Player Matchup

Hel
Hel
Belbinboy1
Hel
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Solo
Skadi
Skadi
MarvelSky2020
Skadi
Level 73
God Stats
11W - 8L
1,500 SR
Queue Stats
89W - 120L
1,340 Elo+
Solo
Hercules
Hercules
agente2764
Hercules
Level 61
God Stats
1W - 1L
1,261 SR
Queue Stats
211W - 244L
1,294 Elo+
Solo
Xing Tian
Xing Tian
david_1965245
Xing Tian
Level 68
God Stats
2W - 0L
1,737 SR
Queue Stats
241W - 326L
1,351 Elo+
Solo
Ne Zha
Ne Zha
patillalateral-3
Ne Zha
Level 66
God Stats
6W - 3L
1,558 SR
Queue Stats
223W - 297L
1,271 Elo+
Solo
Team Averages
Level 73
1,511 SR
1,298 Elo+

VS

Team Averages
Level 90
1,432 SR
1,400 Elo+
Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
King_FiLDA
Bellona
Level 57
God Stats
11W - 10L
1,481 SR
Queue Stats
177W - 189L
1,366 Elo+
Solo
Osiris
Osiris
Polumètis
Osiris
Level 66
God Stats
0W - 2L
1,174 SR
Queue Stats
14W - 16L
1,410 Elo+
Solo
Izanami
Izanami
sonof_hades13
Izanami
Level 106
God Stats
38W - 30L
1,454 SR
Queue Stats
241W - 275L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXSatuRXx1
Morgan Le Fay
Level 104
God Stats
24W - 20L
1,549 SR
Queue Stats
329W - 358L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
7,656
589
4,850
8,450
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 1 / 3
6,463
497
6,146
7,968
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
agente2764
Hercules
13
3 / 0 / 1
7,443
573
3,160
7,616
5,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
david_1965245
Xing Tian
11
1 / 1 / 6
6,778
521
2,628
10,178
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 3
6,762
520
4,694
8,138
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 2 / 1
5,258
404
2,464
3,915
1,014
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
King_FiLDA
Bellona
9
0 / 3 / 1
5,458
420
3,765
10,036
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Polumètis
Osiris
10
0 / 3 / 0
5,064
390
1,589
5,080
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
2 / 4 / 1
6,412
493
7,818
7,552
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xXSatuRXx1
Morgan Le Fay
12
4 / 3 / 3
7,325
563
7,215
7,274
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
W
6
1
0
6
L
Bellona
King_FiLDA
Bellona
0
3
1
0.17
W
4
1
3
5.5
L
Osiris
Polumètis
Osiris
0
3
0
0
W
Hercules
agente2764
Hercules
3
0
1
3.5
W
Xing Tian
david_1965245
Xing Tian
1
1
6
4
W
1
4
3
0.63
L
Izanami
2
4
1
0.63
L
Morgan Le Fay
xXSatuRXx1
Morgan Le Fay
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
22,851
42,350
Taken
33,857
18,286
Mitigated
14,333
13,562
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,464
1,406
0
1,252
3,915
1,014
0
509
3,352
0
13,573
W
4,850
162
296
3,431
8,450
2,494
642
3,174
5,022
41,046
0
L
Bellona
King_FiLDA
Bellona
3,765
1,425
0
3,098
10,036
4,429
0
1,700
8,336
0
23,134
W
6,146
3,124
0
2,413
7,968
2,124
112
580
7,368
0
37,822
L
Osiris
Polumètis
Osiris
1,589
386
0
612
5,080
3,946
0
614
4,426
0
13,179
W
Hercules
agente2764
Hercules
3,160
1,185
148
1,734
7,616
5,112
923
708
6,648
4,262
33,895
W
Xing Tian
david_1965245
Xing Tian
2,628
306
0
2,263
10,178
5,977
41
292
9,866
19,733
0
W
4,694
1,224
0
3,277
8,138
2,579
301
1,873
6,005
0
38,872
L
Izanami
7,818
3,388
0
1,050
7,552
2,424
0
1,452
6,060
0
44,581
L
Morgan Le Fay
xXSatuRXx1
Morgan Le Fay
7,215
840
55
1,907
7,274
2,520
0
3,122
3,956
33,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
29,517
342
Minions Killed
241
0
Camps Cleared
0
1,276,631
Distance Traveled
1,111,439
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,258
404
34
3
0
160,763
14
W
Hel
7,656
589
71
5
0
256,307
2
L
Bellona
5,458
420
45
3
0
259,436
1
W
Skadi
6,463
497
77
6
0
227,139
1
L
Osiris
5,064
390
27
2
0
233,908
0
W
Hercules
7,443
573
82
6
0
255,539
1
W
Xing Tian
6,778
521
35
3
0
257,251
2
W
Ne Zha
6,762
520
77
6
0
280,395
0
L
Izanami
6,412
493
70
5
0
200,844
6
L
Morgan Le Fay
7,325
563
65
5
0
256,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role