Player Matchup

Serqet
Serqet
EIRE LEGACYZz
Serqet
Level 103
God Stats
2W - 2L
1,593 SR
Queue Stats
381W - 369L
1,472 Elo+
Solo
Janus
Janus
Exxen9000
Janus
Level 143
God Stats
26W - 23L
1,506 SR
Queue Stats
146W - 147L
1,511 Elo+
Party 2
Chiron
Chiron
Lord Chaluha
Chiron
Level 97
God Stats
9W - 13L
1,472 SR
Queue Stats
166W - 156L
1,489 Elo+
Solo
Ymir
Ymir
Nerodes89
Ymir
Level 140
God Stats
0W - 3L
1,315 SR
Queue Stats
152W - 163L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
NoMoreMrIceGuy
Gilgamesh
Level 69
God Stats
41W - 22L
1,657 SR
Queue Stats
279W - 265L
1,493 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,497 Elo+

VS

Team Averages
Level 126
1,586 SR
1,479 Elo+
Chaac
Chaac
BOO RADDERZ
Chaac
Level 121
God Stats
11W - 10L
1,568 SR
Queue Stats
85W - 98L
1,429 Elo+
Solo
Fenrir
Fenrir
ERROR__3
Fenrir
Level 125
God Stats
27W - 31L
1,498 SR
Queue Stats
709W - 722L
1,461 Elo+
Solo
Neith
Neith
Jimmy B Gone
Neith
Level 119
God Stats
64W - 58L
1,603 SR
Queue Stats
142W - 147L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
ShinSFX
Sylvanus
Level 157
God Stats
4W - 3L
1,491 SR
Queue Stats
470W - 494L
1,520 Elo+
Party 1
Persephone
Persephone
SwiftyBoyGaming
Persephone
Level 108
God Stats
5W - 1L
1,769 SR
Queue Stats
444W - 478L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,962
451
2,641
6,586
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Exxen9000
Janus
8
1 / 6 / 1
5,277
480
5,164
7,133
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
9
2 / 1 / 0
5,708
519
6,395
4,586
1,244
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
1 / 3 / 1
5,137
467
1,133
9,180
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
NoMoreMrIceGuy
Gilgamesh
11
2 / 3 / 0
6,093
554
2,835
8,993
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,994
636
6,718
8,346
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
ERROR__3
Fenrir
11
3 / 2 / 7
6,434
585
3,332
7,625
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 3
6,417
583
4,734
3,470
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ShinSFX
Sylvanus
9
1 / 0 / 7
6,049
550
3,313
9,577
5,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
SwiftyBoyGaming
Persephone
10
3 / 1 / 6
6,431
585
8,753
5,981
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
15
16
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
0
3
1
0.17
W
Fenrir
ERROR__3
Fenrir
3
2
7
3.25
L
Janus
Exxen9000
Janus
1
6
1
0.25
W
4
0
3
5.5
L
Chiron
2
1
0
2
L
Ymir
1
3
1
0.5
L
Gilgamesh
NoMoreMrIceGuy
Gilgamesh
2
3
0
0.67
W
Sylvanus
ShinSFX
Sylvanus
1
0
7
4.5
W
Persephone
SwiftyBoyGaming
Persephone
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,168
Damage
26,850
36,478
Taken
34,999
15,209
Mitigated
14,833
7,226
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,718
1,616
0
3,063
8,346
4,366
220
339
7,688
0
36,671
L
2,641
445
0
2,532
6,586
1,836
0
904
5,646
0
22,123
W
Fenrir
ERROR__3
Fenrir
3,332
252
0
2,949
7,625
2,580
0
917
6,486
0
32,169
L
Janus
Exxen9000
Janus
5,164
388
0
856
7,133
1,741
0
2,954
4,137
26,453
0
W
4,734
1,841
457
1,529
3,470
947
1,945
620
2,794
0
31,337
L
Chiron
6,395
1,625
394
1,324
4,586
1,244
0
2,460
2,126
0
28,368
L
Ymir
1,133
138
0
1,086
9,180
6,165
0
5,748
3,432
11,437
0
L
Gilgamesh
NoMoreMrIceGuy
Gilgamesh
2,835
1,156
0
1,034
8,993
4,223
0
0
8,427
0
26,669
W
Sylvanus
ShinSFX
Sylvanus
3,313
1,078
2,772
3,591
9,577
5,238
27
2,495
6,518
18,191
0
W
Persephone
SwiftyBoyGaming
Persephone
8,753
911
0
1,686
5,981
1,702
0
1,330
4,512
31,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,177
Gold Earned
32,325
248
Minions Killed
299
0
Camps Cleared
0
1,087,187
Distance Traveled
1,107,358
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,994
636
83
8
0
220,868
2
L
Serqet
4,962
451
57
5
0
229,126
2
W
Fenrir
6,434
585
64
6
0
254,978
0
L
Janus
5,277
480
47
4
0
215,027
2
W
Neith
6,417
583
76
7
0
210,094
3
L
Chiron
5,708
519
55
5
0
224,204
3
L
Ymir
5,137
467
22
2
0
199,664
4
L
Gilgamesh
6,093
554
67
6
0
219,166
1
W
Sylvanus
6,049
550
30
3
0
209,540
1
W
Persephone
6,431
585
46
4
0
211,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role