935
77,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
45,763
320
Minions Killed
461
0
Camps Cleared
0
1,243,538
Distance Traveled
1,358,169
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,124
475
87
6
0
278,802
0
W
Cupid
9,210
614
108
7
0
288,073
2
W
Vamana
7,837
522
22
1
0
224,245
2
L
Kukulkan
7,377
492
79
5
0
235,835
0
L
Hachiman
7,234
482
37
2
0
247,846
0
L
Horus
6,301
420
43
3
0
252,236
5
L
Danzaburou
8,332
555
74
5
0
228,819
1
W
Mulan
9,081
605
111
7
0
243,611
0
W
Thanatos
9,097
606
66
4
0
317,966
1
W
Zhong Kui
10,538
703
154
10
0
284,274
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role