Player Matchup

Achilles
Achilles
BaWonkaDonk
Achilles
Level 100
God Stats
2W - 2L
1,299 SR
Queue Stats
82W - 87L
1,466 Elo+
Solo
Nox
Nox
SWERVEONEM92
Nox
Level 148
God Stats
10W - 12L
1,459 SR
Queue Stats
635W - 690L
1,469 Elo+
Solo
Nu Wa
Nu Wa
lndigoFather
Nu Wa
Level 128
God Stats
0W - 2L
1,331 SR
Queue Stats
23W - 19L
1,537 Elo+
Party 2
Mercury
Mercury
loupol
Mercury
Level 154
God Stats
8W - 7L
1,552 SR
Queue Stats
385W - 414L
1,483 Elo+
Solo
Terra
Terra
o-CHIM-o
Terra
Level 137
God Stats
0W - 1L
1,668 SR
Queue Stats
7W - 8L
1,452 Elo+
Party 2
Team Averages
Level 133
1,462 SR
1,481 Elo+

VS

Team Averages
Level 109
1,465 SR
1,527 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CalmPokerAce
Medusa
Level 146
God Stats
14W - 20L
1,393 SR
Queue Stats
1,121W - 1,207L
1,374 Elo+
Solo
Skadi
Skadi
Chipmunkey4507
Skadi
Level 16
God Stats
2W - 0L
1,724 SR
Queue Stats
13W - 7L
1,702 Elo+
Party 1
Ra
Ra
JarlLende
Ra
Level 89
God Stats
1W - 1L
1,286 SR
Queue Stats
66W - 64L
1,483 Elo+
Solo
Anubis
Anubis
NotJohnStamos95
Anubis
Level 142
God Stats
11W - 14L
1,424 SR
Queue Stats
1,009W - 929L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaWonkaDonk
Achilles
17
7 / 5 / 5
9,997
769
19,082
22,641
23,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 5 / 7
8,819
678
11,426
14,147
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 9
9,090
699
20,094
15,779
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
loupol
Mercury
16
4 / 7 / 5
9,186
707
9,306
14,740
4,561
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
o-CHIM-o
Terra
15
0 / 6 / 9
8,914
686
8,066
23,214
20,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
9 / 6 / 12
11,260
866
16,545
15,379
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
16
5 / 5 / 11
10,120
778
10,870
12,356
4,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 16
10,538
811
19,485
13,805
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 11
10,625
817
9,085
12,823
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 23
11,576
890
27,697
23,302
11,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
14
Kills
30
30
Deaths
15
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
6
12
2.5
L
Achilles
BaWonkaDonk
Achilles
7
5
5
1.9
W
Medusa
5
5
11
2.1
W
5
2
16
6.5
W
6
1
11
11.5
W
5
1
23
16.5
L
2
5
7
1.1
L
1
7
9
0.79
L
Mercury
loupol
Mercury
4
7
5
0.93
L
Terra
o-CHIM-o
Terra
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,974
Damage
83,682
90,521
Taken
77,665
59,167
Mitigated
34,161
25,956
Healing
44,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,545
5,930
706
2,743
15,379
5,938
699
6,238
8,796
0
32,013
L
Achilles
BaWonkaDonk
Achilles
19,082
2,334
115
4,361
22,641
23,682
0
7,258
15,383
4,779
19,424
W
Medusa
10,870
4,410
3,436
2,230
12,356
4,916
1,265
5,849
6,364
0
21,736
W
19,485
6,524
1,394
1,183
13,805
5,499
1,693
7,779
5,733
0
40,897
W
9,085
1,160
10,338
6,817
12,823
6,391
488
8,026
4,631
20,534
0
W
27,697
2,351
1,381
14,649
23,302
11,417
588
14,390
8,452
70,343
0
L
11,426
974
1,698
1,887
14,147
4,830
0
4,791
9,356
23,812
0
L
20,094
5,462
901
2,452
15,779
5,119
0
8,695
7,084
34,129
0
L
Mercury
loupol
Mercury
9,306
1,981
1,040
3,584
14,740
4,561
0
6,878
7,862
0
23,946
L
Terra
o-CHIM-o
Terra
8,066
907
4,611
5,307
23,214
20,975
0
9,160
14,054
15,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
54,119
116
Minions Killed
203
0
Camps Cleared
0
1,152,159
Distance Traveled
1,225,185
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,260
866
32
2
0
217,832
0
L
Achilles
9,997
769
17
1
0
252,788
1
W
Medusa
10,120
778
32
2
0
258,916
1
W
Skadi
10,538
811
33
3
0
260,926
0
W
Ra
10,625
817
26
2
0
251,385
1
W
Anubis
11,576
890
80
6
0
236,126
0
L
Nox
8,819
678
26
2
0
222,356
0
L
Nu Wa
9,090
699
23
2
0
213,060
2
L
Mercury
9,186
707
36
3
0
239,913
3
L
Terra
8,914
686
14
1
0
224,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role