Player Matchup

Achilles
Achilles
Copppp
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,326 Elo+
Solo
Hun Batz
Hun Batz
Cracker1818
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Solo
Chronos
Chronos
Kiler420PL
Chronos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 2
Sun Wukong
Sun Wukong
Nefertari3674
Sun Wukong
Level 160
God Stats
26W - 19L
1,585 SR
Queue Stats
1,705W - 1,860L
1,449 Elo+
Solo
Raijin
Raijin
zexoxs
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,517 SR
1,344 Elo+

VS

Team Averages
Level 66
1,464 SR
1,530 Elo+
Fenrir
Fenrir
Bobomirson
Fenrir
Level 144
God Stats
4W - 6L
1,348 SR
Queue Stats
631W - 632L
1,462 Elo+
Solo
Xing Tian
Xing Tian
VinDiesel2005
Xing Tian
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,725 Elo+
Party 1
Sun Wukong
Sun Wukong
emede
Sun Wukong
Level 127
God Stats
4W - 5L
1,472 SR
Queue Stats
249W - 240L
1,455 Elo+
Solo
Nu Wa
Nu Wa
hbb_04z
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Solo
Hou Yi
Hou Yi
МрЖопосранчик
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Copppp
Achilles
15
1 / 11 / 7
8,970
598
10,242
27,664
31,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Cracker1818
Hun Batz
15
1 / 11 / 5
8,826
588
7,632
18,247
7,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Kiler420PL
Chronos
18
2 / 6 / 11
10,526
702
22,557
20,978
8,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Nefertari3674
Sun Wukong
20
7 / 3 / 3
12,669
845
15,292
13,851
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
zexoxs
Raijin
17
4 / 10 / 6
10,209
681
19,113
17,110
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobomirson
Fenrir
19
16 / 4 / 12
12,044
803
11,528
11,840
5,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
VinDiesel2005
Xing Tian
19
7 / 2 / 29
12,013
801
20,138
28,632
21,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
emede
Sun Wukong
17
4 / 3 / 27
11,140
743
20,474
25,364
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
hbb_04z
Nu Wa
17
1 / 4 / 22
10,424
695
8,120
8,177
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 2 / 25
12,446
830
28,529
23,102
11,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
156
15
Kills
41
41
Deaths
15
32
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bobomirson
Fenrir
16
4
12
5.5
L
Achilles
Copppp
Achilles
1
11
7
0.41
L
Hun Batz
Cracker1818
Hun Batz
1
11
5
0.32
L
Chronos
Kiler420PL
Chronos
2
6
11
1.25
L
Sun Wukong
Nefertari3674
Sun Wukong
7
3
3
2.83
W
Xing Tian
VinDiesel2005
Xing Tian
7
2
29
10.75
W
Sun Wukong
emede
Sun Wukong
4
3
27
5.83
W
Nu Wa
hbb_04z
Nu Wa
1
4
22
3
L
Raijin
zexoxs
Raijin
4
10
6
0.7
W
13
2
25
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,836
Damage
88,789
97,850
Taken
97,115
67,457
Mitigated
55,634
19,000
Healing
47,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bobomirson
Fenrir
11,528
3,755
1,084
3,220
11,840
5,716
1,009
5,029
6,487
0
19,977
L
Achilles
Copppp
Achilles
10,242
3,091
0
2,017
27,664
31,517
0
5,557
19,905
0
17,546
L
Hun Batz
Cracker1818
Hun Batz
7,632
780
599
2,525
18,247
7,689
0
4,698
12,566
0
18,636
L
Chronos
Kiler420PL
Chronos
22,557
6,278
1,219
4,733
20,978
8,487
0
7,181
12,409
38,021
0
L
Sun Wukong
Nefertari3674
Sun Wukong
15,292
2,470
151
4,652
13,851
13,098
0
4,458
8,535
4,396
28,979
W
Xing Tian
VinDiesel2005
Xing Tian
20,138
1,061
2,012
12,084
28,632
21,414
526
13,376
13,868
34,300
0
W
Sun Wukong
emede
Sun Wukong
20,474
2,040
1,178
11,657
25,364
14,311
496
10,742
13,468
0
36,458
W
Nu Wa
hbb_04z
Nu Wa
8,120
3,063
832
588
8,177
2,901
1,072
3,521
4,408
23,281
0
L
Raijin
zexoxs
Raijin
19,113
3,083
0
3,104
17,110
6,666
0
4,243
11,863
37,752
0
W
28,529
10,305
2,238
12,460
23,102
11,292
895
8,783
13,401
0
39,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
58,067
141
Minions Killed
141
0
Camps Cleared
0
1,178,161
Distance Traveled
1,359,025
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,044
803
21
1
0
247,135
0
L
Achilles
8,970
598
5
0
0
214,800
0
L
Hun Batz
8,826
588
23
2
0
218,426
0
L
Chronos
10,526
702
31
2
0
272,998
0
L
Sun Wukong
12,669
845
31
2
0
271,636
0
W
Xing Tian
12,013
801
28
2
0
323,764
0
W
Sun Wukong
11,140
743
28
2
0
306,922
0
W
Nu Wa
10,424
695
33
2
0
213,247
1
L
Raijin
10,209
681
51
3
0
200,301
0
W
Hou Yi
12,446
830
31
2
0
267,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role