Player Matchup

Da Ji
Da Ji
HIEROGLIF2115
Da Ji
Level 20
God Stats
1W - 1L
1,260 SR
Queue Stats
30W - 50L
1,296 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mistrzu151
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,346 SR
Queue Stats
48W - 82L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
czak379
Nu Wa
Level 68
God Stats
2W - 1L
1,507 SR
Queue Stats
41W - 54L
1,364 Elo+
Party 1
Team Averages
Level 58
1,371 SR
1,320 Elo+

VS

Team Averages
Level 33
1,491 SR
1,254 Elo+
Xing Tian
Xing Tian
DRoseee
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,299 Elo+
Party 2
Set
Set
left_atreus1
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,113 Elo+
Party 2
Janus
Janus
nismoex
Janus
Level 64
God Stats
10W - 15L
1,473 SR
Queue Stats
79W - 110L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 6 / 6
13,087
818
17,220
11,717
5,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Mistrzu151
Ah Muzen Cab
14
3 / 7 / 9
10,813
676
15,245
12,898
4,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
czak379
Nu Wa
17
4 / 2 / 13
11,647
728
13,652
5,067
1,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DRoseee
Xing Tian
13
5 / 5 / 5
11,063
691
7,648
21,505
22,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 7 / 9
10,115
632
4,745
16,262
10,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
nismoex
Janus
15
7 / 8 / 6
11,489
718
10,026
13,368
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
20
Kills
15
15
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DRoseee
Xing Tian
5
5
5
1.5
W
13
6
6
2.67
W
Ah Muzen Cab
Mistrzu151
Ah Muzen Cab
3
7
9
1.07
W
Nu Wa
czak379
Nu Wa
4
2
13
5.25
L
3
7
9
1.07
L
Janus
nismoex
Janus
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,117
Damage
22,419
29,682
Taken
51,135
11,244
Mitigated
35,965
5,114
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DRoseee
Xing Tian
7,648
673
1,016
1,902
21,505
22,547
0
7,984
13,521
23,146
0
W
17,220
4,209
294
1,258
11,717
5,067
1,029
6,848
4,869
0
23,249
W
Ah Muzen Cab
Mistrzu151
Ah Muzen Cab
15,245
7,996
0
3,050
12,898
4,469
1,113
8,479
4,419
0
54,338
W
Nu Wa
czak379
Nu Wa
13,652
3,188
0
512
5,067
1,708
568
2,669
2,398
49,201
0
L
4,745
2,584
0
588
16,262
10,013
0
4,090
12,172
0
33,006
L
Janus
nismoex
Janus
10,026
79
279
1,526
13,368
3,405
130
1,973
11,395
46,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
32,667
150
Minions Killed
197
8
Camps Cleared
5
802,044
Distance Traveled
807,089
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,063
691
29
2
1
267,589
3
W
Da Ji
13,087
818
18
1
0
241,278
3
W
Ah Muzen Cab
10,813
676
67
4
7
275,679
0
W
Nu Wa
11,647
728
65
4
1
285,087
6
L
Set
10,115
632
57
4
2
267,659
0
L
Janus
11,489
718
111
7
2
271,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role