Player Matchup

Hachiman
Hachiman
Mutschi2
Hachiman
Level 40
God Stats
0W - 3L
1,233 SR
Queue Stats
50W - 60L
1,455 Elo+
Solo
Guan Yu
Guan Yu
PedroG0ulat
Guan Yu
Level 37
God Stats
6W - 2L
1,721 SR
Queue Stats
37W - 36L
1,524 Elo+
Solo
Izanami
Izanami
Uncommen
Izanami
Level 102
God Stats
6W - 6L
1,552 SR
Queue Stats
128W - 143L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
XXPUGTASTIC
Kuzenbo
Level 125
God Stats
1W - 3L
1,401 SR
Queue Stats
158W - 187L
1,490 Elo+
Party 1
Scylla
Scylla
xKuroKenshIx
Scylla
Level 124
God Stats
137W - 131L
1,562 SR
Queue Stats
483W - 466L
1,481 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,492 Elo+

VS

Team Averages
Level 88
1,496 SR
1,520 Elo+
Skadi
Skadi
 
Skadi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Bchorz03
Atlas
Level 141
God Stats
1W - 1L
1,305 SR
Queue Stats
74W - 106L
1,432 Elo+
Solo
Janus
Janus
DeeSavagee-_-
Janus
Level 106
God Stats
4W - 0L
1,620 SR
Queue Stats
58W - 50L
1,472 Elo+
Party 2
Camazotz
Camazotz
Hallzee
Camazotz
Level 43
God Stats
3W - 2L
1,679 SR
Queue Stats
57W - 32L
1,657 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kroosia
Cu Chulainn
Level 108
God Stats
8W - 17L
1,377 SR
Queue Stats
576W - 602L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mutschi2
Hachiman
14
2 / 8 / 1
9,534
397
4,597
17,395
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
PedroG0ulat
Guan Yu
14
1 / 5 / 0
9,000
375
7,208
24,963
20,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Uncommen
Izanami
13
0 / 5 / 2
8,953
373
7,218
16,174
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
XXPUGTASTIC
Kuzenbo
17
3 / 8 / 0
10,927
455
17,795
28,126
29,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
16
1 / 5 / 2
10,703
446
11,075
15,485
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 1 / 7
11,481
478
10,869
9,959
3,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Bchorz03
Atlas
17
2 / 0 / 12
11,861
494
12,911
19,805
22,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 2 / 7
13,196
550
12,035
13,108
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Hallzee
Camazotz
20
19 / 2 / 8
14,930
622
27,640
27,265
10,959
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Kroosia
Cu Chulainn
20
2 / 2 / 14
12,981
541
16,605
17,437
13,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
7
Kills
31
31
Deaths
7
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
7
6.5
W
Atlas
Bchorz03
Atlas
2
0
12
8
W
5
2
7
4.25
W
Camazotz
Hallzee
Camazotz
19
2
8
11.5
W
Cu Chulainn
Kroosia
Cu Chulainn
2
2
14
4.5
L
Hachiman
Mutschi2
Hachiman
2
8
1
0.31
L
Guan Yu
PedroG0ulat
Guan Yu
1
5
0
0.2
L
Izanami
Uncommen
Izanami
0
5
2
0.2
L
Kuzenbo
XXPUGTASTIC
Kuzenbo
3
8
0
0.38
L
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,893
Damage
80,060
102,143
Taken
87,574
64,634
Mitigated
55,547
30,392
Healing
35,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,869
3,584
0
1,641
9,959
3,528
3,034
1,778
8,064
0
87,178
W
Atlas
Bchorz03
Atlas
12,911
5,200
4,165
4,725
19,805
22,536
520
4,178
15,227
45,665
0
W
12,035
741
0
2,429
13,108
4,784
743
3,590
9,213
101,078
0
W
Camazotz
Hallzee
Camazotz
27,640
10,886
0
17,124
27,265
10,959
1,197
10,203
15,088
0
120,665
W
Cu Chulainn
Kroosia
Cu Chulainn
16,605
5,085
317
4,701
17,437
13,740
4,444
8,359
8,112
0
88,949
L
Hachiman
Mutschi2
Hachiman
4,597
2,029
563
370
17,395
5,506
0
4,036
13,275
0
59,062
L
Guan Yu
PedroG0ulat
Guan Yu
7,208
567
6,137
9,107
24,963
20,325
20
6,892
17,920
4,836
26,190
L
Izanami
Uncommen
Izanami
7,218
5,438
0
3,858
16,174
4,465
984
7,621
8,374
0
63,280
L
Kuzenbo
XXPUGTASTIC
Kuzenbo
17,795
4,070
0
8,202
28,126
29,577
55
3,076
24,980
72,714
0
L
Scylla
11,075
51
0
2,155
15,485
4,761
259
2,881
12,474
80,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
64,449
552
Minions Killed
666
0
Camps Cleared
0
1,877,047
Distance Traveled
2,366,246
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,481
478
123
5
0
445,142
2
W
Atlas
11,861
494
56
2
0
414,275
9
W
Janus
13,196
550
179
7
0
489,524
4
W
Camazotz
14,930
622
145
6
0
542,324
5
W
Cu Chulainn
12,981
541
163
7
0
474,981
5
L
Hachiman
9,534
397
98
4
0
345,829
0
L
Guan Yu
9,000
375
47
2
0
459,034
6
L
Izanami
8,953
373
113
5
0
300,346
3
L
Kuzenbo
10,927
455
136
6
0
379,390
3
L
Scylla
10,703
446
158
7
0
392,448
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role