Player Matchup

Hachiman
Hachiman
Clouddie-KiNG
Hachiman
Level 157
God Stats
2W - 2L
1,567 SR
Queue Stats
72W - 59L
1,508 Elo+
Party 1
Sol
Sol
LandSharkRosa
Sol
Level 81
God Stats
0W - 1L
1,588 SR
Queue Stats
84W - 79L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuminousWarrior
Morgan Le Fay
Level 156
God Stats
3W - 1L
1,585 SR
Queue Stats
7W - 8L
1,683 Elo+
Solo
Merlin
Merlin
Pinger-KiNG
Merlin
Level 117
God Stats
2W - 2L
1,675 SR
Queue Stats
12W - 14L
1,480 Elo+
Party 1
Achilles
Achilles
Tamaki4888
Achilles
Level 145
God Stats
10W - 4L
1,589 SR
Queue Stats
142W - 146L
1,530 Elo+
Solo
Team Averages
Level 131
1,601 SR
1,550 Elo+

VS

Team Averages
Level 133
1,509 SR
1,525 Elo+
Ne Zha
Ne Zha
Cribsy
Ne Zha
Level 101
God Stats
5W - 8L
1,591 SR
Queue Stats
98W - 106L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Kingspace
Jormungandr
Level 159
God Stats
5W - 3L
1,621 SR
Queue Stats
92W - 93L
1,544 Elo+
Solo
Danzaburou
Danzaburou
SAINTS6190
Danzaburou
Level 144
God Stats
5W - 5L
1,492 SR
Queue Stats
291W - 280L
1,575 Elo+
Solo
Persephone
Persephone
WuZhangWarrior8
Persephone
Level 140
God Stats
3W - 3L
1,465 SR
Queue Stats
6W - 4L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
gatosteve
Gilgamesh
Level 122
God Stats
4W - 2L
1,372 SR
Queue Stats
284W - 294L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clouddie-KiNG
Hachiman
15
1 / 2 / 2
7,745
704
6,148
6,144
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 0
7,656
696
8,205
9,181
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
LuminousWarrior
Morgan Le Fay
14
0 / 2 / 3
7,200
655
6,304
7,007
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
14
0 / 3 / 4
7,292
663
4,557
6,615
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Tamaki4888
Achilles
13
1 / 3 / 3
7,193
654
7,272
13,388
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cribsy
Ne Zha
17
6 / 0 / 3
9,683
880
7,170
6,387
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Kingspace
Jormungandr
13
0 / 0 / 7
8,052
732
4,271
7,228
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SAINTS6190
Danzaburou
17
5 / 0 / 5
9,753
887
11,656
9,820
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
WuZhangWarrior8
Persephone
15
0 / 2 / 6
8,128
739
9,297
6,984
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
gatosteve
Gilgamesh
13
1 / 2 / 6
7,620
693
4,736
9,525
3,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
4
Kills
12
12
Deaths
4
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Clouddie-KiNG
Hachiman
1
2
2
1
W
Ne Zha
Cribsy
Ne Zha
6
0
3
7.5
W
Jormungandr
Kingspace
Jormungandr
0
0
7
3.5
L
2
2
0
1
L
Morgan Le Fay
LuminousWarrior
Morgan Le Fay
0
2
3
0.75
L
Merlin
0
3
4
0.67
W
Danzaburou
SAINTS6190
Danzaburou
5
0
5
7.5
L
Achilles
Tamaki4888
Achilles
1
3
3
0.83
W
Persephone
WuZhangWarrior8
Persephone
0
2
6
1.5
W
Gilgamesh
gatosteve
Gilgamesh
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
37,130
42,335
Taken
39,944
19,151
Mitigated
18,056
9,568
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Clouddie-KiNG
Hachiman
6,148
2,618
0
623
6,144
1,612
0
1,782
4,219
0
28,011
W
Ne Zha
Cribsy
Ne Zha
7,170
1,268
0
1,511
6,387
3,117
526
2,157
4,097
0
28,976
W
Jormungandr
Kingspace
Jormungandr
4,271
804
1,025
2,672
7,228
5,032
164
3,127
3,940
17,905
0
L
8,205
2,621
0
2,766
9,181
2,449
1
4,055
5,031
29,228
0
L
Morgan Le Fay
LuminousWarrior
Morgan Le Fay
6,304
635
0
973
7,007
2,155
14
2,800
4,111
26,575
0
L
Merlin
4,557
116
0
683
6,615
1,995
0
2,542
3,960
30,265
0
W
Danzaburou
SAINTS6190
Danzaburou
11,656
4,792
0
5,225
9,820
3,595
807
2,899
6,427
0
49,223
L
Achilles
Tamaki4888
Achilles
7,272
1,182
0
4,523
13,388
10,940
0
2,920
10,242
0
15,421
W
Persephone
WuZhangWarrior8
Persephone
9,297
669
0
1,794
6,984
2,314
270
3,540
3,248
37,790
0
W
Gilgamesh
gatosteve
Gilgamesh
4,736
518
0
229
9,525
3,998
0
6,953
2,360
0
13,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
43,236
278
Minions Killed
288
7
Camps Cleared
9
1,025,794
Distance Traveled
1,146,106
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,745
704
73
7
2
203,014
3
W
Ne Zha
9,683
880
46
4
0
257,763
2
W
Jormungandr
8,052
732
26
2
0
198,097
2
L
Sol
7,656
696
64
6
1
215,125
2
L
Morgan Le Fay
7,200
655
59
5
1
214,296
5
L
Merlin
7,292
663
64
6
2
188,022
2
W
Danzaburou
9,753
887
114
10
5
217,319
1
L
Achilles
7,193
654
18
2
1
205,337
5
W
Persephone
8,128
739
78
7
2
229,686
2
W
Gilgamesh
7,620
693
24
2
2
243,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role